Learning Game AI Programming with Lua

Language: English

Published by Packt Publishing Limited, GB, 2023

1783281332 / 9781783281336

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Key FeaturesBook DescriptionIf you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.What you will learnCreate an animation state machine to drive AI animations within LuaBuild and find paths on navigation meshesWrite and debug Lua scripts within a fullscale Lua IDEDevelop decision logic with behavior trees, state machines, and decision trees to build modular, reusable AIManage short and longterm knowledge representation with blackboard data structuresAdd sensory perception to give AIs the ability to see and hearDevelop highlevel tactics with multiple AIs based on influence mapsWho this book is for.

Seller Inventory # LU-9781783281336

Title
Learning Game AI Programming with Lua
Author
David Young
Publisher
Packt Publishing Limited, GB
Publication year
2023
Condition
New
Binding
Digital
Language
English
ISBN 10
1783281332
ISBN 13
9781783281336

Rarewaves.com UK

London, United Kingdom

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