Beginning Microsoft Kinect Windows by Rahman Mansib (7 results)

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  • Language: English

    Published by Apress, 2017

    1484223152 / 9781484223154

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 297 pages. 9.75x7.00x0.75 inches. In Stock.

  • Language: English

    Published by Apress, 2017

    1484223152 / 9781484223154

    • Softcover

    Seller: preigu, Osnabrück, Germanypreigu

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    Taschenbuch. Condition: Neu. Beginning Microsoft Kinect for Windows SDK 2.0 | Motion and Depth Sensing for Natural User Interfaces | Mansib Rahman | Taschenbuch | xx | Englisch | 2017 | Apress | EAN 9781484223154 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

  • Language: English

    Published by Apress, 2017

    1484223152 / 9781484223154

    • Softcover
    • Print on Demand

    Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand

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    Condition: new. Questo è un articolo print on demand.

  • Language: English

    Published by APRESS Aug 2017, 2017

    1484223152 / 9781484223154

    • Softcover
    • Print on Demand

    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies.What You Will LearnSet up Kinect 2 and a workspace for Kinect application developmentAccess audio, color, infrared, and skeletal data streams from KinectUse gesture and speech recognitionPerform computer vision manipulations on image data streamsDevelop Windows Store apps and Unity3D applications with Kinect 2Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system)Who This Book Is ForDevelopers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers 297 pp. Englisch. …

  • Language: English

    Published by Apress, 2017

    1484223152 / 9781484223154

    • Softcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Tagline: Creating applications that can see and respond to gestures and movement|Allows amateur and professional developers to get into currently trending Virtual Reality and Augmented Reality development without spending thousands of dollars and waiti.…

  • Language: English

    Published by Apress, Incorporated, 2017

    1484223152 / 9781484223154

    • Softcover
    • Print on Demand

    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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  • Language: English

    Published by Apress, 2017

    1484223152 / 9781484223154

    • Softcover
    • Print on Demand

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies.What You Will LearnSet up Kinect 2 and a workspace for Kinect application developmentAccess audio, color, infrared, and skeletal data streams from KinectUse gesture and speech recognitionPerform computer vision manipulations on image data streamsDevelop Windows Store apps and Unity3D applications with Kinect 2Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system)Who This Book Is ForDevelopers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers. …