Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Language: English
Published by Raspberry Pi Press 8/27/2024, 2024
ISBN 10: 1916868193 ISBN 13: 9781916868199
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Hardback or Cased Book. Condition: New. Code the Classics Volume I. Book.
Condition: New.
Condition: New.
Language: English
Published by Raspberry Pi Press, Cambridge, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condition: new. Hardcover. Code your own modern versions of retro classics inspired by the greatest video games of the1980s.Code the Classics Volume IIcreate your own games, using Python, Pygame Zero, and an IDE.Full of game design tips and tricks from the masters, the book breaks down the fundamental tasksneeded for every game: display images, play sound effects, and receive inputs from the keyboard ora game controller.Download and play game examples inspired by the classics:Kinetix (An Arkanoid-style block breaker game)Avenger (A horizontal 2D shooter game like Defender)Eggzy (An action-adventure tribute to Dizzy)Beat Streets (A take on the Beat-'em-up classic Double Dragon)Leading Edge (An arcade racer homage to Pole Position) Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Language: English
Published by Raspberry Pi Press, Cambridge, 2024
ISBN 10: 1916868193 ISBN 13: 9781916868199
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condition: new. Hardcover. Take inspiration from the golden age of video games and learn how to write your own modern classicsCode the Classics Volume Inot only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the mastersLearn how to code your own games with Pygame ZeroExplore the code listings and find out how they workYou'll meet these vintage-inspired games, and learn from their code in between rounds of play:Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play.Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities.Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre.Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming.Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong. Code the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Condition: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.
Language: English
Published by Raspberry Pi Press, GB, 2024
ISBN 10: 1916868193 ISBN 13: 9781916868199
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Hardback. Condition: New. Take inspiration from the golden age of video games and learn how to write your own modern classicsCode the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the mastersLearn how to code your own games with Pygame ZeroExplore the code listings and find out how they workYou'll meet these vintage-inspired games, and learn from their code in between rounds of play:Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play.Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities.Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre.Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming.Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.
Language: English
Published by Raspberry Pi Press, GB, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Hardback. Condition: New. Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classicsCode the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the masters.Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller.Learn how to code your own games with Pygame Zero, a library that helps automate those tasks.Explore the code listings and find out how they work.You'll meet these vintage-inspired games, and learn from their code in between rounds of play:Avenger: fly across a scrolling landscape while you save humans from malevolent aliens.Beat Streets: fight your way through a level, and defeat a notorious crime boss.Eggzy: collect gems and survive as long as possible before time runs out.Leading Edge: Race a car on a pseudo-3d race track.Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.
Hardcover. Condition: Used; Good. **SHIPPED FROM UK** We believe you will be completely satisfied with our quick and reliable service. All orders are dispatched as swiftly as possible! Buy with confidence! Greener Books.
Hardcover. Condition: Used; Very Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Condition: New.
Language: English
Published by Raspberry Pi Press, GB, 2024
ISBN 10: 1916868193 ISBN 13: 9781916868199
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Hardback. Condition: New. Take inspiration from the golden age of video games and learn how to write your own modern classicsCode the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the mastersLearn how to code your own games with Pygame ZeroExplore the code listings and find out how they workYou'll meet these vintage-inspired games, and learn from their code in between rounds of play:Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play.Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities.Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre.Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming.Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.
hardcover. Condition: Good. . Satisfaction 100% guaranteed.
£ 18.23
Quantity: Over 20 available
Add to baskethardcover. Condition: New.
Condition: New.
Language: English
Published by Raspberry Pi Press -, 2024
ISBN 10: 1916868193 ISBN 13: 9781916868199
Seller: Chiron Media, Wallingford, United Kingdom
hardcover. Condition: New.
£ 23.62
Quantity: Over 20 available
Add to basketCondition: New. In.
Condition: New. 2024. 2nd Edition. hardcover. . . . . .
Condition: New.
hardcover. Condition: New. 2nd. Special order direct from the distributor.
Hardcover. Condition: Brand New. 2nd revised edition. 240 pages. 9.45x7.09x0.87 inches. In Stock.
Condition: New.
Language: English
Published by Raspberry Pi Press -, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Seller: Chiron Media, Wallingford, United Kingdom
hardcover. Condition: New.
£ 19.84
Quantity: Over 20 available
Add to basketHardback. Condition: New. New copy - Usually dispatched within 2 working days.
Condition: New. 2024. 2nd Edition. hardcover. . . . . . Books ship from the US and Ireland.
Language: English
Published by Raspberry Pi Press, GB, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Hardback. Condition: New. Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classicsCode the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tips and tricks from the masters.Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller.Learn how to code your own games with Pygame Zero, a library that helps automate those tasks.Explore the code listings and find out how they work.You'll meet these vintage-inspired games, and learn from their code in between rounds of play:Avenger: fly across a scrolling landscape while you save humans from malevolent aliens.Beat Streets: fight your way through a level, and defeat a notorious crime boss.Eggzy: collect gems and survive as long as possible before time runs out.Leading Edge: Race a car on a pseudo-3d race track.Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.
Language: English
Published by Raspberry Pi Press -, 2024
ISBN 10: 1916868045 ISBN 13: 9781916868045
Seller: Chiron Media, Wallingford, United Kingdom
hardcover. Condition: New.
£ 29.62
Quantity: Over 20 available
Add to basketCondition: New. In.