Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: Better World Books, Mishawaka, IN, U.S.A.
First Edition
Condition: Very Good. 1st Edition. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: HPB-Ruby, Dallas, TX, U.S.A.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: HPB-Diamond, Dallas, TX, U.S.A.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: WeBuyBooks, Rossendale, LANCS, United Kingdom
Condition: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 052119623X ISBN 13: 9780521196239
Seller: Books From California, Simi Valley, CA, U.S.A.
Hardcover. Condition: Good. Ex-library copy with usual markings.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
Language: English
Published by New York: Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: Borkert, Schwarz und Zerfaß GbR, Berlin, Germany
Paperback. Condition: Sehr gut. xxi, 464 p., Ill. Das Exemplar ist in einem sehr guten und sauberen Zustand ohne Anstreichungen. / The copy is in a very good and clean condition without markings. -- Contents -- Contributors -- Series Foreword -- Foreword by James Paul Gee -- Acknowledgments -- Section I. Games as Designed Experience -- 1. Introduction to Section I -- Kurt Squire -- 2. -- Designed Cultures -- Kurt Squire -- 3. Theme Is Not Meaning: Who Decides What a Game -- Is About? -- Soren Johnson -- 4. -- Our Cheatin' Hearts -- Soren Johnson -- 5. Playing the Odds -- Soren Johnson -- 6. -- Nurturing Lateral Leaps in Game Design -- Nathan McKenzie -- 7. Uncharted 2: Among Thieves - How to Become a Hero -- Drew Davidson and Richard Lemarchand -- 8. Interview with Harmonix -- Greg LoPiccolo, with Kurt Squire and Sarah Chu, Interviewers -- 9. Yomi: Spies of the Mind -- David Sirlin -- Section II. Games as Emergent Culture -- 10. Introduction to Section II -- Constance Steinkuehler -- 11. Nurturing Affinity Spaces and Game-Based Learning James Paul Gee and Elisabeth Hayes -- 12. Apprenticeship in Massively Multiplayer Online Games Constance Steinkuebler and Yoonsin Ob -- 13. Theorycrafting: The Art and Science of Using Numbers to Interpret the World -- Trina Choontanom and Bonnie Nardi -- 14. Culture and Community in a Virtual World for Young Children -- Rebecca W. Black and Stephanie M. Reich -- 15. Culture versus Architecture: Second Life, Sociality, and the Human -- Thomas M. Malaby -- 16. Participatory Media Spaces: A Design Perspective on Learning with Media and Technology in the Twenty-First Century -- Erica Rosenfeld Halverson -- Section III. Games as Twenty-First-Century Curriculum -- 17. Introduction to Section III -- Sasha Barab -- 18. Prediction and Explanation as Design Mechanics in Conceptually Integrated Digital Games to Help Players Articulate the Tacit Understandings They Build through Game Play -- Douglas B. Clark and Mario Martinez-Garza -- 19. Game-Based Curricula, Personal Engagement, and the Modern Prometheus Design Project -- Sasha Barab, Patrick Pettyjohn, Melissa Gresalfi, and Maria Solomou -- 20. Discovering Familiar Places: Learning through Mobile Place-Based Games -- Bob Coulter, Eric Klopfer, Josh Sheldon, and Judy Perry -- 21. Developing Gaming Fluencies with Scratch: Realizing Game Design as an Artistic Process -- Yasmin B. Kafai and Kylie A. Peppler -- 22. "Freakin' Hard": Game Design and Issue Literacy Colleen Macklin and John Sharp -- 23. Models of Situated Action: Computer Games and the Problem of Transfer -- David Williamson Shaffer -- Afterword: Games and the Future of Education Research Index. ISBN 9780521144520 Sprache: Englisch Gewicht in Gramm: 653.
Condition: New.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 46.38
Quantity: Over 20 available
Add to basketCondition: New. In.
Paperback. Condition: Brand New. 224 pages. 9.00x6.00x0.55 inches. In Stock.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
Condition: New. Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture. Editor(s): Barab, Sasha; Squire, Kurt; Steinkuehler, Constance. Series: Learning in Doing: Social, Cognitive and Computational Perspectives. Num Pages: 490 pages, 31 b/w illus. 5 tables. BIC Classification: JNV. Category: (U) Tertiary Education (US: College). Dimension: 229 x 155 x 26. Weight in Grams: 730. . 2012. New. paperback. . . . .
Language: English
Published by Cambridge University Press CUP, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 490.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture. Editor(s): Barab, Sasha; Squire, Kurt; Steinkuehler, Constance. Series: Learning in Doing: Social, Cognitive and Computational Perspectives. Num Pages: 490 pages, 31 b/w illus. 5 tables. BIC Classification: JNV. Category: (U) Tertiary Education (US: College). Dimension: 229 x 155 x 26. Weight in Grams: 730. . 2012. New. paperback. . . . . Books ship from the US and Ireland.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 1st edition. 472 pages. 8.90x6.00x1.20 inches. In Stock.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 052119623X ISBN 13: 9780521196239
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 052119623X ISBN 13: 9780521196239
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 88.61
Quantity: Over 20 available
Add to basketCondition: New. In.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 052119623X ISBN 13: 9780521196239
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
Condition: New. Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture. Editor(s): Barab, Sasha; Squire, Kurt; Steinkuehler, Constance. Series: Learning in Doing: Social, Cognitive and Computational Perspectives. Num Pages: 480 pages, 31 b/w illus. 5 tables. BIC Classification: JNV. Category: (U) Tertiary Education (US: College). Dimension: 231 x 162 x 31. Weight in Grams: 772. . 2012. Illustrated. hardcover. . . . .
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 052119623X ISBN 13: 9780521196239
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture. Editor(s): Barab, Sasha; Squire, Kurt; Steinkuehler, Constance. Series: Learning in Doing: Social, Cognitive and Computational Perspectives. Num Pages: 480 pages, 31 b/w illus. 5 tables. BIC Classification: JNV. Category: (U) Tertiary Education (US: College). Dimension: 231 x 162 x 31. Weight in Grams: 772. . 2012. Illustrated. hardcover. . . . . Books ship from the US and Ireland.
Seller: Revaluation Books, Exeter, United Kingdom
Hardcover. Condition: Brand New. 1st edition. 472 pages. 9.00x6.00x1.30 inches. In Stock.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 052119623X ISBN 13: 9780521196239
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 052119623X ISBN 13: 9780521196239
Seller: Mispah books, Redhill, SURRE, United Kingdom
Hardcover. Condition: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Language: English
Published by Cambridge University Press, Cambridge, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age. This volume covers major topics in the field of video games and learning. Written by some of the most influential thinkers in the field, it argues that video games are an important medium for shaping how people - young and old alike - think and learn in the digital age. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 1st edition. 472 pages. 8.90x6.00x1.20 inches. In Stock. This item is printed on demand.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
£ 47.79
Quantity: Over 20 available
Add to basketPaperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Language: English
Published by Cambridge University Press, 2012
ISBN 10: 0521144523 ISBN 13: 9780521144520
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. Print on Demand pp. 490 31 Illus.