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Add to basketPaperback. Condition: Good. Light wear and sunning to covers, small amount of pen underlining and notes, otherwise text solid, reading condition; Universitext; 8vo 8" - 9" tall; 278 pages.
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Published by Springer New York, Springer US, 1994
ISBN 10: 038794284X ISBN 13: 9780387942841
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
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Add to basketTaschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - The mathematical theory of games has as its purpose the analysis of a wide range of competitive situations. These include most of the recreations which people usually call 'games' such as chess, poker, bridge, backgam mon, baseball, and so forth, but also contests between companies, military forces, and nations. For the purposes of developing the theory, all these competitive situations are called games. The analysis of games has two goals. First, there is the descriptive goal of understanding why the parties ('players') in competitive situations behave as they do. The second is the more practical goal of being able to advise the players of the game as to the best way to play. The first goal is especially relevant when the game is on a large scale, has many players, and has complicated rules. The economy and international politics are good examples. In the ideal, the pursuit of the second goal would allow us to describe to each player a strategy which guarantees that he or she does as well as possible. As we shall see, this goal is too ambitious. In many games, the phrase 'as well as possible' is hard to define. In other games, it can be defined and there is a clear-cut 'solution' (that is, best way of playing).
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Add to basketpaperback. Condition: New. In shrink wrap. Looks like an interesting title!
Published by Springer New York, Springer US Jul 1994, 1994
ISBN 10: 038794284X ISBN 13: 9780387942841
Language: English
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
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Add to basketTaschenbuch. Condition: Neu. Neuware -The mathematical theory of games has as its purpose the analysis of a wide range of competitive situations. These include most of the recreations which people usually call 'games' such as chess, poker, bridge, backgam mon, baseball, and so forth, but also contests between companies, military forces, and nations. For the purposes of developing the theory, all these competitive situations are called games. The analysis of games has two goals. First, there is the descriptive goal of understanding why the parties ('players') in competitive situations behave as they do. The second is the more practical goal of being able to advise the players of the game as to the best way to play. The first goal is especially relevant when the game is on a large scale, has many players, and has complicated rules. The economy and international politics are good examples. In the ideal, the pursuit of the second goal would allow us to describe to each player a strategy which guarantees that he or she does as well as possible. As we shall see, this goal is too ambitious. In many games, the phrase 'as well as possible' is hard to define. In other games, it can be defined and there is a clear-cut 'solution' (that is, best way of playing).Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 252 pp. Englisch.
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Add to basketPaperback. Condition: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority!
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Add to basketPaperback. Condition: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks.
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Add to basketCondition: New. This advanced textbook covers the central topics in game theory and provides a strong basis from which readers can go on to more advanced topics. The subject matter is approached in a mathematically rigorous, yet lively and interesting way. New definitio.
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Add to basketpaperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
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Published by Springer New York Jul 1994, 1994
ISBN 10: 038794284X ISBN 13: 9780387942841
Language: English
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
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Add to basketTaschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This advanced textbook covers the central topics in game theory and provides a strong basis from which readers can go on to more advanced topics. The subject matter is approached in a mathematically rigorous, yet lively and interesting way. New definitions and topics are motivated as thoroughly as possible. Coverage includes the idea of iterated Prisoner's Dilemma (super games) and challenging game-playing computer programs. 252 pp. Englisch.
Published by Springer-Verlag New York Inc., 1994
ISBN 10: 038794284X ISBN 13: 9780387942841
Language: English
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
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Add to basketPaperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 820.