Beginning Game Unity Programming (23 results)
- Softcover
- International Edition
Seller: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.Romtrade Corp.
Contact seller5-star sellerInternational EditionCondition: New
£ 22.46
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Condition: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be print…ed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide.
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- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 29.10
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- Softcover
Seller: Lakeside Books, Benton Harbor, MI, U.S.A.Lakeside Books
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£ 28.44
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Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books.
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- Softcover
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores
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£ 32.46
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Paperback or Softback. Condition: New. Beginning Game AI with Unity: Programming Artificial Intelligence with C#. Book.
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- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 32.64
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Condition: As New. Unread book in perfect condition.
- Softcover
Seller: California Books, Miami, FL, U.S.A.California Books
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£ 35.29
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- Softcover
Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
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£ 27.47
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Paperback / softback. Condition: New. New copy - Usually dispatched within 2 working days.
- Softcover
Seller: SMASS Sellers, IRVING, TX, U.S.A.SMASS Sellers
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£ 23.25
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Condition: New. Brand New, Softcover edition. This item may ship from the US or our Overseas warehouse depending on your location and stock availability.
- Softcover
- First Edition
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.
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£ 43.05
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Condition: New. 2020. 1st ed. Paperback. . . . . .
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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£ 36.58
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Condition: As New. Unread book in perfect condition.
- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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£ 43.45
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Paperback. Condition: Brand New. 143 pages. 9.50x6.25x0.25 inches. In Stock.
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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£ 40.91
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- Softcover
Seller: Chiron Media, Wallingford, United KingdomChiron Media
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£ 41.21
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Paperback. Condition: New.
- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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£ 45.68
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Condition: New. In.
- Softcover
Seller: Chiron Media, Wallingford, United KingdomChiron Media
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£ 42.24
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Paperback. Condition: New.
- Softcover
Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
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£ 51.91
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Condition: New. 2020. 1st ed. Paperback. . . . . . Books ship from the US and Ireland.
- Softcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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£ 72.03
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Condition: New. 1st ed. edition NO-PA16APR2015-KAP.
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Seller: preigu, Osnabrück, Germanypreigu
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£ 48.46
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Taschenbuch. Condition: Neu. Beginning Game AI with Unity | Programming Artificial Intelligence with C | Sebastiano M. Cossu | Taschenbuch | xiv | Englisch | 2020 | Apress | EAN 9781484263549 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann…[at]springer[dot]com | Anbieter: preigu.
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Seller: Hakone Books, Fujisawa, KANAG, JapanHakone Books
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£ 72.03
£ 7.44 shippingShips from Japan to U.S.A.Quantity: 3 available
This technical guide, published by Impress, offers an accessible introduction to C# programming specifically tailored for Unity 3D game development. Aimed at beginners, it leverages the popular Unity engine to teach fundamental C# concepts through practical, hands-on game creation. Readers will learn the essential coding skills…needed to build their own 3D games from scratch, making complex programming concepts digestible within a creative context. Note: The text is entirely in Japanese. Brand New Japanese Edition. Ships worldwide from Japan via Japan Post. Expedited shipping via FedEx available.
- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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£ 72.29
£ 6.50 shippingShips from United Kingdom to U.S.A.Quantity: 4 available
Condition: New. Print on Demand.
- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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£ 76.10
£ 8.53 shippingShips from Germany to U.S.A.Quantity: 4 available
Condition: New. PRINT ON DEMAND.
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- Softcover
- Print on Demand
Seller: moluna, Greven, Germanymoluna
Contact seller5-star sellerCondition: New
£ 42.70
£ 41.98 shippingShips from Germany to U.S.A.Quantity: Over 20 available
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Beginning-Intermediate user level|A practical guide to beginning game AI programming with UnityExplains popular AI techniques for creating believable behavior for non-player charactersTakes a project-based a.
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- Softcover
- Print on Demand
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 52.57
£ 52.51 shippingShips from Germany to U.S.A.Quantity: 1 available
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and co…mplete an engaging project in each chapter.AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player characters to proceduralgenerated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you move through more complex concepts of pathfinding and decision making.What You Will LearnUnderstand the fundamentals of AICreate gameplay-based AI to address navigation and decision-making problemsPut into practice graph theory and behavior modelsAddress pathfinding problemsUse the A\* algorithm, the deus ex machina of pathfinding algorithmsCreate a mini stealth gameWho This Book Is ForDevelopers and programming enthusiasts with a basic knowledge of Unity and C# who want to understand and master the foundations of artificial intelligence in games.








