Condition: good. This book is in good condition. The cover has minor creases or bends. The binding is tight and pages are intact. Some pages may have writing or highlighting.
Condition: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Condition: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Published by Taylor & Francis Group, 2019
ISBN 10: 0815351844 ISBN 13: 9780815351849
Language: English
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Condition: New.
Condition: New. 3rd edition NO-PA16APR2015-KAP.
Condition: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Condition: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Condition: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Condition: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
£ 38.24
Convert currencyQuantity: 4 available
Add to basketCondition: New.
Condition: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Condition: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Condition: As New. Unread book in perfect condition.
Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 1032318341 ISBN 13: 9781032318349
Language: English
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis.As game studies has become an established academic field, writing about games needs the language and methods that allow authors to reflect the complexity of a game and how it is played in a cultural context. This volume provides readers with an overview of the basic building blocks of game analysisexamination of context, content and distinctive features, and formal qualitiesas well as the vocabulary necessary to talk about the distinguishing characteristics of a game. Examples are drawn from a range of games, non-digital and digital, and across historyfrom Pong to Fortniteand the book includes a variety of examples and sample analysis, as well as a wealth of additional sources to continue exploring the field of game studies. This third edition revision brings the book firmly up to date, pulling in new examples and sources, and incorporating current key topics in this dynamic field, such as artificial intelligence and game streaming.Introduction to Game Analysis remains an essential practical tool for students who want to become fluent writers and informed critics of games, as well as digital media in general. This accessible, third edition textbook gives students the tools they need to analyze game using strategies borrowed from textual analysis. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Condition: New.
£ 41.55
Convert currencyQuantity: 2 available
Add to basketPAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Condition: New.
Condition: New.
£ 43.13
Convert currencyQuantity: Over 20 available
Add to basketCondition: New. In.
Published by Routledge 2024-06-03, 2024
ISBN 10: 1032318341 ISBN 13: 9781032318349
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
£ 40.26
Convert currencyQuantity: 2 available
Add to basketPaperback. Condition: New.
£ 41.54
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
Published by Taylor and Francis Ltd, GB, 2024
ISBN 10: 1032318341 ISBN 13: 9781032318349
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
£ 57.85
Convert currencyQuantity: 1 available
Add to basketPaperback. Condition: New. This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis.As game studies has become an established academic field, writing about games needs the language and methods that allow authors to reflect the complexity of a game and how it is played in a cultural context. This volume provides readers with an overview of the basic building blocks of game analysis-examination of context, content and distinctive features, and formal qualities-as well as the vocabulary necessary to talk about the distinguishing characteristics of a game. Examples are drawn from a range of games, non-digital and digital, and across history-from Pong to Fortnite-and the book includes a variety of examples and sample analysis, as well as a wealth of additional sources to continue exploring the field of game studies. This third edition revision brings the book firmly up to date, pulling in new examples and sources, and incorporating current key topics in this dynamic field, such as artificial intelligence and game streaming.Introduction to Game Analysis remains an essential practical tool for students who want to become fluent writers and informed critics of games, as well as digital media in general.
£ 45.84
Convert currencyQuantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: UK BOOKS STORE, London, LONDO, United Kingdom
£ 72.18
Convert currencyQuantity: Over 20 available
Add to basketPapeback. Condition: New. Brand New ! Fast Delivery "International Edition " and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 4-6 Working days .and we do have flat rate for up to 2LB. Extra shipping charges will be requested This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 1032318341 ISBN 13: 9781032318349
Language: English
Seller: CitiRetail, Stevenage, United Kingdom
£ 45.99
Convert currencyQuantity: 1 available
Add to basketPaperback. Condition: new. Paperback. This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis.As game studies has become an established academic field, writing about games needs the language and methods that allow authors to reflect the complexity of a game and how it is played in a cultural context. This volume provides readers with an overview of the basic building blocks of game analysisexamination of context, content and distinctive features, and formal qualitiesas well as the vocabulary necessary to talk about the distinguishing characteristics of a game. Examples are drawn from a range of games, non-digital and digital, and across historyfrom Pong to Fortniteand the book includes a variety of examples and sample analysis, as well as a wealth of additional sources to continue exploring the field of game studies. This third edition revision brings the book firmly up to date, pulling in new examples and sources, and incorporating current key topics in this dynamic field, such as artificial intelligence and game streaming.Introduction to Game Analysis remains an essential practical tool for students who want to become fluent writers and informed critics of games, as well as digital media in general. This accessible, third edition textbook gives students the tools they need to analyze game using strategies borrowed from textual analysis. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 1032318341 ISBN 13: 9781032318349
Language: English
Seller: AussieBookSeller, Truganina, VIC, Australia
£ 59.44
Convert currencyQuantity: 1 available
Add to basketPaperback. Condition: new. Paperback. This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis.As game studies has become an established academic field, writing about games needs the language and methods that allow authors to reflect the complexity of a game and how it is played in a cultural context. This volume provides readers with an overview of the basic building blocks of game analysisexamination of context, content and distinctive features, and formal qualitiesas well as the vocabulary necessary to talk about the distinguishing characteristics of a game. Examples are drawn from a range of games, non-digital and digital, and across historyfrom Pong to Fortniteand the book includes a variety of examples and sample analysis, as well as a wealth of additional sources to continue exploring the field of game studies. This third edition revision brings the book firmly up to date, pulling in new examples and sources, and incorporating current key topics in this dynamic field, such as artificial intelligence and game streaming.Introduction to Game Analysis remains an essential practical tool for students who want to become fluent writers and informed critics of games, as well as digital media in general. This accessible, third edition textbook gives students the tools they need to analyze game using strategies borrowed from textual analysis. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
£ 64.35
Convert currencyQuantity: 2 available
Add to basketPaperback. Condition: Brand New. 3rd edition. 380 pages. 9.00x6.00x9.02 inches. In Stock.
£ 50.03
Convert currencyQuantity: 2 available
Add to basketCondition: New.
Published by Taylor and Francis Ltd, GB, 2024
ISBN 10: 1032318341 ISBN 13: 9781032318349
Language: English
Seller: Rarewaves.com UK, London, United Kingdom
£ 52.33
Convert currencyQuantity: 1 available
Add to basketPaperback. Condition: New. This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis.As game studies has become an established academic field, writing about games needs the language and methods that allow authors to reflect the complexity of a game and how it is played in a cultural context. This volume provides readers with an overview of the basic building blocks of game analysis-examination of context, content and distinctive features, and formal qualities-as well as the vocabulary necessary to talk about the distinguishing characteristics of a game. Examples are drawn from a range of games, non-digital and digital, and across history-from Pong to Fortnite-and the book includes a variety of examples and sample analysis, as well as a wealth of additional sources to continue exploring the field of game studies. This third edition revision brings the book firmly up to date, pulling in new examples and sources, and incorporating current key topics in this dynamic field, such as artificial intelligence and game streaming.Introduction to Game Analysis remains an essential practical tool for students who want to become fluent writers and informed critics of games, as well as digital media in general.