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First Edition
Condition: New. Num Pages: 445 pages, biography. BIC Classification: UMA. Category: (G) General (US: Trade). Dimension: 195 x 239 x 22. Weight in Grams: 736. . 2012. First Edition. paperback. . . . .
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Condition: New. Num Pages: 445 pages, biography. BIC Classification: UMA. Category: (G) General (US: Trade). Dimension: 195 x 239 x 22. Weight in Grams: 736. . 2012. First Edition. paperback. . . . . Books ship from the US and Ireland.
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Language: English
Published by Apress, Incorporated, 2012
ISBN 10: 1430246626 ISBN 13: 9781430246626
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 416.
Taschenbuch. Condition: Neu. Learn Lua for iOS Game Development | Jayant Varma | Taschenbuch | Englisch | 2012 | Apress | EAN 9781430246626 | Verantwortliche Person für die EU: Springer Heidelberg, Tiergartenstr. 17, 69121 Heidelberg, buchhandel-buch[at]springer[dot]com | Anbieter: preigu.
Seller: Brook Bookstore On Demand, Napoli, NA, Italy
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Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store. Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea. You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that. 420 pp. Englisch.
Language: English
Published by Apress, Incorporated, 2012
ISBN 10: 1430246626 ISBN 13: 9781430246626
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. Print on Demand pp. 416 3:B&W 7.5 x 9.25 in or 235 x 191 mm Perfect Bound on White w/Gloss Lam.
Language: English
Published by Apress, Incorporated, 2012
ISBN 10: 1430246626 ISBN 13: 9781430246626
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND pp. 416.
Language: English
Published by Apress, Apress Dez 2012, 2012
ISBN 10: 1430246626 ISBN 13: 9781430246626
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives The App Store is very picky about languages, but there is hope:Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea.You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 420 pp. Englisch.
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store. Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea. You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.