Paperback. Condition: Very Good. Grade 3 out 5 points. This is a used book. Book has wear on cover and pages. May have personalized notes/names, stickers/labels. Has no markings on pages. May not include extra materials like access codes, CDs, accessories, etc. All orders ship by next business day! We are a small company and very thankful for your business!
Paperback. Condition: New. This is a new book. All orders ship by next business day! We are a small company and very thankful for your business!
paperback. Condition: Fine.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Condition: NEW.
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by Taylor and Francis Ltd, GB, 2023
ISBN 10: 1032230894 ISBN 13: 9781032230894
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
First Edition
Paperback. Condition: New. 1st. Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and soft skills required to thrive in the gaming industry.This book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. This book includes essential chapters on topics such as social skills, soft skills, world-building, level design direction, production, as well as how to gain employment in the industry.This book will be of great interest to all level designers, content leads, and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry.
Language: English
Published by Taylor & Francis Ltd, 2023
ISBN 10: 1032230894 ISBN 13: 9781032230894
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days.
Language: English
Published by CRC Press 2023-02-28, 2023
ISBN 10: 1032230894 ISBN 13: 9781032230894
Seller: Chiron Media, Wallingford, United Kingdom
Paperback. Condition: New.
£ 53.48
Quantity: Over 20 available
Add to basketCondition: New. In.
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
First Edition
Condition: New. 2023. 1st Edition. Paperback. . . . . .
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. 2023. 1st Edition. Paperback. . . . . . Books ship from the US and Ireland.
Condition: NEW.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 384 pages. 10.00x7.00x0.71 inches. In Stock.
Condition: New. Ben Bauer has been working in the gaming industry since 2003. He previously held lead roles at Crytek and Ubisoft and is currently the Creative Director at Plan A Collective.Written by a AAA industry expert with over 20 y.
Language: English
Published by Taylor and Francis Ltd, GB, 2023
ISBN 10: 1032230894 ISBN 13: 9781032230894
Seller: Rarewaves.com UK, London, United Kingdom
First Edition
Paperback. Condition: New. 1st. Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and soft skills required to thrive in the gaming industry.This book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. This book includes essential chapters on topics such as social skills, soft skills, world-building, level design direction, production, as well as how to gain employment in the industry.This book will be of great interest to all level designers, content leads, and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Taylor & Francis Ltd, 2023
ISBN 10: 1032230983 ISBN 13: 9781032230986
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
Hardback. Condition: New. New copy - Usually dispatched within 4 working days.
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
£ 130.23
Quantity: Over 20 available
Add to basketCondition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
£ 129.37
Quantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 147.60
Quantity: Over 20 available
Add to basketCondition: New. In.
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. 1st edition NO-PA16APR2015-KAP.