Isbn: 9781964487540 - the Game Master's Handbook of Patrons, Pacts & Pantheons: a Comprehensive Guide to Incorporating Gods, Fiends, Fey and the Fallen Into Your 5th Edition Ttrpg Adventures (the Game Master Series) (19 results)

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  • Condition: New

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    Paperback or Softback. Condition: New. The Game Master's Handbook of Patrons, Pacts & Pantheons: A Comprehensive Guide to Incorporating Gods, Fiends, Fey and the Fallen Into Your 5th Editio. Eidenschink, Luke (illustrator). Book.

  • Language: English

    Published by Media Lab Books, US, 2026

    1964487544 / 9781964487540

    Series: Book 16 of 18 - The Game Master Series

    • Softcover

    Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA

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    Paperback. Condition: New. This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Unleash the Power of the Divine, the Damned and the Devious! In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons and Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do? The Game Master's Handbook of Patrons, Pacts and Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay. Inside, you'll find: - Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces. - Patron and Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers. - Tables and Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power. - New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates. - Pacts, Gifts and Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity. - Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass. Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure. Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. Eidenschink, Luke (illustrator).…

  • Language: English

    Published by Media Lab Books, 2026

    1964487544 / 9781964487540

    Series: Book 16 of 18 - The Game Master Series

    • Softcover

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Paperback. Condition: new. Paperback. Unleash the Power of the Divine, the Damned and the Devious!In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons & Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do?The Game Master's Handbook of Patrons, Pacts & Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay.Inside, you'll find:- Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces.- Patron & Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers.- Tables & Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power.- New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates.- Pacts, Gifts & Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity.- Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass.Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure.Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Eidenschink, Luke (illustrator).…

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    Condition: New. Eidenschink, Luke (illustrator).

  • Condition: New

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    Paper Back. Condition: New. Eidenschink, Luke (illustrator).

  • Language: English

    Published by Media Lab Books, US, 2026

    1964487544 / 9781964487540

    Series: Book 16 of 18 - The Game Master Series

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Paperback. Condition: New. This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Unleash the Power of the Divine, the Damned and the Devious! In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons and Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do? The Game Master's Handbook of Patrons, Pacts and Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay. Inside, you'll find: - Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces. - Patron and Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers. - Tables and Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power. - New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates. - Pacts, Gifts and Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity. - Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass. Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure. Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. Eidenschink, Luke (illustrator).…

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    Condition: New. Eidenschink, Luke (illustrator).

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    Condition: New. Eidenschink, Luke (illustrator).

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    Paperback. Condition: Brand New. 256 pages. 8.50x5.50x1.00 inches. In Stock. Eidenschink, Luke (illustrator).

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    Paperback. Condition: Brand New. 256 pages. 8.50x5.50x1.00 inches. In Stock. Eidenschink, Luke (illustrator).

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    Condition: New. Eidenschink, Luke (illustrator).

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    Condition: New. 2026. paperback. . . . . . Books ship from the US and Ireland. Eidenschink, Luke (illustrator).

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    Condition: New. 2026. paperback. . . . . . Eidenschink, Luke (illustrator).

  • Condition: New

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    Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days. Eidenschink, Luke (illustrator).

  • Language: English

    Published by Media Lab Books, 2026

    1964487544 / 9781964487540

    Series: Book 16 of 18 - The Game Master Series

    • Softcover

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    Paperback. Condition: new. Paperback. Unleash the Power of the Divine, the Damned and the Devious!In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons & Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do?The Game Master's Handbook of Patrons, Pacts & Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay.Inside, you'll find:- Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces.- Patron & Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers.- Tables & Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power.- New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates.- Pacts, Gifts & Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity.- Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass.Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure.Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Eidenschink, Luke (illustrator).…

  • Language: English

    Published by Media Lab Books, US, 2026

    1964487544 / 9781964487540

    Series: Book 16 of 18 - The Game Master Series

    • Softcover

    Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United

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    Paperback. Condition: New. This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Unleash the Power of the Divine, the Damned and the Devious! In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons and Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do? The Game Master's Handbook of Patrons, Pacts and Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay. Inside, you'll find: - Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces. - Patron and Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers. - Tables and Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power. - New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates. - Pacts, Gifts and Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity. - Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass. Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure. Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. Eidenschink, Luke (illustrator).…

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    Taschenbuch. Condition: Neu. Neuware - Unleash the Power of the Divine, the Damned and the Devious!In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons & Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do The Game Master's Handbook of Patrons, Pacts & Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay.Inside, you'll find:- Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces.- Patron & Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers.- Tables & Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power.- New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates.- Pacts, Gifts & Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity.- Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass.Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure.Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos The answer lies in your hands. Eidenschink, Luke (illustrator).…

  • Language: English

    Published by Media Lab Books, 2026

    1964487544 / 9781964487540

    Series: Book 16 of 18 - The Game Master Series

    • Softcover

    Seller: CitiRetail, Stevenage, United KingdomCitiRetail

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    Paperback. Condition: new. Paperback. Unleash the Power of the Divine, the Damned and the Devious!In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons & Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do?The Game Master's Handbook of Patrons, Pacts & Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay.Inside, you'll find:- Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces.- Patron & Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers.- Tables & Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power.- New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates.- Pacts, Gifts & Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity.- Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass.Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure.Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Eidenschink, Luke (illustrator).…

  •  This title will be released on September 28, 2026

    Language: English

    Published by Media Lab Books, US, 2026

    1964487544 / 9781964487540

    Series: Book 16 of 18 - The Game Master Series

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    £ 16.69

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    Pre-order: This title will be released on September 28, 2026

    Paperback. Condition: New. This book puts potency back into omnipotence, the fiendishness into archfiends and takes a huge weight off the shoulders of Game Masters, by providing them a comprehensive set of tools for running these powerful beings. Unleash the Power of the Divine, the Damned and the Devious! In every corner of a fantasy world, unseen forces shape destiny-gods and goddesses, ancient spirits, capricious fey, and scheming fiends. But while their presence is woven into the fabric of nearly every Dungeons and Dragons campaign, Game Masters are often left wondering: What do these powerful beings actually do? The Game Master's Handbook of Patrons, Pacts and Pantheons is your ultimate guide to bringing deities, supernatural patrons, and religious factions to life. This essential tome provides a wealth of tools, guidance, and inspiration to help GMs craft compelling divine entities, build immersive religious traditions, and seamlessly integrate these forces into storytelling and gameplay. Inside, you'll find: - Worldbuilding Tools - Build rich, dynamic religious traditions and mythologies, from sprawling pantheons to enigmatic cosmic forces. - Patron and Deity Mechanics - Establish divine relationships beyond simple spellcasting, allowing all players to bargain, worship, or defy higher powers. - Tables and Story Hooks - Populate your world with sacred sites, rituals, theological debates, and factions vying for power. - New Supernatural Patrons - From celestial overseers to abyssal overlords, each with unique mechanics to shape their followers' fates. - Pacts, Gifts and Boons - Create meaningful interactions between mortals and the divine, rewarding devotion, cunning, or sheer audacity. - Four All-New Subclasses - New character options for clerics, paladins, monks and druids, leaning into supernatural patrons who provide the power (and restrictions) associated with each subclass. Whether your players seek the favor of an ancient god, rebel against an oppressive theocracy, or strike a dark bargain with an archfiend, this book empowers Game Masters to weave the divine into every adventure. Will your players ascend to greatness, or become pawns in the eternal struggle of the cosmos? The answer lies in your hands. Eidenschink, Luke (illustrator).…