Seller: AwesomeBooks, Wallingford, United Kingdom
paperback. Condition: Very Good. Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
Language: English
Published by Taylor & Francis Group, 2011
ISBN 10: 0240818814 ISBN 13: 9780240818818
Seller: Better World Books, Mishawaka, IN, U.S.A.
First Edition
Condition: Good. 1st Edition. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Language: English
Published by Taylor & Francis Group, 2011
ISBN 10: 0240818814 ISBN 13: 9780240818818
Seller: Better World Books, Mishawaka, IN, U.S.A.
First Edition
Condition: Very Good. 1st Edition. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Condition: Very Good. 1760914307. 10/19/2025 10:51:47 PM.
Condition: Acceptable. Item in acceptable condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Seller: Bahamut Media, Reading, United Kingdom
paperback. Condition: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
Seller: Greenworld Books, Arlington, TX, U.S.A.
Condition: very_good. Fast Free Shipping â" Very Good condition book with a firm cover and clean pages. Shows normal use and some light wear or limited notes markings. A solid, nice copy to enjoy.
Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condition: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Condition: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Seller: HPB-Ruby, Dallas, TX, U.S.A.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Seller: Anybook.com, Lincoln, United Kingdom
Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1250grams, ISBN:9780240818818.
Seller: Always Superior Books, Marietta, GA, U.S.A.
First Edition
Paperback. Condition: Fine. First Editiion. first printing. Book.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by Focal Press 7/7/2011, 2011
ISBN 10: 0240818814 ISBN 13: 9780240818818
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games. Book.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Condition: Fair. Please note: below is a general description of how we classify our condition types. If you would like a closer look or have any specific questions, please feel free to send us a message, and we will gladly check it for you. Condition descriptions: UsedlikeNew: Barely any signs of use, almost like new. UsedGood: May show some light signs of use, such as slight discoloration or a name written on the front endpaper, but generally no markings or notes in the text. UsedAcceptable: Book in acceptable condition. May show signs of use, such as some discoloration, reading creases in the spine, underlining, notes, slight dirt on edges, dog-eared pages, or a bent spine. New: Book is new. Z 6- 1 040119.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Seller: BennettBooksLtd, Los Angeles, CA, U.S.A.
paperback. Condition: New. In shrink wrap. Looks like an interesting title!
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Condition: New. pp. 548.
£ 65.77
Quantity: Over 20 available
Add to basketCondition: New. In.
Condition: New. pp. 548.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 1st edition. 548 pages. 9.60x7.40x1.20 inches. In Stock.
Language: English
Published by Taylor & Francis Ltd, 2011
ISBN 10: 0240818814 ISBN 13: 9780240818818
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. 2011. 1st Edition. Paperback. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected. This book provides you with an end-to-end solution for Unity game development with Maya. It takes you step-by-step through the process of developing an entire game from scratch - including coding, art, production, and deployment. Num Pages: 548 pages, 700 colour illustrations, 700 colour illustrations. BIC Classification: UGK; UMK. Category: (P) Professional & Vocational. Dimension: 190 x 245 x 26. Weight in Grams: 1154. . . . . . Books ship from the US and Ireland.
Language: English
Published by Taylor & Francis Ltd, 2011
ISBN 10: 0240818814 ISBN 13: 9780240818818
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
First Edition
Condition: New. 2011. 1st Edition. Paperback. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected. This book provides you with an end-to-end solution for Unity game development with Maya. It takes you step-by-step through the process of developing an entire game from scratch - including coding, art, production, and deployment. Num Pages: 548 pages, 700 colour illustrations, 700 colour illustrations. BIC Classification: UGK; UMK. Category: (P) Professional & Vocational. Dimension: 190 x 245 x 26. Weight in Grams: 1154. . . . . .
Language: English
Published by Taylor & Francis Ltd, Oxford, 2011
ISBN 10: 0240818814 ISBN 13: 9780240818818
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected. This book provides you with an end-to-end solution for Unity game development with Maya. It takes you step-by-step through the process of developing an entire game from scratch - including coding, art, production, and deployment. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. pp. 548 This item is printed on demand.