Hendricks Sean (20 results)

- Softcover
Seller: HPB-Ruby, Dallas, TX, U.S.A.HPB-Ruby
Contact seller5-star sellerCondition: Used - Very good
£ 17.91
£ 2.84 shippingShips within U.S.A.Quantity: 1 available
Paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

- Softcover
Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks
Contact seller5-star sellerCondition: Used - Very good
£ 16.12
£ 5.60 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

- Softcover
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
Contact seller5-star sellerCondition: New
£ 23.03
£ 4.16 shippingShips from United Kingdom to U.S.A.Quantity: 15 available
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

Gaming As Culture : Essays on Reality, Identity And Experience in Fantasy Games
Williams, J. Patrick (EDT); Hendricks, Sean Q. (EDT); Winkler, W. Keith (EDT)
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: New
£ 27.67
£ 2.00 shippingShips within U.S.A.Quantity: 13 available
Condition: New.

- Softcover
Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA
Contact seller5-star sellerCondition: New
£ 29.74
Free ShippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Paperback. Condition: New. Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social realities in America and around the world. This contribution is increasingly apparent as the gaming industry has diversified with the addition of collectible strategy games and other innovative products, as well as the recent advancements in videogame technology. This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society. Section I discusses the intersection of fantasy and real-world scenarios and how the construction of a fantasy world is dialectically related to the construction of a gamer's social reality. Because the basic premise of fantasy gaming is the assumption of virtual identities, Section II looks at the relationship between gaming and various aspects of identity. The third and final section examines what the personal experiences of gamers can tell us about how humans experience reality. Instructors considering this book for use in a course may request an examination copy here.…
More images- Softcover
Seller: Bookbot, Prague, Czech RepublicBookbot
Contact seller5-star sellerCondition: Used - As new
£ 21.19
£ 17.89 shippingShips from Czech Republic to U.S.A.Quantity: 1 available
Softcover. Condition: As New. Leichte Kratzer / Abnutzungen / Druckstellen. Presents research in fantasy games, and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter of this book investigates some social or behavioural aspect of fantasy gaming, and provides insight into the cultural, linguistic, sociological, and psychological impact of these games.…

- Softcover
Seller: Chiron Media, Wallingford, United KingdomChiron Media
Contact seller5-star sellerCondition: New
£ 23.55
£ 15.49 shippingShips from United Kingdom to U.S.A.Quantity: 10 available
PF. Condition: New.

Gaming As Culture : Essays on Reality, Identity And Experience in Fantasy Games
Williams, J. Patrick (EDT); Hendricks, Sean Q. (EDT); Winkler, W. Keith (EDT)
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contact seller5-star sellerCondition: Used - As new
£ 38.47
£ 2.00 shippingShips within U.S.A.Quantity: 13 available
Condition: As New. Unread book in perfect condition.

- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
Contact seller5-star sellerCondition: New
£ 30.00
£ 9.37 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Condition: New. In English.

Gaming As Culture : Essays on Reality, Identity And Experience in Fantasy Games
Williams, J. Patrick (EDT); Hendricks, Sean Q. (EDT); Winkler, W. Keith (EDT)
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: New
£ 26.03
£ 15.00 shippingShips from United Kingdom to U.S.A.Quantity: 13 available
Condition: New.

Gaming As Culture: Essays on Reality, Identity And Experience in Fantasy Games
Williams, J. Patrick (Editor)/ Hendricks, Sean Q. (Editor)/ Winkler, W. Keith (Editor)
- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
Contact seller5-star sellerCondition: New
£ 40.99
£ 10.00 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Paperback. Condition: Brand New. 1st edition. 224 pages. 9.25x6.25x0.75 inches. In Stock.

Gaming As Culture : Essays on Reality, Identity And Experience in Fantasy Games
Williams, J. Patrick (EDT); Hendricks, Sean Q. (EDT); Winkler, W. Keith (EDT)
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
£ 43.30
£ 15.00 shippingShips from United Kingdom to U.S.A.Quantity: 13 available
Condition: As New. Unread book in perfect condition.

- Softcover
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
Contact seller5-star sellerCondition: New
£ 27.03
£ 65.00 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Paperback. Condition: New. Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social realities in America and around the world. This contribution is increasingly apparent as the gaming industry has diversified with the addition of collectible strategy games and other innovative products, as well as the recent advancements in videogame technology. This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society. Section I discusses the intersection of fantasy and real-world scenarios and how the construction of a fantasy world is dialectically related to the construction of a gamer's social reality. Because the basic premise of fantasy gaming is the assumption of virtual identities, Section II looks at the relationship between gaming and various aspects of identity. The third and final section examines what the personal experiences of gamers can tell us about how humans experience reality. Instructors considering this book for use in a course may request an examination copy here.…

Published by Annual Avant Garde Festival of New York [Charlotte Moorman] New York, NY, 1969
Seller: Specific Object / David Platzker, New York, NY, U.S.A.Specific Object / David Platzker
Contact seller5-star seller[1] pp.; 74 x 18.5 cm.; accordion; duotone; edition size unknown; unsigned and unnumbered; offset-printed Promotional poster for the 7th Annual New York Avant Garde Festival presented by Charlotte Moorman held September 28 - October 4, 1969. Performers included Charlotte Moorman, Jon Aldefer, Billy Apple, Ay-o, Norman Bauman, David Behrman, Lois Bernard, Robert Breer, Darlene Butsch, Luis Camnitzer, Jackie Cassen, Jaropolk Cigash, Michael Cooper, Philip Corner, Arthur Corwin, Ian Crofts, Douglas Davis, Lindsay Decker, Ken Dewey, Juan Downey, Sean Emmett, Jeni Engel, Charles Frazier, Frank Gillette, Jimmy Giuffre, Michael Gurian, Al Hansen, Gary Harris, Don Heckman, Piero Heliczer, Bici Hendricks, Geoffrey Hendricks, Jon Hendricks, Dick Hogle, Richard Hyatt, Yukihisa Isobe, Ken jacobs, Poppy Johnson, Ray Johnson, Joe Jones, Kenneth Knowlton, Gilles Larrain, Fred Lieberman, Ernst Lurker, Jackson Mac Low, Max V. Mathews, Preston McClanahan, Jim McWilliams, Peter Neumann, Henry Niese, Andrew Noren, Ralph Ortiz, Nam June Paik, Benjamin Patterson, Lil Picard, John Pierce, Dick Preston, Ely Raman, Jim Raridon, Earl Reiback, Jean Claude Risset, Sal Romano, Paul Ryan, Ira Schneider, Michael Snow, Rudi Stern, Tal Streeter, Sandra Sutton, Aldo Tambellini, Jean Toche, Jerry Tublin, John van Alstine, John Van Saun, Frank Lincoln Viner, Gerald Vis, Laurence Warshaw, Todd Watts, Joyce Wieland, Kenneth Werner, Pat Willard, David Wise, Ted Wolf, Jud Yalkut, and Gary Zeller performing works by Les Levine, Allan Kaprow, Philip Corner, Stan Brakhage, Jean Toche and many others. Very Good. Hand addressed mailed copy with mailing marks and wear including two 7 mm. tears to bottom edge along closure on either side of 1.6 cm. stain from removed tape. 1 cm. glue staining on verso from closure. Otherwise clean and unmarked.…

Language: English
Published by McFarland & Company, Incorporated Publishers, 2006
- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
Contact seller4-star sellerCondition: New
£ 47.56
£ 6.50 shippingShips from United Kingdom to U.S.A.Quantity: 4 available
Condition: New. Print on Demand pp. viii + 224.

Language: English
Published by McFarland & Company, Incorporated Publishers, 2006
- Softcover
- Print on Demand
Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle
Contact seller4-star sellerCondition: New
£ 52.83
£ 3.02 shippingShips within U.S.A.Quantity: 4 available
Condition: New. Print on Demand pp. viii + 224 Index.

Language: English
Published by McFarland & Company, Incorporated Publishers, 2006
- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
Contact seller4-star sellerCondition: New
£ 48.84
£ 8.48 shippingShips from Germany to U.S.A.Quantity: 4 available
Condition: New. PRINT ON DEMAND pp. viii + 224.

- Softcover
- Print on Demand
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
£ 44.42
£ 29.83 shippingShips from Germany to U.S.A.Quantity: 1 available
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social realities in America and around the world. This contribution is increasingly apparent as the gaming industry has diversified with the addition of collectible strategy games and other innovative products, as well as the recent advancements in videogame technology. This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society. Section I discusses the intersection of fantasy and real-world scenarios and how the construction of a fantasy world is dialectically related to the construction of a gamer's social reality. Because the basic premise of fantasy gaming is the assumption of virtual identities, Section II looks at the relationship between gaming and various aspects of identity. The third and final section examines what the personal experiences of gamers can tell us about how humans experience reality. Instructors considering this book for use in a course may request an examination copy here.…

- Softcover
- Print on Demand
Seller: moluna, Greven, Germanymoluna
Contact seller5-star sellerCondition: New
£ 37.71
£ 41.75 shippingShips from Germany to U.S.A.Quantity: Over 20 available
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Presents research in fantasy games, and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter of this book investigates some social or behavioural aspect of fantasy gaming, and provides insight into the c.…
More images- Softcover
- Print on Demand
Seller: preigu, Osnabrück, Germanypreigu
Contact seller5-star sellerCondition: New
£ 39.15
£ 59.66 shippingShips from Germany to U.S.A.Quantity: 5 available
Taschenbuch. Condition: Neu. Gaming as Culture | Essays on Reality, Identity and Experience in Fantasy Games | J. Patrick Williams (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2006 | McFarland | EAN 9780786424368 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.…