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  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

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  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

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  • Language: English

    Published by Taylor and Francis Ltd, GB, 2024

    1032312130 / 9781032312132

    • Softcover

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    Paperback. Condition: New. If you enjoy video games as a pastime, you are certainly not alone-billions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we aren't being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy.Why It's OK to Be a Gamer takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life.Key FeaturesIntroduces the philosophy of video games in a humorous and lively way with lots of engaging examplesDefends gaming through a virtue theoretic approachDiscusses contemporary psychology and neuroscience literature on gamingIncludes discussion of gamers, video games, and common experiences of gaming.…

  • Language: English

    Published by Taylor and Francis Ltd, GB, 2024

    1032312130 / 9781032312132

    • Softcover

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    Paperback. Condition: New. If you enjoy video games as a pastime, you are certainly not alone-billions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we aren't being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy.Why It's OK to Be a Gamer takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life.Key FeaturesIntroduces the philosophy of video games in a humorous and lively way with lots of engaging examplesDefends gaming through a virtue theoretic approachDiscusses contemporary psychology and neuroscience literature on gamingIncludes discussion of gamers, video games, and common experiences of gaming.…

  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by Taylor & Francis Ltd, London, 2024

    1032312130 / 9781032312132

    • Softcover

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Paperback. Condition: new. Paperback. If you enjoy video games as a pastime, you are certainly not alonebillions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we arent being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy.Why Its OK to Be a Gamer takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life.Key FeaturesIntroduces the philosophy of video games in a humorous and lively way with lots of engaging examplesDefends gaming through a virtue theoretic approachDiscusses contemporary psychology and neuroscience literature on gamingIncludes discussion of gamers, video games, and common experiences of gaming Why Its OK to Be a Gamer defends gaming through a virtue theoretic approach, introducing the philosophy of video games in a humorous and lively way with lots of engaging examples. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

    • Softcover

    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

    • Softcover

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    Condition: New. 1st edition NO-PA16APR2015-KAP.

  • Language: English

    Published by Routledge 2024-05-13, 2024

    1032312130 / 9781032312132

    • Softcover

    Seller: Chiron Media, Wallingford, United KingdomChiron Media

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    Paperback. Condition: New.

  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

    • Softcover

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  • Language: English

    Published by Routledge, 2024

    1032312130 / 9781032312132

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 220 pages. 8.00x5.25x0.50 inches. In Stock.

  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

    • Softcover

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  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

    • Softcover

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  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

    • Softcover

    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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  • Language: English

    Published by Taylor & Francis Ltd, 2022

    0367820277 / 9780367820275

    • Softcover

    Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE

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    Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days.

  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

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    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

    • Softcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condition: New. 1st edition NO-PA16APR2015-KAP.

  • Language: English

    Published by Taylor and Francis Ltd, GB, 2024

    1032312130 / 9781032312132

    • Softcover

    Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United

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    Paperback. Condition: New. If you enjoy video games as a pastime, you are certainly not alone-billions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we aren't being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy.Why It's OK to Be a Gamer takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life.Key FeaturesIntroduces the philosophy of video games in a humorous and lively way with lots of engaging examplesDefends gaming through a virtue theoretic approachDiscusses contemporary psychology and neuroscience literature on gamingIncludes discussion of gamers, video games, and common experiences of gaming.…

  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Taylor & Francis, 2024

    1032312130 / 9781032312132

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    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Sarah C. Malanowski is Instructor of Philosophy at Florida Atlantic University, USA. She specializes in philosophy of cognitive science and biomedical ethics, and her work has appeared in Frontiers in Neuroanatomy, Synthese, Bioet.

  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

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    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

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    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by Taylor & Francis Ltd, London, 2024

    1032312130 / 9781032312132

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    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Paperback. Condition: new. Paperback. If you enjoy video games as a pastime, you are certainly not alonebillions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we arent being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy.Why Its OK to Be a Gamer takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life.Key FeaturesIntroduces the philosophy of video games in a humorous and lively way with lots of engaging examplesDefends gaming through a virtue theoretic approachDiscusses contemporary psychology and neuroscience literature on gamingIncludes discussion of gamers, video games, and common experiences of gaming Why Its OK to Be a Gamer defends gaming through a virtue theoretic approach, introducing the philosophy of video games in a humorous and lively way with lots of engaging examples. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

    • Softcover

    Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.

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  • Language: English

    Published by Routledge, 2022

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    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 248 pages. 9.00x6.00x0.59 inches. In Stock.

  • Language: English

    Published by Routledge, 2022

    0367820277 / 9780367820275

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  • Language: English

    Published by Taylor and Francis Ltd, GB, 2024

    1032312130 / 9781032312132

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    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Paperback. Condition: New. If you enjoy video games as a pastime, you are certainly not alone-billions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we aren't being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy.Why It's OK to Be a Gamer takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life.Key FeaturesIntroduces the philosophy of video games in a humorous and lively way with lots of engaging examplesDefends gaming through a virtue theoretic approachDiscusses contemporary psychology and neuroscience literature on gamingIncludes discussion of gamers, video games, and common experiences of gaming.…