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Published by Taylor & Francis Ltd, 2024
ISBN 10: 103242110X ISBN 13: 9781032421100
Language: English
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
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Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 103242110X ISBN 13: 9781032421100
Language: English
Seller: CitiRetail, Stevenage, United Kingdom
Paperback. Condition: new. Paperback. Incorporating both historical techniques and the most recent developments in computer graphics, Shader Writing in Open Shading Language is a treatise on OSL shader writing and shader development that intends to remedy the current lack of material on this important area of technical and artistic expertise. It is for artists who wish to know more about shaders and shader writing, for programmers who want the ultimate in creative control, or for anyone inbetween.It begins by covering the entire range of independent variables upon which all shaded pattern generation is based. From that foundation, every fundamental procedural, textural, conversion, and pattern modification shader category is described with clear and practical examples.Each topic is presented in a progression of chapters that begin with the fundamentals and expand to more complex shaders illustrating more advanced techniques that build on the previously covered material.In addition, these important topics are also covered:Shader user interface design and parameter widgetsColor, color models, color spaces, and color transformations2d and 3d spaces and their transformationsTexture patterns and projectionsRay tracing for pattern generationDisplacement and bumped shading normal generationShader organization, building, and deploymentShader execution and debugging An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Published by Taylor & Francis Ltd Okt 2024, 2024
ISBN 10: 103242110X ISBN 13: 9781032421100
Language: English
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Add to basketTaschenbuch. Condition: Neu. Neuware - An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading.
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Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 103242110X ISBN 13: 9781032421100
Language: English
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Add to basketPaperback. Condition: new. Paperback. Incorporating both historical techniques and the most recent developments in computer graphics, Shader Writing in Open Shading Language is a treatise on OSL shader writing and shader development that intends to remedy the current lack of material on this important area of technical and artistic expertise. It is for artists who wish to know more about shaders and shader writing, for programmers who want the ultimate in creative control, or for anyone inbetween.It begins by covering the entire range of independent variables upon which all shaded pattern generation is based. From that foundation, every fundamental procedural, textural, conversion, and pattern modification shader category is described with clear and practical examples.Each topic is presented in a progression of chapters that begin with the fundamentals and expand to more complex shaders illustrating more advanced techniques that build on the previously covered material.In addition, these important topics are also covered:Shader user interface design and parameter widgetsColor, color models, color spaces, and color transformations2d and 3d spaces and their transformationsTexture patterns and projectionsRay tracing for pattern generationDisplacement and bumped shading normal generationShader organization, building, and deploymentShader execution and debugging An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 103242110X ISBN 13: 9781032421100
Language: English
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Add to basketPaperback. Condition: new. Paperback. Incorporating both historical techniques and the most recent developments in computer graphics, Shader Writing in Open Shading Language is a treatise on OSL shader writing and shader development that intends to remedy the current lack of material on this important area of technical and artistic expertise. It is for artists who wish to know more about shaders and shader writing, for programmers who want the ultimate in creative control, or for anyone inbetween.It begins by covering the entire range of independent variables upon which all shaded pattern generation is based. From that foundation, every fundamental procedural, textural, conversion, and pattern modification shader category is described with clear and practical examples.Each topic is presented in a progression of chapters that begin with the fundamentals and expand to more complex shaders illustrating more advanced techniques that build on the previously covered material.In addition, these important topics are also covered:Shader user interface design and parameter widgetsColor, color models, color spaces, and color transformations2d and 3d spaces and their transformationsTexture patterns and projectionsRay tracing for pattern generationDisplacement and bumped shading normal generationShader organization, building, and deploymentShader execution and debugging An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
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Published by Taylor & Francis Ltd, 2024
ISBN 10: 1032455098 ISBN 13: 9781032455099
Language: English
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Published by H N H International Limited, 2024
ISBN 10: 1032455098 ISBN 13: 9781032455099
Language: English
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ISBN 10: 1032455098 ISBN 13: 9781032455099
Language: English
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Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 1032455098 ISBN 13: 9781032455099
Language: English
Seller: CitiRetail, Stevenage, United Kingdom
Hardcover. Condition: new. Hardcover. Incorporating both historical techniques and the most recent developments in computer graphics, Shader Writing in Open Shading Language is a treatise on OSL shader writing and shader development that intends to remedy the current lack of material on this important area of technical and artistic expertise. It is for artists who wish to know more about shaders and shader writing, for programmers who want the ultimate in creative control, or for anyone inbetween.It begins by covering the entire range of independent variables upon which all shaded pattern generation is based. From that foundation, every fundamental procedural, textural, conversion, and pattern modification shader category is described with clear and practical examples.Each topic is presented in a progression of chapters that begin with the fundamentals and expand to more complex shaders illustrating more advanced techniques that build on the previously covered material.In addition, these important topics are also covered:Shader user interface design and parameter widgetsColor, color models, color spaces, and color transformations2d and 3d spaces and their transformationsTexture patterns and projectionsRay tracing for pattern generationDisplacement and bumped shading normal generationShader organization, building, and deploymentShader execution and debugging An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Published by H N H International Limited, 2024
ISBN 10: 1032455098 ISBN 13: 9781032455099
Language: English
Seller: Biblios, Frankfurt am main, HESSE, Germany
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Published by Taylor & Francis Ltd (Sales) Okt 2024, 2024
ISBN 10: 1032455098 ISBN 13: 9781032455099
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
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Add to basketBuch. Condition: Neu. Neuware - An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading.
Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 1032455098 ISBN 13: 9781032455099
Language: English
Seller: Grand Eagle Retail, Fairfield, OH, U.S.A.
£ 172.69
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Add to basketHardcover. Condition: new. Hardcover. Incorporating both historical techniques and the most recent developments in computer graphics, Shader Writing in Open Shading Language is a treatise on OSL shader writing and shader development that intends to remedy the current lack of material on this important area of technical and artistic expertise. It is for artists who wish to know more about shaders and shader writing, for programmers who want the ultimate in creative control, or for anyone inbetween.It begins by covering the entire range of independent variables upon which all shaded pattern generation is based. From that foundation, every fundamental procedural, textural, conversion, and pattern modification shader category is described with clear and practical examples.Each topic is presented in a progression of chapters that begin with the fundamentals and expand to more complex shaders illustrating more advanced techniques that build on the previously covered material.In addition, these important topics are also covered:Shader user interface design and parameter widgetsColor, color models, color spaces, and color transformations2d and 3d spaces and their transformationsTexture patterns and projectionsRay tracing for pattern generationDisplacement and bumped shading normal generationShader organization, building, and deploymentShader execution and debugging An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: Revaluation Books, Exeter, United Kingdom
Hardcover. Condition: Brand New. 208 pages. 10.00x7.00x10.00 inches. In Stock.