Unity Playmaker Essentials Game by Miles Jere (11 results)

Language: English
Published by A K Peters/CRC Press 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: Zoom Books East, Glendale Heights, U.S.A.Zoom Books East
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Language: English
Published by A K Peters/CRC Press 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: HPB-Red, Dallas, U.S.A.HPB-Red
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Paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

Language: English
Published by A K Peters/CRC Press 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: GreatBookPrices, Columbia, U.S.A.GreatBookPrices
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£ 62.80
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Language: English
Published by Taylor & Francis Group 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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£ 73.45
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Condition: New. pp. 352.

Language: English
Published by A K Peters/CRC Press 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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£ 77.05
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Language: English
Published by Taylor & Francis Group 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: Books Puddle, New York, U.S.A.Books Puddle
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Condition: New. pp. 352.

Language: English
Published by Taylor & Francis Group 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: Biblios, frankfurt am main, GermanyBiblios
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£ 93.65
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Condition: New. pp. 352.

Language: English
Published by A K Peters/CRC Press 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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Language: English
Published by A K Peters/CRC Press 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: Mispah books, Redhill, United KingdomMispah books
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Language: English
Published by A K Peters/CRC Press 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: GreatBookPrices, Columbia, U.S.A.GreatBookPrices
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Language: English
Published by CRC Press Jul 2016 2016
Series: Focal Press Game Design Workshops, Book 7 of 7. Book 7 of 7 - Focal Press Game Design Workshops
- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 90.40
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Taschenbuch. Condition: Neu. Neuware - In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design,… interface design, audio, game mechanics, and tools and skills needed.Each chapter focuses on a specific topic, with topics building upon each other so that by the end of the book you will have looked into all the subjects relevant to creating your own game. The book transitions from discussion to demonstrations of how to implement techniques and concepts into practice by using Unity3D and PlayMaker. Download boxes are included throughout the book where you can get the version of the game project under discussion or other content to add to the project, as well as any supplementary video tutorials that have been developed.Addressing both theoretical and practical aspects, Unity 3D and PlayMaker Essentials enables you to understand how to create a game by having you make a game. By gradually completing your own design document through the course of the book, you will become familiar with core design principles while learning the practical skills needed to bring your unique game to life.