Published by Oxford University Press, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Language: English
Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Published by Oxford University Press, Oxford, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Language: English
Seller: CitiRetail, Stevenage, United Kingdom
Paperback. Condition: new. Paperback. Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in thisrapidly developing sector until now. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computerscience, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research.Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics aboutthe use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practicalapplication throughout. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Published by Oxford University Press, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Language: English
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Paperback. Condition: Brand New. 384 pages. 9.57x6.06x0.71 inches. In Stock.
Published by Oxford University Press Okt 2021, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
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Add to basketTaschenbuch. Condition: Neu. Neuware - Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in this rapidly developing sector until now. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research.Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics about the use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practical application throughout.
Published by Oxford University Press, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Language: English
Seller: Biblios, Frankfurt am main, HESSE, Germany
£ 71.39
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Published by Oxford University Press|OUP Oxford, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Language: English
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Add to basketCondition: New. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.Games Data Science delivers an excell.
Paperback. Condition: Brand New. 384 pages. 9.57x6.06x0.71 inches. In Stock.
Published by Oxford University Press, Oxford, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Language: English
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Add to basketPaperback. Condition: new. Paperback. Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in thisrapidly developing sector until now. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computerscience, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research.Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics aboutthe use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practicalapplication throughout. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Published by Oxford University Press, Oxford, 2021
ISBN 10: 0192897888 ISBN 13: 9780192897886
Language: English
Seller: AussieBookSeller, Truganina, VIC, Australia
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Add to basketPaperback. Condition: new. Paperback. Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in thisrapidly developing sector until now. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computerscience, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research.Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics aboutthe use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practicalapplication throughout. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Published by Oxford University Press, 2021
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
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Published by Oxford University Press, 2022
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
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Published by Oxford University Press, 2021
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
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Add to basketHRD. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Published by Oxford University Press, 2022
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Hardcover. Condition: Brand New. 384 pages. 9.45x6.42x0.91 inches. In Stock.
Published by Oxford University Press, 2022
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
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Published by Oxford University Press, 2022
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
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Published by Oxford University Press, 2022
ISBN 10: 019289787X ISBN 13: 9780192897879
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Published by Oxford University Press Okt 2021, 2021
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
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Add to basketBuch. Condition: Neu. Neuware - Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.
Published by Oxford University Press, 2022
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
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Published by Oxford University Press, Oxford, 2021
ISBN 10: 019289787X ISBN 13: 9780192897879
Language: English
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Add to basketHardcover. Condition: new. Hardcover. Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in thisrapidly developing sector until now. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computerscience, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research.Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics aboutthe use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practicalapplication throughout. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Hardcover. Condition: Brand New. 384 pages. 9.45x6.42x0.91 inches. In Stock.