Serious Games Foundations Concepts (23 results)

- Hardcover
Seller: Bay State Book Company, North Smithfield, RI, U.S.A.Bay State Book Company
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£ 63.80
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Condition: good. The book is in good condition with all pages and cover intact, including the dust jacket if originally issued. The spine may show light wear. Pages may contain some notes or highlighting, and there might be a "From the library of" label. Boxed set packaging, shrink wrap, or included media like CDs may be missing.…

Serious Games : Foundations, Concepts and Practice
Dörner, Ralf (EDT); Göbel, Stefan (EDT); Effelsberg, Wolfgang (EDT); Wiemeyer, Josef (EDT)
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Serious Games : Foundations, Concepts and Practice
Dörner, Ralf (EDT); Göbel, Stefan (EDT); Effelsberg, Wolfgang (EDT); Wiemeyer, Josef (EDT)
- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 67.42
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: California Books, Miami, FL, U.S.A.California Books
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Serious Games : Foundations, Concepts and Practice
Dörner, Ralf (EDT); Göbel, Stefan (EDT); Effelsberg, Wolfgang (EDT); Wiemeyer, Josef (EDT)
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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£ 60.84
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Condition: New.

Serious Games : Foundations, Concepts and Practice
Dörner, Ralf (EDT); Göbel, Stefan (EDT); Effelsberg, Wolfgang (EDT); Wiemeyer, Josef (EDT)
- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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£ 67.03
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle
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£ 92.63
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Condition: New. pp. 437.

Serious Games : Foundations, Concepts and Practice
Dörner, Ralf (EDT); Göbel, Stefan (EDT); Effelsberg, Wolfgang (EDT); Wiemeyer, Josef (EDT)
- Hardcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 97.31
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 70.34
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment.Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. Prospective developers of serious games are another, as they can use the book for self-study in order to learn about the distinctive features of serious game design and development. And ultimately, the book also addresses prospective users of serious game technologies by providing them with a solid basis for judging the advantages and limitations of serious games in different application areas such as game-based learning, training and simulation or games for health.To cater to this heterogeneous readership and wide range of interests, every effort was made to make the book flexible to use. All readers are expected to study Chapter 1, as it provides the necessary basics andterminology that will be used in all subsequent chapters. The eleven chapters that follow cover the creation of serious games (design, authoring processes and tools, content production), the runtime context of serious games (game engines, adaptation mechanisms, game balancing, game mastering, multi-player serious games), the effects of serious games and their evaluation (player experience, assessment techniques, performance indicators), and serious games in practice (economic aspects, cost-benefit analysis, serious game distribution). To familiarize the readers with best practice in this field, the final chapter presents more than 30 selected examples of serious games illustrating their characteristics and showcasing their practical use.Lecturers can select chapters in a sequence that is most suitable for their specific course or seminar. The book includes specific suggestions for courses such as 'Introduction to Serious Games', 'Entertainment Technology', 'Serious Game Design', 'Game-based Learning', and 'Applications of Serious Games'.…

Serious Games : Foundations, Concepts and Practice
Dörner, Ralf (EDT); Göbel, Stefan (EDT); Effelsberg, Wolfgang (EDT); Wiemeyer, Josef (EDT)
- Hardcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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£ 102.83
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Condition: New.

Serious Games : Foundations, Concepts and Practice
Dörner, Ralf (EDT); Göbel, Stefan (EDT); Effelsberg, Wolfgang (EDT); Wiemeyer, Josef (EDT)
- Hardcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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£ 90.99
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Condition: New.

Serious Games : Foundations, Concepts and Practice
Dörner, Ralf (EDT); Göbel, Stefan (EDT); Effelsberg, Wolfgang (EDT); Wiemeyer, Josef (EDT)
- Hardcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
Contact seller5-star sellerCondition: Used - As new
£ 96.85
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: preigu, Osnabrück, Germanypreigu
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£ 54.85
£ 58.34 shippingShips from Germany to U.S.A.Quantity: 5 available
Taschenbuch. Condition: Neu. Serious Games | Foundations, Concepts and Practice | Ralf Dörner (u. a.) | Taschenbuch | xvi | Englisch | 2018 | Springer | EAN 9783319821375 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

- Hardcover
Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle
Contact seller4-star sellerCondition: New
£ 114.76
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Condition: New. pp. 468.

- Hardcover
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
Contact seller4-star sellerCondition: New
£ 117.99
£ 6.50 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Condition: New. pp. 468.

- Hardcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
£ 94.78
£ 29.17 shippingShips from Germany to U.S.A.Quantity: 1 available
Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment.Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. Prospective developers of serious games are another, as they can use the book for self-study in order to learn about the distinctive features of serious game design and development. And ultimately, the book also addresses prospective users of serious game technologies by providing them with a solid basis for judging the advantages and limitations of serious games in different application areas such as game-based learning, training and simulation or games for health.To cater to this heterogeneous readership and wide range of interests, every effort was made to make the book flexible to use. All readers are expected to study Chapter 1, as it provides the necessary basics andterminology that will be used in all subsequent chapters. The eleven chapters that follow cover the creation of serious games (design, authoring processes and tools, content production), the runtime context of serious games (game engines, adaptation mechanisms, game balancing, game mastering, multi-player serious games), the effects of serious games and their evaluation (player experience, assessment techniques, performance indicators), and serious games in practice (economic aspects, cost-benefit analysis, serious game distribution). To familiarize the readers with best practice in this field, the final chapter presents more than 30 selected examples of serious games illustrating their characteristics and showcasing their practical use.Lecturers can select chapters in a sequence that is most suitable for their specific course or seminar. The book includes specific suggestions for courses such as 'Introduction to Serious Games', 'Entertainment Technology', 'Serious Game Design', 'Game-based Learning', and 'Applications of Serious Games'.…

- Hardcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
Contact seller5-star sellerCondition: New
£ 120.74
£ 12.50 shippingShips from United Kingdom to U.S.A.Quantity: 2 available
Hardcover. Condition: Brand New. 440 pages. 9.50x6.50x1.25 inches. In Stock.

- Softcover
Seller: Mispah books, Redhill, SURRE, United KingdomMispah books
Contact seller4-star sellerCondition: New
£ 129.00
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Paperback. Condition: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

- Softcover
- Print on Demand
Seller: Chiron Media, Wallingford, United KingdomChiron Media
Contact seller5-star sellerCondition: New
£ 58.36
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PF. Condition: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

- Hardcover
- Print on Demand
Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand
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£ 67.16
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Condition: new. Questo è un articolo print on demand.

- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
Contact seller4-star sellerCondition: New
£ 94.54
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Condition: New. Print on Demand pp. 437.

- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
Contact seller4-star sellerCondition: New
£ 97.22
£ 8.29 shippingShips from Germany to U.S.A.Quantity: 4 available
Condition: New. PRINT ON DEMAND pp. 437.

- Hardcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
Contact seller4-star sellerCondition: New
£ 133.90
£ 8.29 shippingShips from Germany to U.S.A.Quantity: 4 available
Condition: New. PRINT ON DEMAND pp. 468.