Sayago Sergio (91 results)

Language: English
Published by Cham, Springer., 2019
- Hardcover
Seller: Universitätsbuchhandlung Herta Hold GmbH, Berlin, GermanyUniversitätsbuchhandlung Herta Hold GmbH
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xiii, 261 p. Hardcover. Versand aus Deutschland / We dispatch from Germany via Air Mail. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. Sprache: Englisch.

- Hardcover
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- Hardcover
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Hardback or Cased Book. Condition: New. Older Adults and Digital Technologies: Background, Design, Configurations, and Futures. Book.

- Hardcover
Seller: California Books, Miami, FL, U.S.A.California Books
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- Hardcover
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- Softcover
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- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Language: English
Published by Springer International Publishing AG, Cham, 2023
- Hardcover
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
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Hardcover. Condition: new. Hardcover. This book provides an interdisciplinary synthesis of the topic of culture in the context of Human-Computer Interaction (HCI) and a structured overview of a large body of HCI research on (and with) culture. The book presents a short and guided overview of the concept of culture. It offers som…e background on the origin and development of the term culture. It also outlines some of its key traits and ingredients and summarizes three main perspectives of culture across disciplines. The book argues that culture matters considerably in HCI and discusses a number of reasons for and against its relevance. Arguments against include a lack of a universal or common definition of the term culture and globalization. Arguments in favor touch upon important aspects of HCI, including a diversely growing user base, the need to provide designers with enough support to design across cultures, and the inseparable relationship between culture and technology. The issues explored in this book can be classified into three, non-mutually exclusive, categories: theoretical, practical, and controversial. The book outlines the main conceptual perspectives of culture within HCI, including Geert Hofstedes cultural dimensions theory, Edward T. Halls cross-cultural theory of communication, and Richard Nisbetts cultural cognitive systems of thought as well as examining the ways in which culture has been operationalized in HCI research and the main functions of culture in this area. It closes with a discussion of some open issues intended to spark debate and future research. The literature this book draws upon covers a wide range of research disciplines, including Anthropology, Sociology, Cultural Studies, Robotics, Disability Studies, Cultural and Cross-Cultural Psychology, Usability, and Design. This book aspires to provide a useful overview of culture for HCI scholars at all levels. This book provides an interdisciplinary synthesis of the topic of culture in the context of Human-Computer Interaction (HCI) and a structured overview of a large body of HCI research on (and with) culture. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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- Hardcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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- Softcover
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- Hardcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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- Softcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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Condition: New. 2023rd edition NO-PA16APR2015-KAP.

- Hardcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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Condition: New. 2023rd edition NO-PA16APR2015-KAP.

- Hardcover
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- Hardcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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Hardcover. Condition: Brand New. 161 pages. 6.69x0.44x9.61 inches. In Stock.

- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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- Hardcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book aims to reflect critically on a great deal of HCI research conducted with or concerned about older adults and aging with the goal of sparking future development of the field. To that end, the book offers a critical literature review, which is in…formed by more than a decade of the author s own empirical work, of 30 years of research in HCI and related areas, including STS, sociology, the psychology of aging, and gerontology. Four key aspects are addressed: (1) conceptualization of older adults, aging, and technology, (2) progress in knowledge generation in HCI and aging, (3) conducting research methods with older adults, and (4) designing technologies for aging. To accomplish this, the book starts by considering the diversity and intersectionality of the older adult population of technology users and its implications for effectively applying HCI research methodologies. It critiques the tendency within HCI studies of solely conceptualizing aging as a problem, one that has a technological solution, and preoccupation with user deficits related to health and age-related declines in functional abilities. The book proposes a significant need for a horizontal body of knowledge in the field that is stymied by individuated development practices that start from scratch with their considerations of the older adult population for each new technology or application. This book calls on researchers to consider novel techniques without overlooking the need to deepen and widen a transversal knowledge base that helps the field progress further and produce technologies that ultimately better serve all users.

- Hardcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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Hardcover. Condition: Brand New. 126 pages. 9.45x6.61x0.51 inches. In Stock.

Language: English
Published by Springer, 2016
- Hardcover
Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
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Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book provides an interdisciplinary synthesis of the topic of culture in the context of Human-Computer Interaction (HCI) and a structured overview of a large body of HCI research on (and with) culture. The book presents a short and guided overv…iew of the concept of culture. It offers some background on the origin and development of the term culture. It also outlines some of its key traits and ingredients and summarizes three main perspectives of culture across disciplines. The book argues that culture matters considerably in HCI and discusses a number of reasons for and against its relevance. Arguments against include a lack of a universal or common definition of the term culture and globalization. Arguments in favor touch upon important aspects of HCI, including a diversely growing user base, the need to provide designers with enough support to design across cultures, and the inseparable relationship between culture and technology. The issues explored in this book can be classified into three, non-mutually exclusive, categories: theoretical, practical, and controversial. The book outlines the main conceptual perspectives of culture within HCI, including Geert Hofstede's cultural dimensions theory, Edward T. Hall's cross-cultural theory of communication, and Richard Nisbett's cultural cognitive systems of thought as well as examining the ways in which culture has been operationalized in HCI research and the main functions of culture in this area. It closes with a discussion of some open issues intended to spark debate and future research. The literature this book draws upon covers a wide range of research disciplines, including Anthropology, Sociology, Cultural Studies, Robotics, Disability Studies, Cultural and Cross-Cultural Psychology, Usability, and Design. This book aspires to provide a useful overview of culture for HCI scholars at all levels.

- Softcover
Seller: preigu, Osnabrück, Germanypreigu
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Taschenbuch. Condition: Neu. Cultures in Human-Computer Interaction | Sergio Sayago | Taschenbuch | Synthesis Lectures on Human-Centered Informatics | xi | Englisch | 2024 | Springer | EAN 9783031302459 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springe…r[dot]com | Anbieter: preigu.

- Hardcover
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
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Hardback. Condition: New. This book aims to reflect critically on a great deal of HCI research conducted with or concerned about older adults and aging with the goal of sparking future development of the field. To that end, the book offers a critical literature review, which is informed by more than a decade of the author's own…empirical work, of 30 years of research in HCI and related areas, including STS, sociology, the psychology of aging, and gerontology. Four key aspects are addressed: (1) conceptualization of older adults, aging, and technology, (2) progress in knowledge generation in HCI and aging, (3) conducting research methods with older adults, and (4) designing technologies for aging. To accomplish this, the book starts by considering the diversity and intersectionality of the older adult population of technology users and its implications for effectively applying HCI research methodologies. It critiques the tendency within HCI studies of solely conceptualizing aging as a problem, one that has a technological solution, and preoccupation with user deficits related to health and age-related declines in functional abilities. The book proposes a significant need for a horizontal body of knowledge in the field that is stymied by individuated development practices that start from scratch with their considerations of the older adult population for each new technology or application. This book calls on researchers to consider novel techniques without overlooking the need to deepen and widen a transversal knowledge base that helps the field progress further and produce technologies that ultimately better serve all users.

Language: English
Published by Springer, 2018
- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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£ 107.12
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Condition: New. In.

Language: English
Published by Springer, 2016
- Hardcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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£ 107.12
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Condition: New. In.

- Hardcover
Seller: Buchpark, Trebbin, GermanyBuchpark
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£ 33.95
£ 90.21 shippingShips from Germany to U.S.A.Quantity: 3 available
Condition: Hervorragend. Zustand: Hervorragend | Sprache: Englisch | Produktart: Bücher | This book provides an interdisciplinary synthesis of the topic of culture in the context of Human-Computer Interaction (HCI) and a structured overview of a large body of HCI research on (and with) culture. The book presents a short and guid…ed overview of the concept of culture. It offers some background on the origin and development of the term culture. It also outlines some of its key traits and ingredients and summarizes three main perspectives of culture across disciplines. The book argues that culture matters considerably in HCI and discusses a number of reasons for and against its relevance. Arguments against include a lack of a universal or common definition of the term culture and globalization. Arguments in favor touch upon important aspects of HCI, including a diversely growing user base, the need to provide designers with enough support to design across cultures, and the inseparable relationship between culture and technology. The issues explored in this book can be classified into three, non-mutually exclusive, categories: theoretical, practical, and controversial. The book outlines the main conceptual perspectives of culture within HCI, including Geert Hofstede¿s cultural dimensions theory, Edward T. Hall¿s cross-cultural theory of communication, and Richard Nisbett¿s cultural cognitive systems of thought as well as examining the ways in which culture has been operationalized in HCI research and the main functions of culture in this area. It closes with a discussion of some open issues intended to spark debate and future research. The literature this book draws upon covers a wide range of research disciplines, including Anthropology, Sociology, Cultural Studies, Robotics, Disability Studies, Cultural and Cross-Cultural Psychology, Usability, and Design. This book aspires to provide a useful overview of culture for HCI scholars at all levels.

Language: English
Published by Springer, 2018
- Softcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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£ 128.11
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Condition: New. Softcover reprint of the original 1st ed. 2017 edition NO-PA16APR2015-KAP.

Language: English
Published by Springer, 2018
- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the…use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.

Language: English
Published by Springer, 2016
- Hardcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
£ 113.07
£ 26.20 shippingShips from Germany to U.S.A.Quantity: 1 available
Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of…DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.

Language: English
Published by Springer, 2019
- Hardcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 124.47
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Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book promotes a critical reflection about the research conducted so far in Human-Computer Interaction (HCI) with older people, whose predominant perspective focuses on decline, health, and help. It introduces a new (or different) perspective, which i…s grounded in interdisciplinary research on older people and digital technologies. Key elements are to (i) address topics that include, but also go beyond decline, health, and help, such as leisure, fun, creativity and culture, to delve more deeply into the role of digital technologies in multiple facets of older people's lives; (ii) focus on doing research and designing technologies with and for older adults, and their communities, to avoid and fight against negative social conceptions of ageing; and (iii) examine older people's life course, strengths, interests, and values, as well as their limitations and needs, to design technologies that not only help but also empower them, extending their abilities and acquiring new knowledge, beyond technology use. This perspective aims to help us better understand, design, and evaluate older people's interactions with digital technologies in the early 21st century.