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Published by Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
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Paperback. Condition: New. This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.This book will be vital reading to both educators teaching, and students learning, game design.
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First Edition
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Language: English
Published by Taylor & Francis Ltd, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
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Paperback. Condition: Brand New. 320 pages. 9.68x6.87x9.69 inches. In Stock.
Condition: New. Andy Sandham has spent over a decade teaching game design at some of Europe s premier game development schools, with a passion for inspiring the next generation of game designers. He is an experienced subject leader and lecturer of Game Design, with an e.
Language: English
Published by Taylor & Francis Ltd Feb 2025, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Neuware - This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.
Language: English
Published by Taylor & Francis Ltd, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
Seller: preigu, Osnabrück, Germany
Taschenbuch. Condition: Neu. Teaching Video Game Design Fundamentals | A Guide for Educating with Practical Examples and Learning Materials | Andy Sandham | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2025 | Taylor & Francis Ltd | EAN 9781032644707 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Language: English
Published by Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
Seller: Rarewaves.com UK, London, United Kingdom
Paperback. Condition: New. This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.This book will be vital reading to both educators teaching, and students learning, game design.
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Language: English
Published by Taylor & Francis Ltd Feb 2025, 2025
ISBN 10: 1032644702 ISBN 13: 9781032644707
Seller: Books-by-Floh, Paderborn, Germany
Taschenbuch. Condition: Neu. Neuware -This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation.The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential.This book will be vital reading to both educators teaching, and students learning, game design. 368 pp. Englisch.
Language: English
Published by Taylor & Francis Ltd, 2025
ISBN 10: 1032644710 ISBN 13: 9781032644714
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
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Condition: New. 1st edition NO-PA16APR2015-KAP.