Dr Matthew Thomas Payne (5 results)

- Softcover
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
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Paperback. Condition: new. Paperback. This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruisn USA, among others. Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in…how to craft coin-operated game machines that can survive and thrive even as the arcade was disappearing from the American landscape. In particular, his titles demonstrate the enduring appeal of gameplay challenges, taboo content, and possessing a larger-than-life form factor and accessible gameplay. Drawing upon multiple interviews with Jarvis and his collaborators, as well as scholarly reflections on game design, historic industry data, and archival documents, this book makes the case that Jarvis is the unparalleled King of the Arcade for his ability to craft gameplay experiences that cannot be replicated on home consoles or personal computers. This book chronicles Eugene Jarvis long career in coin-operated video game development, and it examines his lasting design legacy in titles such as Defender, Robotron: 2084, NARC, Smash TV, and Cruisn USA. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

- Softcover
Seller: CitiRetail, Stevenage, United KingdomCitiRetail
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£ 29.49
£ 37.00 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruisn USA, among others. Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in…how to craft coin-operated game machines that can survive and thrive even as the arcade was disappearing from the American landscape. In particular, his titles demonstrate the enduring appeal of gameplay challenges, taboo content, and possessing a larger-than-life form factor and accessible gameplay. Drawing upon multiple interviews with Jarvis and his collaborators, as well as scholarly reflections on game design, historic industry data, and archival documents, this book makes the case that Jarvis is the unparalleled King of the Arcade for his ability to craft gameplay experiences that cannot be replicated on home consoles or personal computers. This book chronicles Eugene Jarvis long career in coin-operated video game development, and it examines his lasting design legacy in titles such as Defender, Robotron: 2084, NARC, Smash TV, and Cruisn USA. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

- Softcover
Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
Contact seller5-star sellerCondition: New
£ 48.50
£ 27.37 shippingShips from Australia to U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruisn USA, among others. Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in…how to craft coin-operated game machines that can survive and thrive even as the arcade was disappearing from the American landscape. In particular, his titles demonstrate the enduring appeal of gameplay challenges, taboo content, and possessing a larger-than-life form factor and accessible gameplay. Drawing upon multiple interviews with Jarvis and his collaborators, as well as scholarly reflections on game design, historic industry data, and archival documents, this book makes the case that Jarvis is the unparalleled King of the Arcade for his ability to craft gameplay experiences that cannot be replicated on home consoles or personal computers. This book chronicles Eugene Jarvis long career in coin-operated video game development, and it examines his lasting design legacy in titles such as Defender, Robotron: 2084, NARC, Smash TV, and Cruisn USA. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

- Hardcover
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Contact seller5-star sellerCondition: New
£ 128.28
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Hardcover. Condition: new. Hardcover. This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruisn USA, among others. Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in…how to craft coin-operated game machines that can survive and thrive even as the arcade was disappearing from the American landscape. In particular, his titles demonstrate the enduring appeal of gameplay challenges, taboo content, and possessing a larger-than-life form factor and accessible gameplay. Drawing upon multiple interviews with Jarvis and his collaborators, as well as scholarly reflections on game design, historic industry data, and archival documents, this book makes the case that Jarvis is the unparalleled King of the Arcade for his ability to craft gameplay experiences that cannot be replicated on home consoles or personal computers. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

- Hardcover
- Print on Demand
Seller: CitiRetail, Stevenage, United KingdomCitiRetail
Contact seller5-star sellerCondition: New
£ 104.49
£ 37.00 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Hardcover. Condition: new. Hardcover. This book explores the influential work of Eugene Jarvis, designer of the wildly-successful arcade games Defender, Robotron: 2084, NARC, Smash TV, and Cruisn USA, among others. Embracing a variety of genres across decades, the video games of Eugene Jarvis offer a series of design lessons in…how to craft coin-operated game machines that can survive and thrive even as the arcade was disappearing from the American landscape. In particular, his titles demonstrate the enduring appeal of gameplay challenges, taboo content, and possessing a larger-than-life form factor and accessible gameplay. Drawing upon multiple interviews with Jarvis and his collaborators, as well as scholarly reflections on game design, historic industry data, and archival documents, this book makes the case that Jarvis is the unparalleled King of the Arcade for his ability to craft gameplay experiences that cannot be replicated on home consoles or personal computers. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.