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Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++. By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.What You Will LearnUnderstand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects.Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity.Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer. 960 pp. Englisch.
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Language: English
Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2025
ISBN 13: 9798868813986
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Paperback. Condition: new. Paperback. Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++. By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development. What You Will LearnUnderstand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects.Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity.Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer.See how different mechanics work together to create engaging gameplay experiences. Who Is This Book For Ideal for intermediate level game developers who have an understanding of Unreal Engine and have a set of basic programming skills in C++. mso-fareast-language: EN-IN;">Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Chapter 1: Introduction.- Chapter 2: Collision Mechanics.- Chapter 3: Interaction Mechanics.- Chapter 4: Environmental Mechanics.- Chapter 5: Character Mechanics.- Chapter 6: Combat Mechanics.- Chapter 7: Physics and Dynamics.- Chapter 8: Audio and Visual Effects.- Chapter 9: AI and Pathfinding.- Chapter 10: Networking and Multiplayer.- Chapter 11: Advanced Mechanics.- Chapter 12: Case Studies.- Chapter 13: Appendices.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 960 pp. Englisch.
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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++. By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.What You Will LearnUnderstand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects.Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity.Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer.