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Condition: Very Good. This book has been examined carefully and the cover and pages are in very good condition. It is clean and tight inside.paperbackUsed - Very Good.
Language: English
Published by Packt Publishing, Limited, 2013
ISBN 10: 1849695261 ISBN 13: 9781849695268
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Language: English
Published by Packt Publishing 12/28/2013, 2013
ISBN 10: 1849695261 ISBN 13: 9781849695268
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Paperback or Softback. Condition: New. Unity 4.X Game Development by Example. Book.
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Published by Packt Publishing, Limited, 2013
ISBN 10: 1849695261 ISBN 13: 9781849695268
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Condition: gut. Unity 4.x Game Development by Example Beginner's Guide - Henson Creighton, Ryan In englischer Sprache. pages.
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Language: English
Published by Packt Publishing, Limited, 2013
ISBN 10: 1849695261 ISBN 13: 9781849695268
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Condition: New. Print on Demand pp. 572 3:B&W 7.5 x 9.25 in or 235 x 191 mm Perfect Bound on White w/Gloss Lam.
Language: English
Published by Packt Publishing, Limited, 2013
ISBN 10: 1849695261 ISBN 13: 9781849695268
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Language: English
Published by Packt Publishing Limited, 2013
ISBN 10: 1849695261 ISBN 13: 9781849695268
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Seller: moluna, Greven, Germany
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. KlappentextThis is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game engine by building five small, functional game projects and explore simplifica.
Seller: preigu, Osnabrück, Germany
Taschenbuch. Condition: Neu. Unity 4.X Game Development by Example | Ryan Creighton | Taschenbuch | Kartoniert / Broschiert | Englisch | 2013 | Packt Publishing | EAN 9781849695268 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This is a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x. Readers can learn the basics of the Unity 3D game engine by building five small, functional game projects and explore simplification and iteration techniques that will make you more successful as a game developer.