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Paperback. Condition: new. Paperback. Turn your game ideas into reality with Unity - no experience required.Whether you dream of creating a 2D platformer, an immersive 3D adventure, or the next mobile hit, Unity Game Engine Explained gives you the practical knowledge and confidence to build and publish your own games. Designed for beginners and aspiring developers, this step-by-step guide takes you from installation to fully working projects - all with clear explanations and real coding examples in C#.Inside, you'll discover: Unity Essentials Made Simple - Learn the Unity Hub, Editor interface, and project setup without confusion. GameObjects & Components Demystified - Master the building blocks of every Unity project. C# Scripting for Beginners - Understand variables, methods, input handling, and game logic one step at a time. Physics & Collisions - Add realistic movement, jumps, forces, and triggers to bring your worlds to life. 2D Game Development - Work with sprites, tilemaps, colliders, and player controllers to build a polished platformer. 3D Game Development - Import 3D models, apply realistic lighting, and create navigation with AI-powered movement. Optimization & Publishing - Reduce lag, debug effectively, and export your finished game to PC, mobile, and web. Monetization Basics - Learn how to add ads, in-app purchases, and start turning your passion into income.Unlike picture-heavy manuals, this book focuses on clear, text-based guidance with examples you can follow at your own pace. Screenshots and diagrams are included only where absolutely necessary, ensuring you gain practical understanding instead of flipping through images.Whether you're a complete beginner or looking to strengthen your Unity foundation, this guide is your all-in-one resource to move from idea prototype finished game.If you're ready to stop just playing games and start creating them, this book is your perfect first step. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
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Add to basketPAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Published by The Medical Undergraduate Society, UBC, Vancouver, B.C., 1975
Magazine / Periodical First Edition
Paperback. Condition: Good. First Edition. 64 pages. Features: Doctors? And Art?; Doctors as Collectors; Calling Dr. Kildare; Medicos, Monsters, and Mountebanks; Music and Medicine; The New Curriculum for the Faculty of Medicine; I've Been Sex-Educated; Wisdom and Cleverness; Melissa (story); Some Ethical Dilemmas posed by Advances in Medical Genetics; Humanism and Tokenism; Medical Nemesis (Book Review); A Way of Life; Departure; (poem); The Good Medicine of Christianity; Should the Patient be Allowed to Die?; On Being Explicit - Sex Education for Professionals. Clean and unmarked with moderate wear. A sound copy.
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
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Add to basketPAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller: CitiRetail, Stevenage, United Kingdom
Paperback. Condition: new. Paperback. Turn your game ideas into reality with Unity - no experience required.Whether you dream of creating a 2D platformer, an immersive 3D adventure, or the next mobile hit, Unity Game Engine Explained gives you the practical knowledge and confidence to build and publish your own games. Designed for beginners and aspiring developers, this step-by-step guide takes you from installation to fully working projects - all with clear explanations and real coding examples in C#.Inside, you'll discover: Unity Essentials Made Simple - Learn the Unity Hub, Editor interface, and project setup without confusion. GameObjects & Components Demystified - Master the building blocks of every Unity project. C# Scripting for Beginners - Understand variables, methods, input handling, and game logic one step at a time. Physics & Collisions - Add realistic movement, jumps, forces, and triggers to bring your worlds to life. 2D Game Development - Work with sprites, tilemaps, colliders, and player controllers to build a polished platformer. 3D Game Development - Import 3D models, apply realistic lighting, and create navigation with AI-powered movement. Optimization & Publishing - Reduce lag, debug effectively, and export your finished game to PC, mobile, and web. Monetization Basics - Learn how to add ads, in-app purchases, and start turning your passion into income.Unlike picture-heavy manuals, this book focuses on clear, text-based guidance with examples you can follow at your own pace. Screenshots and diagrams are included only where absolutely necessary, ensuring you gain practical understanding instead of flipping through images.Whether you're a complete beginner or looking to strengthen your Unity foundation, this guide is your all-in-one resource to move from idea prototype finished game.If you're ready to stop just playing games and start creating them, this book is your perfect first step. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.