Programming Essentials Using Java by William Mcallister (20 results)

Language: English
Published by Mercury Learning and Information (edition 1), 2017
- Softcover
Seller: BooksRun, Philadelphia, PA, U.S.A.BooksRun
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£ 11.80
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Perfect Paperback. Condition: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

- Softcover
Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
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£ 10.48
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perfect. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 46.24
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Condition: New.

Language: English
Published by Mercury Learning & Information 3/15/2017, 2017
- Softcover
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores
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£ 48.31
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Paperback or Softback. Condition: New. Programming Essentials Using Java: A Game Application Approach. Book.

- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 48.87
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: California Books, Miami, FL, U.S.A.California Books
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£ 51.45
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Condition: New.

- Softcover
Seller: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.Romtrade Corp.
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£ 53.64
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Condition: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

- Softcover
Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA
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£ 55.50
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Paperback. Condition: New. This is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to peak their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor's resource disc with programming solutions, slides, quizzes, projects, and more.Features:Uses an objects-early approach to learning JavaFollows the 2013 ACM/IEEE computer science curriculum guidelinesIntegrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retentionIncludes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figuresUses working programs to illustrate concepts under discussionComplete instructor's resource package available upon adoption.…

- Softcover
Seller: Hay-on-Wye Booksellers, Hay-on-Wye, HEREF, United KingdomHay-on-Wye Booksellers
Contact seller4-star sellerCondition: Used - Poor
£ 28.89
£ 25.00 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Condition: Poor. Unused. Minor shelf wear to extremities. Light marks to edges of text block. Contents clean and unread.

- Softcover
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
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£ 53.79
£ 8.49 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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£ 53.78
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Condition: New.

- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
£ 55.82
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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£ 58.54
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Condition: New. In English.

- Softcover
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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£ 73.16
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Condition: Used.

- Softcover
Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle
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£ 77.37
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Condition: Used. Pap/Cdr edition NO-PA16APR2015-KAP.

- Softcover
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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£ 76.41
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Condition: Used.

- Softcover
Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand
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£ 76.63
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Condition: new.

- Softcover
Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United
Contact seller5-star sellerCondition: New
£ 55.87
£ 37.84 shippingShips within U.S.A.Quantity: Over 20 available
Paperback. Condition: New. This is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to peak their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor's resource disc with programming solutions, slides, quizzes, projects, and more.Features:Uses an objects-early approach to learning JavaFollows the 2013 ACM/IEEE computer science curriculum guidelinesIntegrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retentionIncludes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figuresUses working programs to illustrate concepts under discussionComplete instructor's resource package available upon adoption.…

- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
Contact seller5-star sellerCondition: New
£ 82.45
£ 12.50 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Paperback. Condition: Brand New. paperback/cd-rom edition. 539 pages. 10.00x8.00x1.00 inches. In Stock.

- Softcover
- First Edition
- Print on Demand
Seller: moluna, Greven, Germanymoluna
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£ 63.18
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Paperback. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. McAllister William : William McAllister has taught a wide range of computer science courses that include basic programming, computer graphics, and data structures. Fritz S. Jane : S. Jane Fritz taught programming courses in BASIC, Visual B. …