Java Game Development Libgdx (42 results)

Language: English
Published by Kameron Hussain, 2023
Series: LibGDX series, Book 1 of 3. Book 1 of 3 - LibGDX series
- Softcover
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Language: English
Published by Kameron Hussain, 2023
Series: LibGDX series, Book 1 of 3. Book 1 of 3 - LibGDX series
- Softcover
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Language: English
Published by Kameron Hussain, 2023
Series: LibGDX series, Book 1 of 3. Book 1 of 3 - LibGDX series
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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- Softcover
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Language: English
Published by Kameron Hussain, 2023
Series: LibGDX series, Book 1 of 3. Book 1 of 3 - LibGDX series
- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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Language: English
Published by Kameron Hussain, 2023
Series: LibGDX series, Book 1 of 3. Book 1 of 3 - LibGDX series
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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Language: English
Published by Kameron Hussain, 2023
Series: LibGDX series, Book 1 of 3. Book 1 of 3 - LibGDX series
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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- Softcover
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paperback. Condition: Befriedigend. 456 Seiten; 9781484233238.4 Gewicht in Gramm: 1.

- Softcover
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- Softcover
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- Softcover
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Paperback. Condition: New. 2nd ed. Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platform…ers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book. Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics. Appendices containing examples for game design documentation and a complete JavaDoc style listing of the extension classes developed in the book have also been added.What You Will LearnCreate 12 complete video game projectsMaster advanced Javaprogramming concepts, including data structures, encapsulation, inheritance, and algorithms, in the context of game developmentGain practical experience with game design topics, including user interface design, gameplay balancing, and randomized contentIntegrate third-party components into projects, such as particle effects, tilemaps, and gamepad controllersWho This Book Is ForThe target audience has a desire to make video games, and an introductory level knowledge of basic Java programming. In particular, the reader need only be familiar with: variables, conditional statements, loops, and be able to write methods to accomplish simple tasks and classes to store related data.

- Softcover
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- Softcover
Seller: Chiron Media, Wallingford, United KingdomChiron Media
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- Softcover
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- Softcover
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- Softcover
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- Softcover
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- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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- Softcover
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Condition: New. 2018. 2nd ed. Paperback. . . . . .

- Softcover
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- Softcover
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Paperback. Condition: Brand New. 2nd edition. 433 pages. 10.00x7.00x1.00 inches. In Stock.

- Softcover
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Condition: New. 2018. 2nd ed. Paperback. . . . . . Books ship from the US and Ireland.
More images- Softcover
Seller: preigu, Osnabrück, Germanypreigu
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Taschenbuch. Condition: Neu. Java Game Development with LibGDX | From Beginner to Professional | Lee Stemkoski | Taschenbuch | xix | Englisch | 2018 | Apress | EAN 9781484233238 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[d…ot]com | Anbieter: preigu.

- Softcover
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
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Paperback. Condition: New. 2nd ed. Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platform…ers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book. Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics. Appendices containing examples for game design documentation and a complete JavaDoc style listing of the extension classes developed in the book have also been added.What You Will LearnCreate 12 complete video game projectsMaster advanced Javaprogramming concepts, including data structures, encapsulation, inheritance, and algorithms, in the context of game developmentGain practical experience with game design topics, including user interface design, gameplay balancing, and randomized contentIntegrate third-party components into projects, such as particle effects, tilemaps, and gamepad controllersWho This Book Is ForThe target audience has a desire to make video games, and an introductory level knowledge of basic Java programming. In particular, the reader need only be familiar with: variables, conditional statements, loops, and be able to write methods to accomplish simple tasks and classes to store related data.

- Softcover
- Print on Demand
Seller: California Books, Miami, FL, U.S.A.California Books
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- Softcover
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PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Softcover
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Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
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PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Published by Kameron Hussain, 2023
- Softcover
Seller: Mispah books, Redhill, SURRE, United KingdomMispah books
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paperback. Condition: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.