Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: clickgoodwillbooks, Indianapolis, IN, U.S.A.
Condition: acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: medimops, Berlin, Germany
Condition: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Language: English
Published by Addison-Wesley Professional 4/7/2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Game Programming in C++: Creating 3D Games. Book.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: Brit Books, Milton Keynes, United Kingdom
Paperback. Condition: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: Ubiquity Trade, Miami, FL, U.S.A.
Condition: New. Brand new! Please provide a physical shipping address.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: Russell Books, Victoria, BC, Canada
Paperback. Condition: New. Special order direct from the distributor.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Language: English
Published by Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock.
Language: English
Published by Pearson Education Mär 2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Neuware - Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.- Set up your C++ development tools quickly, and get started- Implement basic 2D graphics, game updates, vectors, and game physics- Build more intelligent games with widely used AI algorithms- Implement 3D graphics with OpenGL, shaders, matrices, and transformations- Integrate and mix audio, including 3D positional audio- Detect collisions of objects in a 3D environment- Efficiently respond to player input- Build user interfaces, including Head-Up Displays (HUDs)- Improve graphics quality with anisotropic filtering and deferred shading- Load and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring forand that's a proven route to success.
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. Print on Demand.
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. Print on Demand 1st edition.
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND.