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Language: English
Published by Apress, Incorporated, 2014
ISBN 10: 1430267003 ISBN 13: 9781430267003
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 220.
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Taschenbuch. Condition: Neu. Game Development Tool Essentials | Paula Berinstein (u. a.) | Taschenbuch | xix | Englisch | 2014 | Apress | EAN 9781430267003 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
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Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines. This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development Tool Essentials pools the knowledge and experience of working developers over four critical aspects of the game tools pipeline: asset and data management, geometry and models, Web tools, and programming. Within those sections, you will learn cutting-edge techniques on essential subjects such as COLLADA rendering, exporting and workflow; asset management and compiler architecture; and moving tools to the cloud. If you're a game developer, you need Game Development Tool Essentials. Covers readily available tools and tools developers can build themselves. Presents 96 code samples, 81 illustrations, and end-of-chapter references. Special chapter on moving tools to the cloud. 220 pp. Englisch.
Language: English
Published by Apress, Incorporated, 2014
ISBN 10: 1430267003 ISBN 13: 9781430267003
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. Print on Demand pp. 220 84 Illus.
Language: English
Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2014
ISBN 10: 1430267003 ISBN 13: 9781430267003
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Add to basketPaperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Language: English
Published by Apress, Incorporated, 2014
ISBN 10: 1430267003 ISBN 13: 9781430267003
Seller: Biblios, Frankfurt am main, HESSE, Germany
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Seller: moluna, Greven, Germany
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Game Development Tool Essentials offers tips and tricks from industry professionals for strengthening and streamlining that all-important game tools pipeline.Game Development Tool Essentials offers tips and tricks from industry professionals.
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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines. This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development Tool Essentials pools the knowledge and experience of working developers over four critical aspects of the game tools pipeline: asset and data management, geometry and models, Web tools, and programming. Within those sections, you will learn cutting-edge techniques on essential subjects such as COLLADA rendering, exporting and workflow; asset management and compiler architecture; and moving tools to the cloud. If you're a game developer, you need Game Development Tool Essentials. Covers readily available tools and tools developers can build themselves. Presents 96 code samples, 81 illustrations, and end-of-chapter references. Special chapter on moving tools to the cloud.
Language: English
Published by Apress, Apress Mai 2014, 2014
ISBN 10: 1430267003 ISBN 13: 9781430267003
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Game Development Tool Essentialsprovides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines.This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things.Game Development Tool Essentialspools the knowledge and experience of working developers over four critical aspects of the game tools pipeline: asset and data management, geometry and models, Web tools, and programming. Within those sections, you will learn cutting-edge techniques on essential subjects such as COLLADA rendering, exporting and workflow; asset management and compiler architecture; and moving tools to the cloud. If yoüre a game developer, you needGame Development Tool Essentials.Covers readily available tools and tools developers can build themselves.Presents 96 code samples, 81 illustrations, and end-of-chapter references.Special chapter on moving tools to the cloud.Libri GmbH, Europaallee 1, 36244 Bad Hersfeld 220 pp. Englisch.