Garas John (28 results)

Language: English
Published by Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
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Condition: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

Language: English
Published by Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: Books From California, Simi Valley, CA, U.S.A.Books From California
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hardcover. Condition: Very Good.

Language: English
Published by Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
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Language: English
Published by Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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Condition: New. In.

Language: English
Published by Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
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Condition: New. pp. 208.

Language: English
Published by Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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Condition: New. pp. 212.

Language: English
Published by Kluwer Academic Publishers, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.
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Condition: New. Focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. This book explains adaptive algorithms including the multiple-error filtered-x algorithm and the adjoint LMS algorithm. It covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-ad…aptive 3D sound systems. Series: The Springer International Series in Engineering and Computer Science. Num Pages: 190 pages, biography. BIC Classification: PHDS; TJK. Category: (XV) Technical / Manuals. Dimension: 234 x 156 x 12. Weight in Grams: 1050. . 2000. Hardback. . . . .
More imagesLanguage: English
Published by Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
Seller: preigu, Osnabrück, Germanypreigu
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Taschenbuch. Condition: Neu. Adaptive 3D Sound Systems | John Garas | Taschenbuch | xiii | Englisch | 2012 | Springer | EAN 9781461346890 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

Language: English
Published by Springer US, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: Buchpark, Trebbin, GermanyBuchpark
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Condition: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and the adjoint LMS al…gorithm. The book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3D sound systems. Included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in HRTF-based 3D sound systems, binaural synthesis, and loudspeaker displays. The adaptive approach to HRTF-based 3D sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3D space. The derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. Several solutions for the problem of moving listeners are introduced. Strategies for enlarging the zones of equalization around the listeners' ears, correct loudspeakers positioning, and using multiresolution filters are proposed. Fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters. The well-focused topics, along with implementation details for adaptive algorithms, make Adaptive 3D Sound Systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing.

Language: English
Published by Springer, Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and the adjoint LMS al…gorithm. The book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3D sound systems. Included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in HRTF-based 3D sound systems, binaural synthesis, and loudspeaker displays. The adaptive approach to HRTF-based 3D sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3D space. The derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. Several solutions for the problem of moving listeners are introduced. Strategies for enlarging the zones of equalization around the listeners' ears, correct loudspeakers positioning, and using multiresolution filters are proposed. Fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters. The well-focused topics, along with implementation details for adaptive algorithms, make Adaptive 3D Sound Systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing.

Language: English
Published by Springer, Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 148.75
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Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and the adjoint LMS algorithm…. The book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3D sound systems. Included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in HRTF-based 3D sound systems, binaural synthesis, and loudspeaker displays. The adaptive approach to HRTF-based 3D sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3D space. The derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. Several solutions for the problem of moving listeners are introduced. Strategies for enlarging the zones of equalization around the listeners' ears, correct loudspeakers positioning, and using multiresolution filters are proposed. Fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters. The well-focused topics, along with implementation details for adaptive algorithms, make Adaptive 3D Sound Systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing.

Language: English
Published by Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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£ 192.17
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Paperback. Condition: Brand New. 203 pages. 9.13x6.69x0.47 inches. In Stock.

Language: English
Published by Kluwer Academic Pub, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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£ 193.87
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Hardcover. Condition: Brand New. 1st edition. 190 pages. 9.50x6.25x0.75 inches. In Stock.

Language: English
Published by Kluwer Academic Publishers, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
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£ 213.67
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Condition: New. Focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. This book explains adaptive algorithms including the multiple-error filtered-x algorithm and the adjoint LMS algorithm. It covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-ad…aptive 3D sound systems. Series: The Springer International Series in Engineering and Computer Science. Num Pages: 190 pages, biography. BIC Classification: PHDS; TJK. Category: (XV) Technical / Manuals. Dimension: 234 x 156 x 12. Weight in Grams: 1050. . 2000. Hardback. . . . . Books ship from the US and Ireland.

Language: English
Published by Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
Seller: Mispah books, Redhill, SURRE, United KingdomMispah books
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£ 215.00
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Paperback. Condition: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

Language: English
Published by Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
Seller: Mispah books, Redhill, SURRE, United KingdomMispah books
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Hardcover. Condition: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

Language: English
Published by Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
- Print on Demand
Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand
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Condition: new. Questo è un articolo print on demand.

Language: English
Published by Springer US Okt 2012, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
- Print on Demand
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.
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£ 141.48
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and th…e adjoint LMS algorithm. The book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3D sound systems. Included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in HRTF-based 3D sound systems, binaural synthesis, and loudspeaker displays. The adaptive approach to HRTF-based 3D sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3D space. The derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. Several solutions for the problem of moving listeners are introduced. Strategies for enlarging the zones of equalization around the listeners' ears, correct loudspeakers positioning, and using multiresolution filters are proposed. Fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters. The well-focused topics, along with implementation details for adaptive algorithms, make Adaptive 3D Sound Systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing. 208 pp. Englisch.

Language: English
Published by Springer US Aug 2000, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
- Print on Demand
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.
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£ 141.48
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Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and the adjoi…nt LMS algorithm. The book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3D sound systems. Included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in HRTF-based 3D sound systems, binaural synthesis, and loudspeaker displays. The adaptive approach to HRTF-based 3D sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3D space. The derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. Several solutions for the problem of moving listeners are introduced. Strategies for enlarging the zones of equalization around the listeners' ears, correct loudspeakers positioning, and using multiresolution filters are proposed. Fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters. The well-focused topics, along with implementation details for adaptive algorithms, make Adaptive 3D Sound Systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing. 212 pp. Englisch.

Language: English
Published by Springer US, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
- Print on Demand
Seller: moluna, Greven, Germanymoluna
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Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x a…lgorithm and the adjoint LMS.

Language: English
Published by Springer US, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
- Print on Demand
Seller: moluna, Greven, Germanymoluna
Contact seller5-star sellerCondition: New
£ 120.03
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Gebunden. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error fi…ltered-x algorithm and the adjoint LMS.
More imagesLanguage: English
Published by Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
- Print on Demand
Seller: preigu, Osnabrück, Germanypreigu
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£ 124.48
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Buch. Condition: Neu. Adaptive 3D Sound Systems | John Garas | Buch | xiii | Englisch | 2000 | Springer | EAN 9780792379072 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.

Language: English
Published by Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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Condition: New. Print on Demand pp. 208 49:B&W 6.14 x 9.21 in or 234 x 156 mm (Royal 8vo) Perfect Bound on White w/Gloss Lam.

Language: English
Published by Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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Condition: New. Print on Demand pp. 212 Illus.

Language: English
Published by Springer, Springer Aug 2000, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
- Print on Demand
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000
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£ 141.48
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Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and the adjoint L…MS algorithm.The book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3D sound systems. Included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in HRTF-based 3D sound systems, binaural synthesis, and loudspeaker displays. The adaptive approach to HRTF-based 3D sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3D space. The derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. Several solutions for the problem of moving listeners are introduced. Strategies for enlarging the zones of equalization around the listeners' ears, correct loudspeakers positioning, and using multiresolution filters are proposed. Fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters.The well-focused topics, along with implementation details for adaptive algorithms, make Adaptive 3D Sound Systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 212 pp. Englisch.

Language: English
Published by Springer, Springer Okt 2012, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
- Print on Demand
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000
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£ 141.48
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Adaptive 3D Sound Systems focuses on creating multiple virtual sound sources in 3D reverberant spaces using adaptive filters. Adaptive algorithms are introduced and explained, including the multiple-error filtered-x algorithm and the ad…joint LMS algorithm.The book covers the physical, psychoacoustical, and signal processing aspects of adaptive and non-adaptive 3D sound systems. Included is an introduction to spatial hearing, sound localization and reverberation, frequency selectivity of the human auditory system, the state of the art in HRTF-based 3D sound systems, binaural synthesis, and loudspeaker displays. The adaptive approach to HRTF-based 3D sound systems is examined in detail for the general case of creating multiple virtual sound sources at the ears of multiple listeners in a reverberant 3D space. The derived solution can be applied to other applications, such as cross-talk cancellation, loudspeakers and room equalization, concert hall simulation, and active sound control. Several solutions for the problem of moving listeners are introduced. Strategies for enlarging the zones of equalization around the listeners' ears, correct loudspeakers positioning, and using multiresolution filters are proposed. Fast multiresolution spectral analysis using non-uniform sampling is developed for implementation of multiresolution filters.The well-focused topics, along with implementation details for adaptive algorithms, make Adaptive 3D Sound Systems suitable for multimedia applications programmers, advanced level students, and researchers in audio and signal processing.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 208 pp. Englisch.

Language: English
Published by Springer, 2000
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Hardcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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£ 198.65
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Condition: New. PRINT ON DEMAND pp. 212.

Language: English
Published by Springer, 2012
Series: Book 129 of 260 - The Springer International Series in Engineering and Computer Science
- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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£ 198.73
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Condition: New. PRINT ON DEMAND pp. 208.