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Published by Elsevier Science and Technology, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
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Published by Elsevier Science and Technology, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
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Published by Elsevier Science & Technology, San Francisco, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
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Paperback. Condition: new. Paperback. A Practical Introduction to Virtual Reality: From Concepts to Executables Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Language: English
Published by Elsevier Science and Technology, US, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
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Paperback. Condition: New. A Practical Introduction to Virtual Reality: From Concepts to Executables is written for the undergraduate computer science student taking a course in virtual reality. This tutorial-based text is organized so that by the end of the semester students will have created their first VR game, including sound and various interactions. The materials are written from the position of the student and the student's professor as opposed to the professional with prior graphics experience.Beginning with an introductory chapter covering the ten universal basics necessary for VR coding, the book moves on to such topics as putting together a VR set-up, creating Heads Up displays, building scene trees, learning how to import 3D models and animations, lighting and audio, and more, until by the end of the book, students will have a final project game ready for beta testing and publishing!
Language: English
Published by Elsevier Science & Technology, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
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Condition: New. Provides a complete course package, leading to the actual development of a publishable final project gamePresents the first virtual reality textbook that combines tools and underlying fundamentalsMinimizes required starting time fo.
Language: English
Published by Elsevier Science and Technology, US, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
Seller: Rarewaves.com UK, London, United Kingdom
Paperback. Condition: New. A Practical Introduction to Virtual Reality: From Concepts to Executables is written for the undergraduate computer science student taking a course in virtual reality. This tutorial-based text is organized so that by the end of the semester students will have created their first VR game, including sound and various interactions. The materials are written from the position of the student and the student's professor as opposed to the professional with prior graphics experience.Beginning with an introductory chapter covering the ten universal basics necessary for VR coding, the book moves on to such topics as putting together a VR set-up, creating Heads Up displays, building scene trees, learning how to import 3D models and animations, lighting and audio, and more, until by the end of the book, students will have a final project game ready for beta testing and publishing!
Language: English
Published by Elsevier Science & Technology, San Francisco, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
Seller: AussieBookSeller, Truganina, VIC, Australia
Paperback. Condition: new. Paperback. A Practical Introduction to Virtual Reality: From Concepts to Executables Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.