ISBN: 9780736085908 - Student-designed Games: Strategies for Promoting Creativity, Cooperation, and Skill Development (26 results)

Language: English
Published by Human Kinetics (edition First Edition), 2010
- Softcover
- First Edition
Seller: BooksRun, Philadelphia, PA, U.S.A.BooksRun
Contact seller5-star sellerCondition: Used - Very good
£ 9.65
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Paperback. Condition: Very Good. First Edition. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

- Softcover
Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books
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£ 9.73
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Condition: Fine. Used book that is in almost brand-new condition. May contain a remainder mark. Better World Books: Buy Books. Do Good.

- Softcover
Seller: Better World Books: West, Reno, NV, U.S.A.Better World Books: West
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£ 9.73
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Condition: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Softcover
Seller: Better World Books Ltd, Dunfermline, United KingdomBetter World Books Ltd
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£ 5.74
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Condition: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Softcover
Seller: Better World Books Ltd, Dunfermline, United KingdomBetter World Books Ltd
Contact seller5-star sellerCondition: Used - Good
£ 5.74
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Condition: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Softcover
Seller: ThriftBooks-Reno, Reno, NV, U.S.A.ThriftBooks-Reno
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£ 11.38
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Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

- Softcover
Buy 3 items, get 15% offfrom this sellerSeller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.ThriftBooks-Atlanta
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Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

- Softcover
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.ThriftBooks-Dallas
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Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

- Softcover
Seller: Anybook.com, Lincoln, United KingdomAnybook.com
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£ 5.75
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Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,500grams, ISBN:9780736085908.

- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 21.64
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Condition: New.

- Softcover
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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£ 16.99
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Condition: New. pp. ix + 181 Illus.

- Softcover
Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle
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£ 21.31
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Condition: New. pp. ix + 181 Index.

- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 22.92
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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£ 17.86
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Condition: New. pp. ix + 181.

- Softcover
Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA
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£ 27.07
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Paperback. Condition: New. Students love games, but unfortunately, games are often taught in ways that alienate or exclude less-skilled students. Or worse yet, students find the games boring because they have no voice in how the games are played. Student-Designed Games: Strategies for Promoting Creativity, Cooperation, and Skill Development helps teachers and youth leaders make games fun again. This innovative, step-by-step guide helps students from early elementary school through college design their own games. In doing so, students . develop tactical understanding as they design games; . feel ownership and are more motivated to take part in the games; . feel included because they have a voice in the scoring, equipment, space, and rules, all of which are limited only by their imagination and available resources; and . learn how to respect competitors and work toward common goals with partners. Through Student-Designed Games, students discover why rules are important, work cooperatively through the creative process, solve problems, and teach each other as well as their teachers. In games-making units, students design games within parameters presented by the teacher. They can adapt games they already play by changing various elements, or, with the help of game templates, create unique games that present new tactical problems that players must solve or overcome. The games can all be connected to standards for becoming physically educated as defined by local, national, and international organizations and include ready-to-use assessments so that teachers can evaluate both the students and the games. The book also includes rubrics to help students understand their responsibilities during the game-making process and to judge the quality of the games they have created. Student-Designed Games is the perfect book to help students be inclusive and creative, learn basic game forms, improve skills, and have great fun in devising their own games. Teachers will be aided in managing their classes through the detailed management strategies aimed at including their students' time on task. As such, Student-Designed Games is a valuable addition to teachers' class resources.…

- Softcover
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
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£ 22.60
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PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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£ 23.59
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Paperback. Condition: Brand New. 1st edition. 192 pages. 9.90x6.90x0.50 inches. In Stock.

- Softcover
- First Edition
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.
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£ 27.04
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Condition: New. 2010. 1st Edition. Paperback. . . . . .

- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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£ 20.70
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Condition: New.

- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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£ 25.46
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Condition: New. In English.

- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
£ 24.71
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
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£ 33.06
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Condition: New. 2010. 1st Edition. Paperback. . . . . . Books ship from the US and Ireland.

- Softcover
Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
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£ 24.54
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Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days.

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 38.51
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Taschenbuch. Condition: Neu. Neuware - Students love games, but unfortunately, games are often taught in ways that alienate or exclude less-skilled students. Or worse yet, students find the games boring because they have no voice in how the games are played.

- Softcover
Seller: moluna, Greven, Germanymoluna
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£ 28.83
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Condition: New. Über den AutorrnrnPeter Hastie is a professor in the department of kinesiology at Auburn University and teaches student-designed games in both schools and universities. He has also researched the potential of student designed games .

- Softcover
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
Contact seller5-star sellerCondition: New
£ 25.43
£ 65.00 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: New. Students love games, but unfortunately, games are often taught in ways that alienate or exclude less-skilled students. Or worse yet, students find the games boring because they have no voice in how the games are played. Student-Designed Games: Strategies for Promoting Creativity, Cooperation, and Skill Development helps teachers and youth leaders make games fun again. This innovative, step-by-step guide helps students from early elementary school through college design their own games. In doing so, students . develop tactical understanding as they design games; . feel ownership and are more motivated to take part in the games; . feel included because they have a voice in the scoring, equipment, space, and rules, all of which are limited only by their imagination and available resources; and . learn how to respect competitors and work toward common goals with partners. Through Student-Designed Games, students discover why rules are important, work cooperatively through the creative process, solve problems, and teach each other as well as their teachers. In games-making units, students design games within parameters presented by the teacher. They can adapt games they already play by changing various elements, or, with the help of game templates, create unique games that present new tactical problems that players must solve or overcome. The games can all be connected to standards for becoming physically educated as defined by local, national, and international organizations and include ready-to-use assessments so that teachers can evaluate both the students and the games. The book also includes rubrics to help students understand their responsibilities during the game-making process and to judge the quality of the games they have created. Student-Designed Games is the perfect book to help students be inclusive and creative, learn basic game forms, improve skills, and have great fun in devising their own games. Teachers will be aided in managing their classes through the detailed management strategies aimed at including their students' time on task. As such, Student-Designed Games is a valuable addition to teachers' class resources.…