Geometry Programmers by Kaleniuk Oleksandr (10 results)

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  • Language: English

    Published by Manning Publications, 2023

    1633439607 / 9781633439603

    • Hardcover

    Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)

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    Condition: Used - Good

    £ 22.65

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    Hardback. Condition: Good. Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work.…

  • Language: English

    Published by Manning (edition ), 2023

    1633439607 / 9781633439603

    • Softcover

    Seller: BooksRun, Philadelphia, PA, U.S.A.BooksRun

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    Condition: Used - Very good

    £ 22.66

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    Paperback. Condition: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

  • Language: English

    Published by Manning Publications, 2023

    1633439607 / 9781633439603

    • Hardcover

    Seller: World of Books Inc, Montgomery, IL, U.S.A.World of Books Inc

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    Condition: Used - Good

    £ 24.20

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    Hardback. Condition: Good. Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work.…

  • Language: English

    Published by Manning, 2023

    1633439607 / 9781633439603

    • Softcover

    Seller: clickgoodwillbooks, Indianapolis, IN, U.S.A.clickgoodwillbooks

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    Condition: Used - Fair

    £ 21.48

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    Condition: acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.

  • Language: English

    Published by Manning, 2023

    1633439607 / 9781633439603

    • Softcover

    Seller: Big River Books, Powder Springs, GA, U.S.A.Big River Books

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    Condition: Used - Good

    £ 24.56

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    Condition: good. This book is in good condition. The cover has minor creases or bends. The binding is tight and pages are intact. Some pages may have writing or highlighting.

  • Language: English

    Published by Simon and Schuster, 2023

    1633439607 / 9781633439603

    • Softcover

    Seller: INDOO, Avenel, NJ, U.S.A.INDOO

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    Condition: Used - As new

    £ 41.06

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    Quantity: Over 20 available

    Condition: As New. Unread copy in mint condition.

  • Language: English

    Published by Simon and Schuster, 2023

    1633439607 / 9781633439603

    • Softcover

    Seller: INDOO, Avenel, NJ, U.S.A.INDOO

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    Condition: New

    £ 41.15

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    Quantity: Over 20 available

    Condition: New. Brand New.

  • Language: English

    Published by Manning Publications, US, 2023

    1633439607 / 9781633439603

    • Hardcover

    Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA

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    £ 46.80

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    Hardback. Condition: New. Master the geometry behind CAD, game engines, GIS, and more! Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Ideal for developers writing code using CAD libraries, game engines, or rendering tools, the textbook guides you through the math behind graphics and modelling tools using relevant examples and clear explanations that don't require advanced mathematical knowledge. You will learn how mastering manual geometry can help you avoid code layering and repetition and even how to drive down cloud hosting costs by creating more efficient application runtimes. Key features include: Speak the language of applied geometryCompose geometric transformations economicallyCraft custom splines for efficient curves and surface generationPick and implement the right geometric transformationsConfidently use important algorithms that operate on triangle meshes, distance functions, and voxels Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work. About the technology Geometry is the core of game engines, computer-aided design, image-processing libraries, GIS, and much more. Understanding the mathematical underpinnings of tools and libraries empowers you to develop more efficient programming strategies. This unique guide gives you control over the geometry you need to deliver faster, cleaner results- and even build your own geometry tools.…

  • Language: English

    Published by Manning Pubns Co, 2023

    1633439607 / 9781633439603

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Condition: New

    £ 77.93

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    Quantity: 1 available

    Paperback. Condition: Brand New. 425 pages. 9.25x7.37x1.06 inches. In Stock.

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    Language: English

    Published by Manning Publications, US, 2023

    1633439607 / 9781633439603

    • Hardcover

    Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United

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    Condition: New

    £ 82.91

    £ 37.80 shipping 
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    Quantity: 10 available

    Hardback. Condition: New. Master the geometry behind CAD, game engines, GIS, and more! Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Ideal for developers writing code using CAD libraries, game engines, or rendering tools, the textbook guides you through the math behind graphics and modelling tools using relevant examples and clear explanations that don't require advanced mathematical knowledge. You will learn how mastering manual geometry can help you avoid code layering and repetition and even how to drive down cloud hosting costs by creating more efficient application runtimes. Key features include: Speak the language of applied geometryCompose geometric transformations economicallyCraft custom splines for efficient curves and surface generationPick and implement the right geometric transformationsConfidently use important algorithms that operate on triangle meshes, distance functions, and voxels Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work. About the technology Geometry is the core of game engines, computer-aided design, image-processing libraries, GIS, and much more. Understanding the mathematical underpinnings of tools and libraries empowers you to develop more efficient programming strategies. This unique guide gives you control over the geometry you need to deliver faster, cleaner results- and even build your own geometry tools.…