Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Zoom Books East, Glendale Heights, IL, U.S.A.
Condition: very_good. Book is in very good condition and may include minimal underlining highlighting. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Better World Books, Mishawaka, IN, U.S.A.
First Edition
Condition: Very Good. 1st Edition. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Better World Books, Mishawaka, IN, U.S.A.
First Edition
Condition: Good. 1st Edition. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Hardcover. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Better World Books Ltd, Dunfermline, United Kingdom
First Edition
Condition: Good. 1st Edition. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Language: English
Published by Harvard Business Review Press November 2009, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Open Books West Loop, Chicago, IL, U.S.A.
Hardcover. Condition: Used.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Hardback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Language: English
Published by Harvard Business Review Press November 2009, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Open Books West Loop, Chicago, IL, U.S.A.
Hardcover. Condition: Used.
Language: English
Published by Harvard Business Review Press November 2009, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Open Books West Loop, Chicago, IL, U.S.A.
Hardcover. Condition: Used.
Language: English
Published by Harvard Business Review Press, Boston, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
First Edition
Hardcover with Dust Jacket. Condition: New. Dust Jacket Condition: New. First Edition, First Printing. No Flaws or Blemishes; Gift Quality. This collaboration between a Stanford University professor and a venture capitalist, both geeks at heart, turns out to live up, quite literally, to its title. By engaging their readers via immersion into fictional characters' work and play, Reeves and Read prove points 1 through 857: that games and virtual reality provide the right kind of business platform to solve common corporate people problems. [Booklist].
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: INDOO, Avenel, NJ, U.S.A.
Condition: As New. Unread copy in mint condition.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: INDOO, Avenel, NJ, U.S.A.
Condition: New. Brand New.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Language: English
Published by Harvard Business Review Press, US, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Hardback. Condition: New. Can the workplace be more productive by including avatars, three-dimensional environments, and participant-driven outcomes? This grounded and thought-provoking book by Byron Reeves and Leighton Read proves that it is not only possible, it is inevitable. Implementing components of multiplayer computer games in the workplace will address a host of age-old problems. Games can not only stem boredom and decrease turnover, but also enhancee collaboration and encourage creative leadership. Games require extraordinary teamwork, elaborate data analysis and strategy, recruitment and retention of top players, and quick decision making. Recreating some elements of games - such as positioning tasks within stories, creating internal economies, and implementing participant-driven communication systems - can not only boost employee engagement but overall productivity. Of course, the strong psychological power of games can have both positive and negative consequences for the workplace.That's why it's important to put them into practice correctly from the beginning - and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games. Supported by specific case studies and years of research, Total Engagement will completely change the way you view both work and play.
Language: English
Published by Harvard Business Review Press, US, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Hardback. Condition: New. Can the workplace be more productive by including avatars, three-dimensional environments, and participant-driven outcomes? This grounded and thought-provoking book by Byron Reeves and Leighton Read proves that it is not only possible, it is inevitable. Implementing components of multiplayer computer games in the workplace will address a host of age-old problems. Games can not only stem boredom and decrease turnover, but also enhancee collaboration and encourage creative leadership. Games require extraordinary teamwork, elaborate data analysis and strategy, recruitment and retention of top players, and quick decision making. Recreating some elements of games - such as positioning tasks within stories, creating internal economies, and implementing participant-driven communication systems - can not only boost employee engagement but overall productivity. Of course, the strong psychological power of games can have both positive and negative consequences for the workplace.That's why it's important to put them into practice correctly from the beginning - and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games. Supported by specific case studies and years of research, Total Engagement will completely change the way you view both work and play.
Language: English
Published by Harvard Business School Pr, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Revaluation Books, Exeter, United Kingdom
Hardcover. Condition: Brand New. 1st edition. 274 pages. 9.50x6.75x1.25 inches. In Stock.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Ria Christie Collections, Uxbridge, United Kingdom
Condition: New. In.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Language: English
Published by Harvard Business Review Press, US, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.
Hardback. Condition: New. Can the workplace be more productive by including avatars, three-dimensional environments, and participant-driven outcomes? This grounded and thought-provoking book by Byron Reeves and Leighton Read proves that it is not only possible, it is inevitable. Implementing components of multiplayer computer games in the workplace will address a host of age-old problems. Games can not only stem boredom and decrease turnover, but also enhancee collaboration and encourage creative leadership. Games require extraordinary teamwork, elaborate data analysis and strategy, recruitment and retention of top players, and quick decision making. Recreating some elements of games - such as positioning tasks within stories, creating internal economies, and implementing participant-driven communication systems - can not only boost employee engagement but overall productivity. Of course, the strong psychological power of games can have both positive and negative consequences for the workplace.That's why it's important to put them into practice correctly from the beginning - and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games. Supported by specific case studies and years of research, Total Engagement will completely change the way you view both work and play.
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: BennettBooksLtd, Los Angeles, CA, U.S.A.
hardcover. Condition: New. In shrink wrap. Looks like an interesting title!
Language: English
Published by Harvard Business Review Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Mooney's bookstore, Den Helder, Netherlands
Condition: Very good.
Language: English
Published by McGraw-Hill Professional|Harvard Business School Press, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: moluna, Greven, Germany
Condition: New. Can the workplace be more productive by including avatars, three-dimensional environments, and participant-driven outcomes? This grounded and thought-provoking book by Byron Reeves and Leighton Read proves that it is not only possible, it is inevitable.
Language: English
Published by Harvard Business Review Press, US, 2009
ISBN 10: 142214657X ISBN 13: 9781422146576
Seller: Rarewaves.com UK, London, United Kingdom
Hardback. Condition: New. Can the workplace be more productive by including avatars, three-dimensional environments, and participant-driven outcomes? This grounded and thought-provoking book by Byron Reeves and Leighton Read proves that it is not only possible, it is inevitable. Implementing components of multiplayer computer games in the workplace will address a host of age-old problems. Games can not only stem boredom and decrease turnover, but also enhancee collaboration and encourage creative leadership. Games require extraordinary teamwork, elaborate data analysis and strategy, recruitment and retention of top players, and quick decision making. Recreating some elements of games - such as positioning tasks within stories, creating internal economies, and implementing participant-driven communication systems - can not only boost employee engagement but overall productivity. Of course, the strong psychological power of games can have both positive and negative consequences for the workplace.That's why it's important to put them into practice correctly from the beginning - and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games. Supported by specific case studies and years of research, Total Engagement will completely change the way you view both work and play.