9783319829173 - Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia (east Asian Popular Culture) (15 results)
Language: English
Published by Palgrave Macmillan, 2018
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Language: English
Published by Palgrave Macmillan 2018-07-07, 2018
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Language: English
Published by MacMillan, 2018
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Condition: New. pp. XV, 218 14 illus. in color. Softcover reprint of the original 1st ed. 2016 edition NO-PA16APR2015-KAP.
Language: English
Published by Palgrave Macmillan, 2018
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Condition: New. 2018. Paperback. . . . . .
Language: English
Published by Palgrave Macmillan, 2018
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Transnational Contexts of Culture, Gender, Class, and Colonialism in Play : Video Games in East Asia
Language: English
Published by Springer International Publishing, Springer International Publishing, 2018
- Softcover
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critic…al interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.
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Transnational Contexts of Culture, Gender, Class, and Colonialism in Play | Video Games in East Asia
Language: English
Published by Springer, 2018
- Softcover
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Taschenbuch. Condition: Neu. Transnational Contexts of Culture, Gender, Class, and Colonialism in Play | Video Games in East Asia | Alexis Pulos (u. a.) | Taschenbuch | East Asian Popular Culture | xv | Englisch | 2018 | Springer | EAN 9783319829173 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69…121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Language: English
Published by Palgrave Macmillan, 2018
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Language: English
Published by Palgrave Macmillan, 2018
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Condition: new. Questo è un articolo print on demand.
Language: English
Published by Palgrave Macmillan, 2018
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Language: English
Published by Springer International Publishing Jul 2018, 2018
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game de…sign. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play. 236 pp. Englisch.
Language: English
Published by MacMillan, 2018
- Softcover
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Condition: New. Print on Demand pp. XV, 218 14 illus. in color.
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Language: English
Published by Springer International Publishing, 2018
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Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. A companion to Lee and Pulos Transnational Contexts of Development History, Sociality, and Society of Play: Video Games in East Asia. Together, these volumes offer an important intervention to the field of Game Studie…s and East Asian Popular Cu.
Language: English
Published by MacMillan, 2018
- Softcover
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Condition: New. PRINT ON DEMAND pp. XV, 218 14 illus. in color.
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Language: English
Published by Springer Jul 2018, 2018
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design…. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 236 pp. Englisch.





