Rapid Game Development Using by Kumar Hemanth (16 results)

- Softcover
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- Softcover
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Paperback or Softback. Condition: New. Rapid Game Development Using Cocos2d-JS: An End-To-End Guide to 2D Game Development Using JavaScript. Book.

- Softcover
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Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript
- Softcover
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- Softcover
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- Softcover
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Condition: New. Num Pages: 126 pages, 3 black & white illustrations, 39 colour illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 8. Weight in Grams: 232. . 2016. Paperback. . . . .

Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript
- Softcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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Rapid Game Development Using Cocos2d-js: An End-to-end Guide to 2d Game Development Using Javascript
- Softcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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Paperback. Condition: Brand New. 141 pages. 9.25x6.10x0.47 inches. In Stock.

- Softcover
Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
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- Softcover
Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
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Condition: New. Num Pages: 126 pages, 3 black & white illustrations, 39 colour illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 8. Weight in Grams: 232. . 2016. Paperback. . . . . Books ship from the US and Ireland.

- Softcover
Seller: preigu, Osnabrück, Germanypreigu
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Taschenbuch. Condition: Neu. Rapid Game Development Using Cocos2d-JS | An End-To-End Guide to 2D Game Development Using JavaScript | Hemanth Kumar (u. a.) | Taschenbuch | xv | Englisch | 2016 | Apress | EAN 9781484225523 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197… Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

- Softcover
- Print on Demand
Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand
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Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript
- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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Condition: New. Print on Demand pp. 126.

- Softcover
- Print on Demand
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works s…eamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll LearnGet a simple head start in Cocos2d-JSGain an architectural overview of the different blocks of the frameworkMaster sprites, spritesheets, and frame animationWork with the event system in Cocos2d-JSDiscover the animation APIs in Cocos2d-JSLeverage the built-in physics engineWho This Book Is ForBeginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference. 126 pp. Englisch.

Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript
- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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£ 41.87
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Condition: New. PRINT ON DEMAND pp. 126.

- Softcover
- Print on Demand
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 30.63
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Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamle…ssly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll LearnGet a simple head start in Cocos2d-JSGain an architectural overview of the different blocks of the frameworkMaster sprites, spritesheets, and frame animationWork with the event system in Cocos2d-JSDiscover the animation APIs in Cocos2d-JSLeverage the built-in physics engineWho This Book Is ForBeginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.