Matthew Wysocki (80 results)

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  • Language: English

    Published by McFarland, 2013

    0786470135 / 9780786470136

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  • Language: English

    Published by McFarland and Co Inc, US, 2013

    0786470135 / 9780786470136

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    Paperback. Condition: New. The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact. …

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    Language: English

    Published by Jaffe-Fried Gallery, 1973

    • Softcover
    • First Edition

    Seller: Resource for Art and Music Books, Ivoryton, CT, U.S.A.Resource for Art and Music Books

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    Paperback. Condition: Near Fine. First Edition. [16] pp. bw plates (one color), stapled pictorial wraps, 8vo. ; Sharp corners, no ownership markings. : Well packaged, ships with tracking.

  • Language: English

    Published by McFarland and Company, 2013

    0786470135 / 9780786470136

    • Softcover

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  • Language: English

    Published by McFarland, 2013

    0786470135 / 9780786470136

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  • Language: English

    Published by McFarland & Co Inc, Jefferson, NC, 2013

    0786470135 / 9780786470136

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    Paperback. Condition: new. Paperback. The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact. "The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games consider how each locates elements of control in their structures"--Provided by publisher. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Language: English

    Published by McFarland & Co Inc, 2013

    0786470135 / 9780786470136

    • Softcover

    Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE

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  • Language: English

    Published by McFarland, 2013

    0786470135 / 9780786470136

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    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by McFarland, 2013

    0786470135 / 9780786470136

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  • Language: English

    Published by McFarland, 2013

    0786470135 / 9780786470136

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  • Published by Jaffe-Fried and Strauss Galleries, Hopkins Center, Dartmouth College, Hanover, NH, 1987

    • Softcover
    • First Edition

    Seller: Jeff Hirsch Books, ABAA, Wadsworth, IL, U.S.A.Jeff Hirsch Books, ABAA

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    First Edition. First edition. Softcover. [8 pages.] Exhibition catalog for a show that ran December 12, 1987 through February 28, 1988. Features text by Matthew Wysocki along with a brief note by Parker. Includes 1 color image, biographical information, list of previous exhibitions, list of publications and selected collections. A fine copy in stapled wrappers. Scarce, with only 1 copy listed in OCLC.…

  • Language: English

    Published by McFarland Publishing, 2012

    0786470135 / 9780786470136

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 228 pages. 8.90x0.70x5.90 inches. In Stock.

  • Language: English

    Published by Bloomsbury Publishing (UK), 2026

    1501394053 / 9781501394058

    • Softcover

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  • Language: English

    Published by Bloomsbury Publishing Plc, US, 2026

    1501394053 / 9781501394058

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Paperback. Condition: New. The Bloomsbury Handbook of Sex and Sexuality in Game Studies consists of a comprehensive collection of essays that review and supplement current work focusing on sex and sexuality in games. The chapters provide insight into sexual content in games, representation of various sexualities, and player experience. Together they contribute to a growing field of work concerning two, difficult to define, phenomena: the borders of sex and sexuality and video games. As we frequently see debates and discussions over who gets to love whom and who gets to exist in their true self, this handbook plays a part in outlining the parameters of crucial issues within the games that we play.…

  • Language: English

    Published by Bloomsbury Academic, 2015

    1628925779 / 9781628925777

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    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condition: New. 256.

  • Language: English

    Published by Bloomsbury USA Academic, 2015

    1628925779 / 9781628925777

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    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 268 pages. 9.00x6.00x0.75 inches. In Stock.

  • Published by Martha Jackson Gallery, New York, 1968

    • Softcover
    • First Edition

    Seller: Black Dog Books, Emerson, NJ, U.S.A.Black Dog Books

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    Soft cover. Condition: Near Fine. 1st Edition. A lovely copy in stapled wraps. Book.

  • Language: English

    Published by McFarland & Co Inc, Jefferson, NC, 2013

    0786470135 / 9780786470136

    • Softcover

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Paperback. Condition: new. Paperback. The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact. "The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games consider how each locates elements of control in their structures"--Provided by publisher. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Language: English

    Published by Bloomsbury USA Academic, 2026

    1501394053 / 9781501394058

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 392 pages. 10.01x7.01x1.00 inches. In Stock.

  • Language: English

    Published by McFarland and Co Inc, US, 2013

    0786470135 / 9780786470136

    • Softcover

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    Paperback. Condition: New. The word "control" has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact. …

  • Language: English

    Published by Bloomsbury Academic, 2026

    1501394053 / 9781501394058

    • Softcover

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    Published by The Hopkins Center, Dartmouth College, 1972

    • Softcover
    • First Edition

    Seller: William Gregory, Books & Photographs, Kenosha, WI, U.S.A.William Gregory, Books & Photographs

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    Soft cover. Condition: Very Good. 1st Edition. Hanover, NH: The Hopkins Center, Dartmouth College, 1972. (7.75 x 6.75 in, 16.7 x 17 cm). np. First edition. Original stapled wrappers (some rubbing and soiling to covers; internally fine). Please see images.Contains 24 black and white illustrations of photographs by Walker Evans. Additionally, two black and white photographs of Walker Evans (one dated 1972, one not dated). Preface by Matthew Wysocki. [Reference: Roger Kingston, Walker Evans in Print: An Illustrated Bibliography, 1995, No. 47, p.23 .] A nice copy of a scarce Walker Evans title. Inquiries welcomed.…

  • Language: English

    Published by Bloomsbury Academic, 2026

    9798765125618

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  • Language: English

    Published by Bloomsbury Academic, 2026

    9798765125540

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  • Language: English

    Published by Bloomsbury Academic, 2026

    9798765125540

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  • Language: English

    Published by Bloomsbury Academic, 2026

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  • Language: English

    Published by Bloomsbury Academic, 2026

    1501394053 / 9781501394058

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  • Language: English

    Published by Bloomsbury Academic, 2025

    1501394010 / 9781501394010

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    hardcover. Condition: Fine.

  • Language: English

    Published by Bloomsbury Publishing Plc, US, 2026

    1501394053 / 9781501394058

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    Paperback. Condition: New. The Bloomsbury Handbook of Sex and Sexuality in Game Studies consists of a comprehensive collection of essays that review and supplement current work focusing on sex and sexuality in games. The chapters provide insight into sexual content in games, representation of various sexualities, and player experience. Together they contribute to a growing field of work concerning two, difficult to define, phenomena: the borders of sex and sexuality and video games. As we frequently see debates and discussions over who gets to love whom and who gets to exist in their true self, this handbook plays a part in outlining the parameters of crucial issues within the games that we play.…

  • Language: English

    Published by Bloomsbury Academic, 2026

    9798765125540

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