Language: English
Published by Venture Publications Ltd, United Kingdom, Glossop, 2004
ISBN 10: 1898432988 ISBN 13: 9781898432982
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Paperback. Condition: Fine. Wright Group 1996 Fine/ Spoor, Mike (illustrator). Bright glossy cover with cartoon adult and child in green inner tube on a water slide. 16 bright color illustrated pages. 1.6 ounces. Size: 8 3/8 x 6 x 1/8 inches.
Language: English
Published by Venture Publications Ltd, 2004
ISBN 10: 1898432988 ISBN 13: 9781898432982
Seller: Chapter 1, Johannesburg, GAU, South Africa
Softcover. Condition: Very Good. No edition stated. The prestige series. No. 26. Series editor John Banks. Publication of 64 pages. The wraps are a little shelf rubbed. Internally the pages are clean and complete. The text is legible. The binding is excellent. GK. Our orders are shipped using tracked courier delivery services.
Language: English
Published by Venture Publications Ltd, 2004
ISBN 10: 1898432988 ISBN 13: 9781898432982
Seller: Parrot Books, Hemel Hempstead, HERT, United Kingdom
Paperback. Condition: Fine.
Language: English
Published by Venture Publications Ltd, United Kingdom., 2004
ISBN 10: 1898432988 ISBN 13: 9781898432982
Seller: Anthony Vickers Bookdealer PBFA, Selby, United Kingdom
Association Member: PBFA
Paperback. Condition: Very Good +. 64pp, bw illus.
Language: English
Published by Wiley-IEEE Computer Society PR, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condition: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Language: English
Published by Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by John Wiley and Sons Inc, US, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Paperback. Condition: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.
Language: English
Published by Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 52.18
Quantity: Over 20 available
Add to basketCondition: New. In.
Language: English
Published by Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Language: English
Published by John Wiley and Sons Inc, US, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Seller: Rarewaves.com UK, London, United Kingdom
Paperback. Condition: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.