hardcover. Condition: Good.
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Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
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Brand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Seller: Lucky's Textbooks, Dallas, TX, U.S.A.
Condition: New.
Condition: New.
Condition: New.
Seller: Lucky's Textbooks, Dallas, TX, U.S.A.
Condition: New.
Hardback. Condition: New.
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
First Edition
Hardcover. Condition: new. Hardcover. Pro OGRE 3D Programming is your detailed guide to utilizing the OGRE 3D engine, one of the best-in-breed 3D rendering libraries available. You'll learn what OGRE is, and more importantly, what it is not. OGRE gives you an object-oriented interface to render 3D scenes independent of the implementation, such as Direct3D or OpenGL. OGRE is available on Windows, Mac OS X, and Linux. It can be utilized to create a variety of 3D-based applications and is commonly used in game creation.This book covers OGRE from obtaining the source to polishing the final product. If you are an aspiring game programmer with beginner/intermediate-level knowledge of game design practices and intermediate-level knowledge of the C++ language, this is the book for you. Familiarity with open source project management tools such as CVS and Subversion will also help you to digest the material. Included with the book is a ready-to-use Utility Toolkit class library useful for jumpstarting OGRE-based programs. You'll also find discussion of OGRE's capabilities from the perspective of a content creator, not just a programmer.The content of this book was reviewed prior to publication by Steve Streeting, founder and lead developer of the OGRE 3D project. Pro OGRE 3D Programming is your detailed guide to utilizing the OGRE 3D engine, one of the best-in-breed 3D rendering libraries available. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Language: English
Published by Apress, Incorporated, 2006
ISBN 10: 1590597109 ISBN 13: 9781590597101
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. pp. 316 Illus.
Language: English
Published by Apress, Incorporated, 2006
ISBN 10: 1590597109 ISBN 13: 9781590597101
Seller: Books Puddle, New York, NY, U.S.A.
Condition: Used. pp. 316.
HRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 42.42
Quantity: Over 20 available
Add to basketCondition: New. In.
Seller: Chiron Media, Wallingford, United Kingdom
Hardcover. Condition: New.
Condition: As New. Unread book in perfect condition.
Hardback. Condition: New. Pro OGRE 3D Programming is your detailed guide to utilizing the OGRE 3D engine, one of the best-in-breed 3D rendering libraries available. You'll learn what OGRE is, and more importantly, what it is not. OGRE gives you an object-oriented interface to render 3D scenes independent of the implementation, such as Direct3D or OpenGL. OGRE is available on Windows, Mac OS X, and Linux. It can be utilized to create a variety of 3D-based applications and is commonly used in game creation.This book covers OGRE from obtaining the source to polishing the final product. If you are an aspiring game programmer with beginner/intermediate-level knowledge of game design practices and intermediate-level knowledge of the C++ language, this is the book for you. Familiarity with open source project management tools such as CVS and Subversion will also help you to digest the material. Included with the book is a ready-to-use Utility Toolkit class library useful for jumpstarting OGRE-based programs. You'll also find discussion of OGRE's capabilities from the perspective of a content creator, not just a programmer.The content of this book was reviewed prior to publication by Steve Streeting, founder and lead developer of the OGRE 3D project.
Condition: New.
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
First Edition
Condition: New. This is a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. The authors begin with obtaining the source code, move on to using the rendering library, and conclude with the polishing of the final application. Num Pages: 312 pages, biography. BIC Classification: UYT. Category: (G) General (US: Trade). Dimension: 257 x 185 x 32. Weight in Grams: 758. . 2006. 1st Edition. Hardcover. . . . .
Language: English
Published by Apress, Incorporated, 2006
ISBN 10: 1590597109 ISBN 13: 9781590597101
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: Used. pp. 316.
Condition: As New. Unread book in perfect condition.
Seller: BennettBooksLtd, Los Angeles, CA, U.S.A.
hardcover. Condition: New. In shrink wrap. Looks like an interesting title!
PF. Condition: New.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 51.42
Quantity: Over 20 available
Add to basketCondition: New. In.
Condition: New. This is a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. The authors begin with obtaining the source code, move on to using the rendering library, and conclude with the polishing of the final application. Num Pages: 312 pages, biography. BIC Classification: UYT. Category: (G) General (US: Trade). Dimension: 257 x 185 x 32. Weight in Grams: 758. . 2006. 1st Edition. Hardcover. . . . . Books ship from the US and Ireland.