Rick Rooij (21 results)

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Language: English
Published by LAP LAMBERT Academic Publishing 2014-12-03, 2014
- Softcover
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- Softcover
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- Softcover
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Condition: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.

Vagueness in Communication : International Workshop, Vic 2009, Held As Part of Esslli 2009, Bordeaux, France, July 20-24, 2009. Revised Selected Papers
Nouwen, Rick (EDT); Van Rooij, Robert (EDT); Sauerland, Uli (EDT); Schmitz, Hans-christian (EDT)
- Softcover
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Language: English
Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2011
- Softcover
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Paperback. Condition: new. Paperback. This book constitutes the proceedings of the International Workshop on Vagueness in Communication, VIC 2009, held as part of ESSLLI 2009, in Bordeaux, France, July 20-24, 2009.The 11 contributions presented shed a light on new aspects in the area of vagueness in natural language communicatio…n. In contrast to the classical instruments of dealing with vagueness - like multi-valued logics, truth value gaps or gluts, or supervaluations - this volume presents new approaches like context-sensitivity of vagueness, the sharpening of vague predicates in context, and the modeling of precision levels. This book constitutes the proceedings of the International Workshop on Vagueness in Communication, VIC 2009, held as part of ESSLLI 2009, in Bordeaux, France, July 20-24, 2009. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

Vagueness in Communication : International Workshop, Vic 2009, Held As Part of Esslli 2009, Bordeaux, France, July 20-24, 2009. Revised Selected Papers
Nouwen, Rick (EDT); Van Rooij, Robert (EDT); Sauerland, Uli (EDT); Schmitz, Hans-christian (EDT)
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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Paperback. Condition: Brand New. 214 pages. 9.41x6.14x0.67 inches. In Stock.
More images- Softcover
Seller: preigu, Osnabrück, Germanypreigu
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Taschenbuch. Condition: Neu. Designing Educational Games: The 5/10 Method | Rick van Rooij | Taschenbuch | 76 S. | Englisch | 2014 | LAP LAMBERT Academic Publishing | EAN 9783659623943 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu.

Language: English
Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. K, Germany, 2009
- Softcover
Seller: Edmonton Book Store, Edmonton, AB, CanadaEdmonton Book Store
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Condition: Very good. No Dustjacket. 8vo pp. 206, "This book constitutes the proceedings of the International Workshop on Vagueness in Communication, VIC 2009, held as part of ESSLLI 2009, in Bordeaux, France, July 20-24, 2009. The 11 contributions presented shed a light on new aspects in the area of vagueness in natural languag…e communication. In contrast to the classical instruments of. book.

- Softcover
Seller: moluna, Greven, Germanymoluna
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Condition: New. unique visibilityfast-track conference proceedingsstate-of-the-art researchThis book constitutes the proceedings of the International Workshop on Vagueness in Communication, VIC 2009, held as part of ESSLLI 2009, in Bordeaux, France, July 20-24, 2009.Th.

- Softcover
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Condition: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. Neuware - This book constitutes the proceedings of the International Workshop on Vagueness in Communication, VIC 2009, held as part of ESSLLI 2009, in Bordeaux, France, July 20-24, 2009.The 11 contributions presented shed a light on new aspects in the area of vagueness in natural language communicati…on. In contrast to the classical instruments of dealing with vagueness - like multi-valued logics, truth value gaps or gluts, or supervaluations - this volume presents new approaches like context-sensitivity of vagueness, the sharpening of vague predicates in context, and the modeling of precision levels.

- Softcover
- Print on Demand
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PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Softcover
- Print on Demand
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
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PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

Language: English
Published by LAP LAMBERT Academic Publishing Dez 2014, 2014
- Softcover
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Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Over the last few years educative games have been on a rise. They have been shown to improve insight, involvement, engagement in the subject, scientific discourse, reasoning and inquiry. They have been used in schools with success a…nd good results. However recent studies show that in spite of this potential, games are often misused and are hard to integrate in the instructional environment. Often it is not clear what a game contributes to a students learning or how it should be used because of a lack of learning objectives and outcomes. In this study I propose a method that provides and clearly states these learning objectives allowing for a better assessment of the contribution it can of er to the existing instructional environment. To do this I combine the widely used design model ADDIE with the instructional design method 10 steps to complex learning by Merriënboer. This method is then applied in creating the educational game Moth as a proof of concept. 76 pp. Englisch.

- Softcover
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Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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- Softcover
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Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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- Softcover
- Print on Demand
Seller: moluna, Greven, Germanymoluna
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Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: van Rooij RickBorn in 1985, Rick grew up with a keen interest in computer games. His education in Artificial Intelligence and Game and Media Technology further increased his interest in game development…, the psychology behind the pl.

Language: English
Published by LAP LAMBERT Academic Publishing Dez 2014, 2014
- Softcover
- Print on Demand
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Over the last few years educative games have been on a rise. They have been shown to improve insight, involvement, engagement in the subject, scientific discourse, reasoning and inquiry. They have been used in schools with success and g…ood results. However recent studies show that in spite of this potential, games are often misused and are hard to integrate in the instructional environment. Often it is not clear what a game contributes to a students learning or how it should be used because of a lack of learning objectives and outcomes. In this study I propose a method that provides and clearly states these learning objectives allowing for a better assessment of the contribution it can of er to the existing instructional environment. To do this I combine the widely used design model ADDIE with the instructional design method 10 steps to complex learning by Merriënboer. This method is then applied in creating the educational game Moth as a proof of concept.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 76 pp. Englisch.

- Softcover
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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Over the last few years educative games have been on a rise. They have been shown to improve insight, involvement, engagement in the subject, scientific discourse, reasoning and inquiry. They have been used in schools with success and go…od results. However recent studies show that in spite of this potential, games are often misused and are hard to integrate in the instructional environment. Often it is not clear what a game contributes to a students learning or how it should be used because of a lack of learning objectives and outcomes. In this study I propose a method that provides and clearly states these learning objectives allowing for a better assessment of the contribution it can of er to the existing instructional environment. To do this I combine the widely used design model ADDIE with the instructional design method 10 steps to complex learning by Merriënboer. This method is then applied in creating the educational game Moth as a proof of concept.