Virtual Environments Proceedings Eurographics (44 results)

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Condition: Good. *Price HAS BEEN REDUCED by 10% until Monday, Oct. 12 (weekend sale item)* 335 pp., ex library, else text clean and binding tight, softcover. - If you are reading this, this item is actually (physically) in our stock and ready for shipment once ordered. We are not bookjackers. Buyer is responsible for any additional duties, taxes, or fees required by recipient's country.…

Virtual Environments '99 : Proceedings of the Eurographics Workshop in Vienna, Austria, May 31-June 1, 1999 : Eurographics
Gervautz, M. (EDT); Hildebrand, A. (EDT); Schmalstieg, D. (EDT)
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- Softcover
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Virtual Environments '99 : Proceedings of the Eurographics Workshop in Vienna, Austria, May 31-June 1, 1999 : Eurographics
Gervautz, M. (EDT); Hildebrand, A. (EDT); Schmalstieg, D. (EDT)
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Virtual Environments & Scientific Visualization 96 : Proceedings of the Eurographics Workshops in Monte Carlo, Monaco, February 19-20, 1996 and in Prague, Czech Republic, April 23-23, 1996
Workshop on Virtual Environments (3rd : 1996 : Monte Carlo, Monaco) (COR); Gobel, M.
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- Softcover
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- Softcover
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Virtual Environments & Scientific Visualization 96 : Proceedings of the Eurographics Workshops in Monte Carlo, Monaco, February 19-20, 1996 and in Prague, Czech Republic, April 23-23, 1996
Workshop on Virtual Environments (3rd : 1996 : Monte Carlo, Monaco) (COR); Gobel, M.
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- Softcover
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- Softcover
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- Softcover
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- Softcover
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Virtual Environments & Scientific Visualization 96: Proceedings of the Eurographics Workshops in Monte Carlo, Monaco, February 19-20, 1996 and in Prague, Czech Republic, April 23-23, 1996
Workshop on Virtual Environments (3rd : 1996 : Monte Carlo, Monaco)/ Gobel, M.
- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Selected papers from this year's Workshops on Virtual Environments and on Visualization in Scientific Computing are included in this volume. The papers on VE discuss Virtual Environment System architecture, communication requirements, synthetic actors, crowd simulations and modeling aspects, application experience in surgery support, geographic information systems, and engineering and virtual housing systems.Contributions from the Visualization workshop are presented in four groups: volume rendering, user interfaces in scientific visualization, architecture of scientific visualization systems and flow visualization. …

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments '99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques.…

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Ten years after Virtual Environment research started with NASA's VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works.The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot.…

- Softcover
Seller: Buchpark, Trebbin, GermanyBuchpark
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Condition: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | This book contains the scientific papers presented at the SthEUROGRAPHICS Workshop on Virtual Environments '99, which st st was held in Vienna May 31 and June 1 . It was organized by the Institute of Computer Graphics of the Vienna University of Technology together with the Austrian Academy of Sciences and EUROGRAPHICS. The workshop brought together scientists from all over the world to present and discuss the latest scientific advances in the field of Virtual Environments. 31 papers where submitted for reviewing and 18 where selected to be presented at the workshop. Most of the top research institutions working in the area submitted papers and presented their latest results. These presentations were complemented by invited lectures from Stephen Feiner and Ron Azuma, two key researchers in the area of Augmented Reality. The book gives a good overview of the state of the art in Augmented Reality and Virtual Environment research. The special focus of the Workshop was Augmented Reality, reflecting a noticeable strong trend in the field of Virtual Environments. Augmented Reality tries to enrich real environments with virtual objects rather than replacing the real world with a virtual world. The main challenges include real time rendering, tracking, registration and occlusion of real and virtual objects, shading and lighting interaction, and interaction techniques in augmented environments. These problems are addressed by new research results documented in this book. Besides Augmented Reality, the papers collected here also address levels of detail, distributed environments, systems and applications, and interaction techniques.…

Immersive Projection Technology and Virtual Environments 2001 : Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16-18, 2001
Froehlich, B. (EDT); Deisinger, J. (EDT); Bullinger, H. J. (EDT)
- Softcover
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- Softcover
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Virtual Environments 2000 : Proceedings of the Eurographics Workshop in Amsterdam, the Netherlands, June 1-2, 2000, Eurographics
Mulder, J. D. (EDT); Liere, R. Van (EDT); Hansmann, W. (EDT); Purgathofer, W. (EDT); Sillion, F. (EDT)
- Softcover
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Immersive Projection Technology and Virtual Environments 2001 : Proceedings of the Eurographics Workshop in Stuttgart, Germany, May 16-18, 2001
Froehlich, B. (EDT); Deisinger, J. (EDT); Bullinger, H. J. (EDT)
- Softcover
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- Softcover
Seller: Buchpark, Trebbin, GermanyBuchpark
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Condition: Sehr gut. Zustand: Sehr gut | Seiten: 352 | Sprache: Englisch | Produktart: Bücher | Ten years after Virtual Environment research started with NASA¿s VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works. The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot.…

Virtual Environments 2000 : Proceedings of the Eurographics Workshop in Amsterdam, the Netherlands, June 1-2, 2000, Eurographics
Mulder, J. D. (EDT); Liere, R. Van (EDT); Hansmann, W. (EDT); Purgathofer, W. (EDT); Sillion, F. (EDT)
- Softcover
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- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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Condition: New. In English.