Game Physics Engine Development Build by Millington (26 results)

Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Softcover
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- Softcover
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Language: English
Published by T&F India, 2019
- Hardcover
Seller: Books in my Basket, New Delhi, IndiaBooks in my Basket
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- Softcover
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- Softcover
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- Softcover
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Softcover
Seller: Chiron Media, Wallingford, United KingdomChiron Media
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Softcover
Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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Paperback. Condition: Brand New. 2nd edition. 522 pages. 9.00x7.25x1.00 inches. In Stock.
More images- Softcover
Seller: preigu, Osnabrück, Germanypreigu
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Taschenbuch. Condition: Neu. Game Physics Engine Development | How to Build a Robust Commercial-Grade Physics Engine for your Game | Ian Millington | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2010 | CRC Press | EAN 9780123819765 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[…at]libri[dot]de | Anbieter: preigu.

Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for Your Game
- Hardcover
Seller: Anybook.com, Lincoln, United KingdomAnybook.com
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Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1250grams, ISBN:9781138403123.

Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for Your Game
- Hardcover
Seller: Anybook.com, Lincoln, United KingdomAnybook.com
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Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. No dust jacket. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1250grams, ISBN:9781138403123.

- Hardcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Hardcover
Seller: California Books, Miami, FL, U.S.A.California Books
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- Hardcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Hardcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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- Hardcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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- Hardcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Hardcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Hardcover
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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Game Physics Engine Development: How to Build a Robust Commercial-grade Physics Engine for Your Game
- Hardcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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£ 287.70
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Hardcover. Condition: Brand New. 2nd edition. 522 pages. 9.50x7.75x1.50 inches. In Stock.

Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Softcover
- Print on Demand
Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
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- Softcover
- Print on Demand
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physicswhen creating asimulation or game engine, particularly in 3D computer graphics…, for the purpose of making the effects appear more real to the observer or player.The game engine needs to recognize the physical properties of objects that artists create, and combine them with realistic motion. The physics ENGINE is a computer program that you work into your gamethat simulates Newtonian physics and predict effects under different conditions. In video games, the physics engine uses real-time physics to improve realism. This is the only book in its category to take readersthroughthe process ofbuilding a complete game-ready physics engine from scratch.The Cyclone game engine featured in the book was written specifically for this book and has beenutilized in iPhone application development and Adobe Flash projects. There is a good deal of master-class level information available, but almost nothing in any format that teaches the basics in a practical way. The second edition includes NEW and/orrevised material on collision detection, 2D physics, casual game physics for Flash games, more references, a glossary, and end-of-chapter exercises. The companion website will include the full source code of the Cyclone physics engine, along with example applications that show the physics system in operation.

Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Hardcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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Condition: New. This item is printed on demand.

- Hardcover
- Print on Demand
Seller: preigu, Osnabrück, Germanypreigu
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£ 239.78
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Buch. Condition: Neu. Game Physics Engine Development | How to Build a Robust Commercial-Grade Physics Engine for your Game | Ian Millington | Buch | Einband - fest (Hardcover) | Englisch | 2017 | CRC Press | EAN 9781138403123 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]d…e | Anbieter: preigu Print on Demand.

- Hardcover
- Print on Demand
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 316.60
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Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of bui…lding a complete game-ready physics engine from scratch.