Matthew Rohweder (14 results)

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  • Language: English

    Published by Greenwood Publishing Group, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: APlus Textbooks, Alpharetta, GA, U.S.A.APlus Textbooks

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    Condition: New. Limited Copies Available - New Condition - Never Used - DOES NOT INCLUDE ANY CDs OR ACCESS CODES IF APPLICABLE.

  • Language: English

    Published by Greenwood Publishing Group, 2021

    1440867313 / 9781440867316

    • Softcover

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  • Language: English

    Published by Greenwood Publishing Group, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • Language: English

    Published by Bloomsbury Publishing Plc, US, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Paperback. Condition: New. Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users.As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games-whether they are new to gaming or seasoned players-through advisory services.This book maps all types of games-board, roleplaying, digital, and virtual reality-providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.…

  • Language: English

    Published by Greenwood Publishing Group, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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  • Language: English

    Published by Greenwood Publishing Group, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Greenwood Publishing Group, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by Greenwood Publishing Group, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by Libraries Unltd Inc, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 230 pages. 9.96x7.01x0.59 inches. In Stock.

  • Language: English

    Published by Bloomsbury Publishing Plc, US, 2021

    1440867313 / 9781440867316

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Paperback. Condition: New. Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users.As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games-whether they are new to gaming or seasoned players-through advisory services.This book maps all types of games-board, roleplaying, digital, and virtual reality-providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.…

  • Language: English

    Published by Bloomsbury Publishing Plc, 2021

    1440867313 / 9781440867316

    • Softcover
    • Print on Demand

    Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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    PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Language: English

    Published by Bloomsbury Publishing Plc, 2021

    1440867313 / 9781440867316

    • Softcover
    • Print on Demand

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Language: English

    Published by Libraries Unlimited, 2021

    1440867313 / 9781440867316

    • Softcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

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    Kartoniert / Broschiert. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. &Uumlber den AutorMichelle Goodridge, Matthew J. RohwederInhaltsverzeichnisAcknowledgmentsIntroduction: Roll for Initiative PART I: GAMING COLLECTIONS AND GAMERS1: Gaming Collections in Libraries.…

  • Language: English

    Published by Libraries Unlimited, 2021

    1440867313 / 9781440867316

    • Softcover
    • Print on Demand

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users.As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games-whether they are new to gaming or seasoned players-through advisory services.This book maps all types of games-board, roleplaying, digital, and virtual reality-providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.…