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Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Condition: New. pp. 475.
Language: English
Published by Springer-Verlag New York Inc, 2017
ISBN 10: 3319667149 ISBN 13: 9783319667140
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 536 pages. 9.25x6.10x1.21 inches. In Stock.
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Language: English
Published by Springer International Publishing, 2017
ISBN 10: 3319667149 ISBN 13: 9783319667140
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Language: English
Published by Springer International Publishing, Springer International Publishing Aug 2017, 2017
ISBN 10: 3319667149 ISBN 13: 9783319667140
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Taschenbuch. Condition: Neu. Neuware -This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017.The 16 full papers, 13 short papers, and 2 posterspresented were carefully reviewed and selected from 46 submissions.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 536 pp. Englisch.
Language: English
Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2010
ISBN 10: 3642153984 ISBN 13: 9783642153983
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. After Pittsburgh (2008) and Paris (2009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties and great economic power. On the other hand, it is also a place with a very fas- nating historical and cultural background. It bridges the past and the future as well as east and west. Entertainment computing also aims at building bridges from technology to leisure, education, culture and work. Entertainment computing at its core has a strong focus on computer games. However, it is not only about computer games. The last ICEC c- ferences have shown that entertainment computing is a much wider field. For instance in games, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage perfo- ances and all sorts of new interactive installations. The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. Entertainment computing also aims at building bridges from technology to leisure, education, culture and work. Entertainment computing at its core has a strong focus on computer games. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Language: English
Published by Springer International Publishing, Springer International Publishing, 2017
ISBN 10: 3319667149 ISBN 13: 9783319667140
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017.The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.
Taschenbuch. Condition: Neu. Entertainment Computing - ICEC 2017 | 16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings | Nagisa Munekata (u. a.) | Taschenbuch | Lecture Notes in Computer Science | xvii | Englisch | 2017 | Springer | EAN 9783319667140 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Condition: New. pp. 556.
Condition: New. pp. 556.
Condition: New. pp. 556 Illus.
Language: English
Published by Kluwer Academic Publishers, 2003
ISBN 10: 1402073607 ISBN 13: 9781402073601
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
Condition: New. With the advancement of computers and networks, new types of entertainment have emerged such as video games and network games. This book brings together researchers and practitioners working in the area of entertainment computing, and covers a wide range of issues, from theoretical to hardware/software, systems, human interfaces, and applications. Editor(s): Nakatsu, Ryohei (Kwansei Gakuin University, Sanda, Japan); Hoshino, Junichi (University of Tsukuba, Japan). Series: IFIP Advances in Information and Communication Technology. Num Pages: 552 pages, biography. BIC Classification: UG. Category: (P) Professional & Vocational; (UP) Postgraduate, Research & Scholarly. Dimension: 234 x 156 x 30. Weight in Grams: 951. . 2003. Hardback. . . . .
Condition: New. pp. 556.
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 556 pages. 9.25x6.10x1.26 inches. In Stock.
Language: English
Published by Springer-Verlag New York Inc, 2010
ISBN 10: 3642153984 ISBN 13: 9783642153983
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 1st edition. 538 pages. 9.20x6.10x1.10 inches. In Stock.