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  • Language: English

    Published by Palgrave Macmillan, 2026

    3032165059 / 9783032165053

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    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by Springer Nature Switzerland Ag, 2026

    3032165059 / 9783032165053

    • Hardcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Hardcover. Condition: Brand New. 170 pages. 5.83x0.44x8.27 inches. In Stock.

  • Language: English

    Published by Palgrave Macmillan, 2026

    3032165059 / 9783032165053

    • Hardcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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  • Language: English

    Published by Springer Nature Switzerland AG Jun 2026, 2026

    3032165059 / 9783032165053

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    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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    Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This open access book presents insights into young people s learning and identity processes in competitive gaming contexts. Offering findings produced in collaboration with the participants, the authors shed light on the gaming cultures and communities that are important in young people s lives as citizens in contemporary societies. They also display methodological innovations, such as screen recordings made by participants, which break new ground in the study of social interaction in games. Alongside these new insights into study design for digitally-mediated social interaction, the authors equip researchers and teachers with the skills to create interactional spaces which meet the complexities of student learning, individualisation and identity construction. 159 pp. Englisch.…

  • Language: English

    Published by Springer Verlag GmbH, 2026

    3032165059 / 9783032165053

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    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.

  • Language: English

    Published by Palgrave Macmillan, 2026

    3032165059 / 9783032165053

    • Hardcover
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    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This open access book presents insights into young people s learning and identity processes in competitive gaming contexts. Offering findings produced in collaboration with the participants, the authors shed light on the gaming cultures and communities that are important in young people s lives as citizens in contemporary societies. They also display methodological innovations, such as screen recordings made by participants, which break new ground in the study of social interaction in games. Alongside these new insights into study design for digitally-mediated social interaction, the authors equip researchers and teachers with the skills to create interactional spaces which meet the complexities of student learning, individualisation and identity construction.…

  • Language: English

    Published by Palgrave Macmillan, 2026

    3032165059 / 9783032165053

    • Hardcover
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    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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  • Language: English

    Published by Palgrave Macmillan, 2026

    3032165059 / 9783032165053

    • Hardcover
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    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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  • Language: English

    Published by Springer Nature Switzerland AG, 2026

    3032165059 / 9783032165053

    • Hardcover
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    Hardcover. Condition: new. Hardcover. This open access book presents insights into young peoples learning and identity processes in competitive gaming contexts. Offering findings produced in collaboration with the participants, the authors shed light on the gaming cultures and communities that are important in young peoples lives as citizens in contemporary societies. They also display methodological innovations, such as screen recordings made by participants, which break new ground in the study of social interaction in games. Alongside these new insights into study design for digitally-mediated social interaction, the authors equip researchers and teachers with the skills to create interactional spaces which meet the complexities of student learning, individualisation and identity construction. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Language: English

    Published by Springer Jun 2026, 2026

    3032165059 / 9783032165053

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    Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

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    Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This open access book presents insights into young people's learning and identity processes in competitive gaming contexts. Offering findings produced in collaboration with the participants, the authors shed light on the gaming cultures and communities that are important in young people's lives as citizens in contemporary societies. They also display methodological innovations, such as screen recordings made by participants, which break new ground in the study of social interaction in games. Alongside these new insights into study design for digitally-mediated social interaction, the authors equip researchers and teachers with the skills to create interactional spaces which meet the complexities of student learning, individualisation and identity construction.Springer Nature Customer Service Center GmbH, Europaplatz 3,69115 Heidelberg, Germany, Heidelberg 172 pp. Englisch.…