Understanding Animation Using Maya by Park John (8 results)

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  • Language: English

    Published by Springer, 2004

    038700176X / 9780387001760

    • Softcover

    Seller: PAPER CAVALIER UK, London, United KingdomPAPER CAVALIER UK

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    £ 8.77

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    Condition: very good. Gently used. May include previous owner's signature or bookplate on the front endpaper, sticker on back and/or remainder mark on text block.

  • Language: English

    Published by Springer 2004-12-02, 2004

    038700176X / 9780387001760

    • Softcover

    Seller: Chiron Media, Wallingford, United KingdomChiron Media

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    Condition: New

    £ 47.81

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    Paperback. Condition: New. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Language: English

    Published by Springer, 2004

    038700176X / 9780387001760

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    £ 55.95

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    Condition: New. In English.

  • Language: English

    Published by Springer, 2004

    038700176X / 9780387001760

    • Softcover

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    £ 49.33

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    Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks.…

  • Language: English

    Published by Springer-Verlag New York Inc, 2004

    038700176X / 9780387001760

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Condition: New

    £ 68.97

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    Paperback. Condition: Brand New. paperback/cd-rom edition. 313 pages. 9.00x6.75x0.75 inches. In Stock.

  • Language: English

    Published by Springer New York Dez 2004, 2004

    038700176X / 9780387001760

    • Softcover
    • Print on Demand

    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks 344 pp. Englisch.…

  • Language: English

    Published by Springer New York, 2004

    038700176X / 9780387001760

    • Softcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

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    £ 41.35

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    Kartoniert / Broschiert. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. New 3-D animation resource, suitable for coursework or self-study,&nbsppresents all the basic concepts and Maya software background needed for learning animation techniques and creating sophisticated, state-of-the-art animationsNew 3-D animat.…

  • Language: English

    Published by Springer, Springer Dez 2004, 2004

    038700176X / 9780387001760

    • Softcover
    • Print on Demand

    Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

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    Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Understanding 3-D Animation Using Maya is both a general guide for understanding 3-D computer graphics as well as a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Each chapter first presents an initial concept, which details a proven method, before providing hands-on tutorials and projects. This approach details how and why animation techniques work and explains how to use Maya for creating sophisticated, state-of-the-art animations. The author distills real-world experience into helpful hints and step-by-step guides for common tasks. Animators, game developers, effects animators, and computer graphics artists will all find the book an essential tool and resource.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 344 pp. Englisch. …