Michael Stolte (14 results)

The People's Victory
Marriage Equality USA; Allen, Christine; Anguera, Fred; Bailes, Shelly; Berzon, Kirsten; Boyajian, Michael; Bradford, Billy; Burns, Kate; Burrows, Marvin; Callan, Geoff; Capley-Alfano, Joe; Capley-Alfano, Frank; Chandler, Beau; Chapin, Sean; Coatsworth, J.Scott; Farino, Michael; Gaffney, Stuart; Garcia, Tim; Goettemoeller, Mike; Gonzalez, Baltimore; Goodyear, Carmen; Hollister, Tracy; Jiminez, Mark "Major"; Kotulski PhD, Davina; Lambert-Rudd, Kitty; Lambert-Rudd, Cheryle; Lewis, John; Lim, Amos; Lyons, Zack; Marino-Thomas, Cathy; McKay, Molly; Mesh, Peter; Mewing, Colleen; Mewing, Jolene; O'Donnell, Joy; Offenders, Gender; Pontac, Ellen; Reyad, Mir; Sabatino, Michael; Scatamacchia, Charlie; Scott, Will; Shaw, Mike; Shores, Del; Silva, Brian; Smith, Scott; Stewart, Leslie; Stolte, Stephanie; Strachan, David Cameron; Stringfellow, Roland; Sullivan, Robert; Tharp, Jamila; Thompson, David; Thompson, Jan; Thoron, Sam; Tischer, Anne; Kempen, Simon Van; Vitale, Joseph; Voorheis, Robert; Wilson, Jokie X; Windsor, ...
- Softcover
Seller: Greenworld Books, arlington, TX, U.S.A.Greenworld Books
Contact seller5-star sellerCondition: Used - Good
£ 13.03
Free ShippingShips within U.S.A.Quantity: 1 available
Condition: good. Fast Free Shipping â" Good condition. It may show normal signs of use, such as light writing, highlighting, or library markings, but all pages are intact and the book is fully readable. A solid, complete copy that's ready to enjoy.

- Softcover
Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contact seller5-star sellerCondition: New
£ 19.61
Free ShippingShips within U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

- Softcover
Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contact seller5-star sellerCondition: New
£ 21.79
Free ShippingShips within U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

- Softcover
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
Contact seller5-star sellerCondition: New
£ 18.02
£ 4.16 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

- Softcover
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
Contact seller5-star sellerCondition: New
£ 19.60
£ 4.16 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

Language: English
Published by Belfast Byzantine Enterprises 2007-01-01, 2007
- Hardcover
Seller: Chiron Media, Wallingford, United KingdomChiron Media
Contact seller5-star sellerCondition: New
£ 57.81
£ 15.49 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Hardcover. Condition: New.

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
£ 24.12
£ 52.57 shippingShips from Germany to U.S.A.Quantity: 2 available
Taschenbuch. Condition: Neu. Neuware - Stop fighting the network and start architecting world-class multiplayer experiences. This definitive guide provides the technical blueprint for building scalable, secure, and high-performance games using Unreal Engine 5.4+ and the industry standards of 2026.Shift from a generalist develope…r to a systems orchestrator by mastering server-authoritative architecture. This book strips away the complexity of networking, focusing on the 'Authority' mindset required to build tactical shooters, social hubs, and massive battle royales. You will implement advanced systems like the Iris Replication System, GAS (Gameplay Ability System), and the Replication Graph to manage high-concurrency environments without sacrificing performance.Move beyond simple client-server logic into the world of Live Services. You will learn to manage the entire matchmaking lifecycle, deploy stateful game servers using Agones or AWS GameLift, and protect your project with a 'Defense in Depth' anti-cheat model. From modular gameplay features to remote configuration and CI/CD pipelines, this guide covers the full production lifecycle of an 'always-on' game.What's Inside This Book - Performance Engineering: Master Iris Data Streams, the Replication Graph, and World Partition to support 100+ players with sub-100ms latency.- Production-Ready Backend: Implement global matchmaking, persistent lobbies, and scalable server orchestration using industry-standard cloud tools.- Security & Integrity: Build robust RPC validation, server-side heuristics, and kernel-level anti-cheat strategies to ensure fair play.- Live Service Operations: Manage in-game stores, delta patching, and remote configuration to update your game in real-time without client restarts.- Advanced Observability: Utilize Unreal Insights and structured telemetry to identify bottlenecks and network spikes before they impact your community.Modernize your development stack and build the future of multiplayer gaming today. Get your copy now.

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
£ 26.47
£ 52.93 shippingShips from Germany to U.S.A.Quantity: 2 available
Taschenbuch. Condition: Neu. Neuware - Master Godot 4 and Build Real Games with Confidence. From Core Concepts to Production-Ready Development. Whether you're a beginner learning game development or an experienced programmer transitioning to Godot, this practical guide helps you create scalable, maintainable, and professional-qu…ality games using the latest Godot 4 engine.The Godot 4 Developer is a comprehensive hands-on guide designed to teach modern game development using Godot 4 and GDScript. Rather than focusing only on isolated features, this book teaches you how real game systems work together-from scripting and scene architecture to physics, gameplay loops, state management, and production workflows.You'll learn how to think like a professional game developer by building systems that are organized, scalable, and easy to maintain. Through practical examples and real-world coding patterns, you'll gain the skills needed to design responsive gameplay, create event-driven architectures, manage game states, and develop projects that can grow beyond simple prototypes.Whether you're creating 2D games, exploring game architecture, or preparing for larger commercial projects, this book provides a structured path to understanding the principles behind successful game development with Godot 4.What's Inside This Book - Learn Godot 4 fundamentals, scene architecture, nodes, and GDScript programming- Build responsive input systems, physics-based mechanics, movement systems, and gameplay interactions- Master signals, event-driven communication, and scalable game architecture patterns- Design game states, gameplay loops, save/load systems, and persistent player progression- Apply professional development practices for maintainable, modular, and production-ready projects- Develop the mindset and technical skills required to create complete games with confidenceIf you're ready to learn Godot 4, improve your game development skills, and build games using professional workflows and modern design principles, The Godot 4 Developer is the resource you've been looking for. Get your copy today and start creating better games with Godot 4.

- Softcover
- Print on Demand
Seller: California Books, Miami, FL, U.S.A.California Books
Contact seller4-star sellerCondition: New
£ 18.12
Free ShippingShips within U.S.A.Quantity: Over 20 available
Condition: New. Print on Demand.

- Softcover
- Print on Demand
Seller: California Books, Miami, FL, U.S.A.California Books
Contact seller4-star sellerCondition: New
£ 19.63
Free ShippingShips within U.S.A.Quantity: Over 20 available
Condition: New. Print on Demand.

- Softcover
- Print on Demand
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Contact seller5-star sellerCondition: New
£ 20.07
Free ShippingShips within U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. Stop fighting the network and start architecting world-class multiplayer experiences. This definitive guide provides the technical blueprint for building scalable, secure, and high-performance games using Unreal Engine 5.4+ and the industry standards of 2026.Shift from a generalist developer… to a systems orchestrator by mastering server-authoritative architecture. This book strips away the complexity of networking, focusing on the "Authority" mindset required to build tactical shooters, social hubs, and massive battle royales. You will implement advanced systems like the Iris Replication System, GAS (Gameplay Ability System), and the Replication Graph to manage high-concurrency environments without sacrificing performance.Move beyond simple client-server logic into the world of Live Services. You will learn to manage the entire matchmaking lifecycle, deploy stateful game servers using Agones or AWS GameLift, and protect your project with a "Defense in Depth" anti-cheat model. From modular gameplay features to remote configuration and CI/CD pipelines, this guide covers the full production lifecycle of an "always-on" game.What's Inside This Book?Performance Engineering: Master Iris Data Streams, the Replication Graph, and World Partition to support 100+ players with sub-100ms latency.Production-Ready Backend: Implement global matchmaking, persistent lobbies, and scalable server orchestration using industry-standard cloud tools.Security & Integrity: Build robust RPC validation, server-side heuristics, and kernel-level anti-cheat strategies to ensure fair play.Live Service Operations: Manage in-game stores, delta patching, and remote configuration to update your game in real-time without client restarts.Advanced Observability: Utilize Unreal Insights and structured telemetry to identify bottlenecks and network spikes before they impact your community.Modernize your development stack and build the future of multiplayer gaming today. Get your copy now. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

- Hardcover
Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK
Contact seller5-star sellerCondition: New
£ 47.34
£ 65.00 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
Hardback. Condition: New.

- Softcover
- Print on Demand
Seller: CitiRetail, Stevenage, United KingdomCitiRetail
Contact seller5-star sellerCondition: New
£ 20.99
£ 37.00 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. Stop fighting the network and start architecting world-class multiplayer experiences. This definitive guide provides the technical blueprint for building scalable, secure, and high-performance games using Unreal Engine 5.4+ and the industry standards of 2026.Shift from a generalist developer… to a systems orchestrator by mastering server-authoritative architecture. This book strips away the complexity of networking, focusing on the "Authority" mindset required to build tactical shooters, social hubs, and massive battle royales. You will implement advanced systems like the Iris Replication System, GAS (Gameplay Ability System), and the Replication Graph to manage high-concurrency environments without sacrificing performance.Move beyond simple client-server logic into the world of Live Services. You will learn to manage the entire matchmaking lifecycle, deploy stateful game servers using Agones or AWS GameLift, and protect your project with a "Defense in Depth" anti-cheat model. From modular gameplay features to remote configuration and CI/CD pipelines, this guide covers the full production lifecycle of an "always-on" game.What's Inside This Book?Performance Engineering: Master Iris Data Streams, the Replication Graph, and World Partition to support 100+ players with sub-100ms latency.Production-Ready Backend: Implement global matchmaking, persistent lobbies, and scalable server orchestration using industry-standard cloud tools.Security & Integrity: Build robust RPC validation, server-side heuristics, and kernel-level anti-cheat strategies to ensure fair play.Live Service Operations: Manage in-game stores, delta patching, and remote configuration to update your game in real-time without client restarts.Advanced Observability: Utilize Unreal Insights and structured telemetry to identify bottlenecks and network spikes before they impact your community.Modernize your development stack and build the future of multiplayer gaming today. Get your copy now. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

- Softcover
- Print on Demand
Seller: CitiRetail, Stevenage, United KingdomCitiRetail
Contact seller5-star sellerCondition: New
£ 22.99
£ 37.00 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. Master Godot 4 and Build Real Games with Confidence. From Core Concepts to Production-Ready Development. Whether you're a beginner learning game development or an experienced programmer transitioning to Godot, this practical guide helps you create scalable, maintainable, and professional-qua…lity games using the latest Godot 4 engine.The Godot 4 Developer is a comprehensive hands-on guide designed to teach modern game development using Godot 4 and GDScript. Rather than focusing only on isolated features, this book teaches you how real game systems work together-from scripting and scene architecture to physics, gameplay loops, state management, and production workflows.You'll learn how to think like a professional game developer by building systems that are organized, scalable, and easy to maintain. Through practical examples and real-world coding patterns, you'll gain the skills needed to design responsive gameplay, create event-driven architectures, manage game states, and develop projects that can grow beyond simple prototypes.Whether you're creating 2D games, exploring game architecture, or preparing for larger commercial projects, this book provides a structured path to understanding the principles behind successful game development with Godot 4.What's Inside This Book?Learn Godot 4 fundamentals, scene architecture, nodes, and GDScript programmingBuild responsive input systems, physics-based mechanics, movement systems, and gameplay interactionsMaster signals, event-driven communication, and scalable game architecture patternsDesign game states, gameplay loops, save/load systems, and persistent player progressionApply professional development practices for maintainable, modular, and production-ready projectsDevelop the mindset and technical skills required to create complete games with confidenceIf you're ready to learn Godot 4, improve your game development skills, and build games using professional workflows and modern design principles, The Godot 4 Developer is the resource you've been looking for. Get your copy today and start creating better games with Godot 4. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.