Fiddner Andrew (8 results)

Author: 
Refine with Advanced Search

Refine your search

  • Books (8)

to

Custom price range (£)

to

  • Language: English

    Published by VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010

    3843351619 / 9783843351614

    • Softcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

    4-star seller
    Contact seller

    Condition: New

    £ 66.85

    £ 3.01 shipping 
    Ships within U.S.A.

    Quantity: 4 available

    Condition: New. pp. 52.

  • Language: English

    Published by LAP LAMBERT Academic Publishing, 2010

    3843351619 / 9783843351614

    • Softcover

    Seller: preigu, Osnabrück, Germanypreigu

    5-star seller
    Contact seller

    Condition: New

    £ 37.77

    £ 59.14 shipping 
    Ships from Germany to U.S.A.

    Quantity: 5 available

    Taschenbuch. Condition: Neu. For the Player, By the Player | An Examination of Online Video Game Communities | Andrew Fiddner | Taschenbuch | 52 S. | Englisch | 2010 | LAP LAMBERT Academic Publishing | EAN 9783843351614 | Verantwortliche Person für die EU: BoD - Books on Demand, In de Tarpen 42, 22848 Norderstedt, info[at]bod[dot]de | Anbieter: preigu. …

  • Language: English

    Published by LAP LAMBERT Academic Publishing, 2010

    3843351619 / 9783843351614

    • Softcover

    Seller: Mispah books, Redhill, SURRE, United KingdomMispah books

    4-star seller
    Contact seller

    Condition: Used - As new

    £ 101.00

    £ 25.00 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 1 available

    paperback. Condition: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

  • Language: English

    Published by LAP LAMBERT Academic Publishing Dez 2010, 2010

    3843351619 / 9783843351614

    • Softcover
    • Print on Demand

    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

    5-star seller
    Contact seller

    Condition: New

    £ 42.64

    £ 19.43 shipping 
    Ships from Germany to U.S.A.

    Quantity: 2 available

    Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Online communities are a new an unique form of human gathering. Unencumbered by distances, people from anywhere in the world can come together and share their shared interest. Rather than form out of convenience or necessity, these communities are based on passion. People who come together online to discuss their favorite video games are no different. They seek out other players so that they can learn more about the games they pursue and attain higher levels of skill or knowledge. Often times, these communities of players elevate the game to higher levels than the creators even intended, creating vast tournaments that draw in people from several miles. This book examines one such community of players, devoted to the game Super Smash Bros. Melee. It first looks at the history of video games and how they were historically used as a social medium, and then examines how the embracing of online play has increased the social capabilities of such games manifold. 52 pp. Englisch.…

  • Language: English

    Published by VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010

    3843351619 / 9783843351614

    • Softcover
    • Print on Demand

    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

    4-star seller
    Contact seller

    Condition: New

    £ 67.71

    £ 6.50 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 4 available

    Condition: New. Print on Demand pp. 52 2:B&W 6 x 9 in or 229 x 152 mm Perfect Bound on Creme w/Gloss Lam.

  • Language: English

    Published by LAP LAMBERT Academic Publishing, 2010

    3843351619 / 9783843351614

    • Softcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

    5-star seller
    Contact seller

    Condition: New

    £ 35.72

    £ 41.39 shipping 
    Ships from Germany to U.S.A.

    Quantity: Over 20 available

    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Fiddner AndrewAndrew Fiddner obtained his Bachelor of Arts in Anthropology from Haverford College in 2007. He was always fascinated by the ways in which specific communities will form online, and chose to investigate a specific grou.…

  • Language: English

    Published by VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010

    3843351619 / 9783843351614

    • Softcover
    • Print on Demand

    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

    4-star seller
    Contact seller

    Condition: New

    £ 70.32

    £ 8.41 shipping 
    Ships from Germany to U.S.A.

    Quantity: 4 available

    Condition: New. PRINT ON DEMAND pp. 52.

  • Language: English

    Published by LAP LAMBERT Academic Publishing Dez 2010, 2010

    3843351619 / 9783843351614

    • Softcover
    • Print on Demand

    Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

    5-star seller
    Contact seller

    Condition: New

    £ 42.64

    £ 50.69 shipping 
    Ships from Germany to U.S.A.

    Quantity: 1 available

    Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Online communities are a new an unique form of human gathering. Unencumbered by distances, people from anywhere in the world can come together and share their shared interest. Rather than form out of convenience or necessity, these communities are based on passion. People who come together online to discuss their favorite video games are no different. They seek out other players so that they can learn more about the games they pursue and attain higher levels of skill or knowledge. Often times, these communities of players elevate the game to higher levels than the creators even intended, creating vast tournaments that draw in people from several miles. This book examines one such community of players, devoted to the game Super Smash Bros. Melee. It first looks at the history of video games and how they were historically used as a social medium, and then examines how the embracing of online play has increased the social capabilities of such games manifold.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 52 pp. Englisch.…