Game Programming Creating Games by Madhav Sanjay (18 results)

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: Goodwill Books, Hillsboro, OR, U.S.A.Goodwill Books
Contact seller5-star sellerCondition: Used - Fair
£ 17.17
£ 2.97 shippingShips within U.S.A.Quantity: 1 available
Condition: acceptable. Fairly worn, but readable and intact. If applicable: Dust jacket, disc or access code may not be included.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: clickgoodwillbooks, Indianapolis, IN, U.S.A.clickgoodwillbooks
Contact seller5-star sellerCondition: Used - Fair
£ 17.17
£ 2.97 shippingShips within U.S.A.Quantity: 1 available
Condition: acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks
Contact seller5-star sellerCondition: Used - Very good
£ 25.18
£ 5.60 shippingShips from United Kingdom to U.S.A.Quantity: 3 available
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: New
£ 38.70
£ 1.96 shippingShips within U.S.A.Quantity: 2 available
Condition: New.

Language: English
Published by Addison-Wesley Professional 4/7/2018, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores
Contact seller5-star sellerCondition: New
£ 41.82
Free ShippingShips within U.S.A.Quantity: 5 available
Paperback or Softback. Condition: New. Game Programming in C++: Creating 3D Games. Book.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: California Books, Miami, FL, U.S.A.California Books
Contact seller4-star sellerCondition: New
£ 42.14
Free ShippingShips within U.S.A.Quantity: Over 20 available
Condition: New.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: medimops, Berlin, Germanymedimops
Contact seller5-star sellerCondition: Used - Good
£ 33.82
£ 8.50 shippingShips from Germany to U.S.A.Quantity: 1 available
Condition: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: Used - As new
£ 43.57
£ 1.96 shippingShips within U.S.A.Quantity: 2 available
Condition: As New. Unread book in perfect condition.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: Brit Books, Milton Keynes, United KingdomBrit Books
Contact seller4-star sellerCondition: Used - Good
£ 34.40
£ 15.99 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every litera…ry palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: Ubiquity Trade, Miami, FL, U.S.A.Ubiquity Trade
Contact seller5-star sellerCondition: New
£ 51.30
£ 2.23 shippingShips within U.S.A.Quantity: Over 20 available
Condition: New. Brand new! Please provide a physical shipping address.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: Russell Books, Victoria, BC, CanadaRussell Books
Contact seller5-star sellerCondition: New
£ 43.09
£ 14.87 shippingShips from Canada to U.S.A.Quantity: 6 available
Paperback. Condition: New. Special order direct from the distributor.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: New
£ 47.73
£ 15.00 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Condition: New.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
£ 48.66
£ 15.00 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Condition: As New. Unread book in perfect condition.

Language: English
Published by Addison-Wesley Professional, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
Contact seller5-star sellerCondition: New
£ 57.87
£ 12.50 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Paperback. Condition: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock.

Language: English
Published by Pearson Education Mär 2018, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
£ 48.72
£ 54.51 shippingShips from Germany to U.S.A.Quantity: 1 available
Taschenbuch. Condition: Neu. Neuware - Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new d…evelopers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.- Set up your C++ development tools quickly, and get started- Implement basic 2D graphics, game updates, vectors, and game physics- Build more intelligent games with widely used AI algorithms- Implement 3D graphics with OpenGL, shaders, matrices, and transformations- Integrate and mix audio, including 3D positional audio- Detect collisions of objects in a 3D environment- Efficiently respond to player input- Build user interfaces, including Head-Up Displays (HUDs)- Improve graphics quality with anisotropic filtering and deferred shading- Load and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring forand that's a proven route to success.

Language: English
Published by Prentice-Hall, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
Contact seller4-star sellerCondition: New
£ 68.03
£ 6.50 shippingShips from United Kingdom to U.S.A.Quantity: 4 available
Condition: New. Print on Demand.

Language: English
Published by Prentice-Hall, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
- Print on Demand
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
Contact seller4-star sellerCondition: New
£ 73.04
£ 2.97 shippingShips within U.S.A.Quantity: 4 available
Condition: New. Print on Demand 1st edition.

Language: English
Published by Prentice-Hall, 2018
Series: Game Design, Book 13 of 16. Book 13 of 16 - Game Design
- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
Contact seller4-star sellerCondition: New
£ 68.49
£ 8.46 shippingShips from Germany to U.S.A.Quantity: 4 available
Condition: New. PRINT ON DEMAND.