Handbook Research Influence Effectiveness (10 results)

- Hardcover
Seller: PAPER CAVALIER US, Brooklyn, NY, U.S.A.PAPER CAVALIER US
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Handbook of Research on the Influence and Effectiveness of Gamification in Education
Bernardes, Oscar (EDT); Amorim, Vanessa (EDT); Moreira, Antonio Carrizo (EDT)
- Hardcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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Handbook of Research on the Influence and Effectiveness of Gamification in Education
Bernardes, Oscar (EDT); Amorim, Vanessa (EDT); Moreira, Antonio Carrizo (EDT)
- Hardcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Handbook of Research on the Influence and Effectiveness of Gamification in Education
Bernardes, Oscar (EDT); Amorim, Vanessa (EDT); Moreira, Antonio Carrizo (EDT)
- Hardcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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- Hardcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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Handbook of Research on the Influence and Effectiveness of Gamification in Education
Bernardes, Oscar (EDT); Amorim, Vanessa (EDT); Moreira, Antonio Carrizo (EDT)
- Hardcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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- Hardcover
- Print on Demand
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
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£ 251.00
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HRD. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Hardcover
- Print on Demand
Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
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HRD. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Hardcover
- Print on Demand
Seller: moluna, Greven, , Germanymoluna
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Gebunden. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Comprehensive and timely, this is an essential reference source, building on the available literature in the field of gamification in global education systems. As gaming is increasingly present in our societ…y and everyday lives as a form of leisure, it has .

- Hardcover
- Print on Demand
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education continues to turn toward online teaching and learning, gamification is one of many new t…echnologies that have been proven to assist educators in providing holistic and effective instruction. Additional research is required to ensure this technology is utilized appropriately within the classroom. The Handbook of Research on the Influence and Effectiveness of Gamification in Education considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting. Covering a wide range of critical topics such as engagement, serious games, and escape rooms, this major reference work is essential for policymakers, academicians, administrators, scholars, researchers, practitioners, instructors, and students.