Learning Game Programming Lua by David Young (16 results)

- Softcover
Seller: GreatBookPrices, Columbia, U.S.A.GreatBookPrices
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- Softcover
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Paperback or Softback. Condition: New. Learning Game AI Programming with Lua. Book.

- Softcover
Seller: California Books, Miami, U.S.A.California Books
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- Softcover
Seller: GreatBookPrices, Columbia, U.S.A.GreatBookPrices
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- Softcover
Seller: Rarewaves.com USA, London, United KingdomRarewaves.com USA
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Digital. Condition: New. Key FeaturesBook DescriptionIf you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of t…he AI sandbox and expand on the features present within the book, but it is not required.What you will learnCreate an animation state machine to drive AI animations within LuaBuild and find paths on navigation meshesWrite and debug Lua scripts within a fullscale Lua IDEDevelop decision logic with behavior trees, state machines, and decision trees to build modular, reusable AIManage short and longterm knowledge representation with blackboard data structuresAdd sensory perception to give AIs the ability to see and hearDevelop highlevel tactics with multiple AIs based on influence mapsWho this book is for.

- Softcover
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- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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- Softcover
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- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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- Softcover
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
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Digital. Condition: New. If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on…the features present within the book, but it is not required.

- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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- Softcover
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Seller: Biblios, frankfurt am main, GermanyBiblios
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- Softcover
- Print on Demand
Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
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Paperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

- Softcover
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Seller: moluna, Greven, Germanymoluna
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Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.
More images- Softcover
- Print on Demand
Seller: preigu, Osnabrück, Germanypreigu
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Taschenbuch. Condition: Neu. Learning Game AI Programming with Lua | David Young | Taschenbuch | Kartoniert / Broschiert | Englisch | 2014 | Packt Publishing | EAN 9781783281336 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.

- Softcover
- Print on Demand
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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