Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Language: English
Published by Bloomsbury Publishing PLC, GB, 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Paperback. Condition: New. The digital age we now live in is fundamentally changing how we relate to our perceptions and images. Daniel O'Shiel provides the first comprehensive phenomenology of virtual technology in order to show how the previously well-established experiential lines and structures between three basic categories of phenomenal experience - our everyday perceptions of reality; our everyday fantasies of irreality; and our everyday engagements with external images, not least digital ones - are becoming blurred, inverted or are even collapsing in a new era where a specific type of virtuality is coming to the fore. O'Shiel examines in depth just what this means for the phenomenology behind it, as well as the concrete practical consequences going forward.The work is divided into two main parts. In the first O'Shiel fully investigates the phenomenological natures of perception and imagination through close textual analyses of the relevant works by Edmund Husserl, Eugen Fink and Jean-Paul Sartre. In each phenomenologist perception and imagination are ultimately seen as different in kind, although the dividing line differs, especially with reference to a middle category of 'image-consciousness' (Bildbewusstsein). This first part argues for basic phenomenological differences between perceptions; physical and external images; and more mental imagery, while also allowing for a more general gradation between them. The second part then applies these theoretical findings to some of the most influential 'virtual technologies' today - social media; online gaming; and some virtual, augmented and mixed reality technologies - in order to show how previously clear categories of real and irreal, present and absent, genuine and fake, and even true and false, are becoming less so.
Language: English
Published by Bloomsbury Academic 2/22/2024, 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. The Phenomenology of Virtual Technology: Perception and Imagination in a Digital Age. Book.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
£ 35.19
Quantity: Over 20 available
Add to basketCondition: New. In.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New.
Condition: New.
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: As New. Unread book in perfect condition.
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New.
Language: English
Published by Bloomsbury USA Academic, 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 264 pages. 9.21x6.14x1.00 inches. In Stock.
Language: English
Published by Bloomsbury Publishing PLC, GB, 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: Rarewaves.com UK, London, United Kingdom
Paperback. Condition: New. The digital age we now live in is fundamentally changing how we relate to our perceptions and images. Daniel O'Shiel provides the first comprehensive phenomenology of virtual technology in order to show how the previously well-established experiential lines and structures between three basic categories of phenomenal experience - our everyday perceptions of reality; our everyday fantasies of irreality; and our everyday engagements with external images, not least digital ones - are becoming blurred, inverted or are even collapsing in a new era where a specific type of virtuality is coming to the fore. O'Shiel examines in depth just what this means for the phenomenology behind it, as well as the concrete practical consequences going forward.The work is divided into two main parts. In the first O'Shiel fully investigates the phenomenological natures of perception and imagination through close textual analyses of the relevant works by Edmund Husserl, Eugen Fink and Jean-Paul Sartre. In each phenomenologist perception and imagination are ultimately seen as different in kind, although the dividing line differs, especially with reference to a middle category of 'image-consciousness' (Bildbewusstsein). This first part argues for basic phenomenological differences between perceptions; physical and external images; and more mental imagery, while also allowing for a more general gradation between them. The second part then applies these theoretical findings to some of the most influential 'virtual technologies' today - social media; online gaming; and some virtual, augmented and mixed reality technologies - in order to show how previously clear categories of real and irreal, present and absent, genuine and fake, and even true and false, are becoming less so.
Language: English
Published by Bloomsbury Publishing (UK), 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Language: English
Published by Bloomsbury Publishing (UK), 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
£ 35.18
Quantity: Over 20 available
Add to basketPAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Language: English
Published by Bloomsbury Publishing PLC, London, 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. The digital age we now live in is fundamentally changing how we relate to our perceptions and images. Daniel O'Shiel provides the first comprehensive phenomenology of virtual technology in order to show how the previously well-established experiential lines and structures between three basic categories of phenomenal experience our everyday perceptions of reality; our everyday fantasies of irreality; and our everyday engagements with external images, not least digital ones are becoming blurred, inverted or are even collapsing in a new era where a specific type of virtuality is coming to the fore. OShiel examines in depth just what this means for the phenomenology behind it, as well as the concrete practical consequences going forward.The work is divided into two main parts. In the first OShiel fully investigates the phenomenological natures of perception and imagination through close textual analyses of the relevant works by Edmund Husserl, Eugen Fink and Jean-Paul Sartre. In each phenomenologist perception and imagination are ultimately seen as different in kind, although the dividing line differs, especially with reference to a middle category of image-consciousness (Bildbewusstsein). This first part argues for basic phenomenological differences between perceptions; physical and external images; and more mental imagery, while also allowing for a more general gradation between them. The second part then applies these theoretical findings to some of the most influential virtual technologies today social media; online gaming; and some virtual, augmented and mixed reality technologies in order to show how previously clear categories of real and irreal, present and absent, genuine and fake, and even true and false, are becoming less so. The first comprehensive exploration of the phenomenology of virtual technology. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Language: English
Published by Bloomsbury Publishing PLC, 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
£ 39.95
Quantity: Over 20 available
Add to basketPaperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND.
Language: English
Published by Bloomsbury Publishing PLC, London, 2024
ISBN 10: 1350245542 ISBN 13: 9781350245549
Seller: CitiRetail, Stevenage, United Kingdom
Paperback. Condition: new. Paperback. The digital age we now live in is fundamentally changing how we relate to our perceptions and images. Daniel O'Shiel provides the first comprehensive phenomenology of virtual technology in order to show how the previously well-established experiential lines and structures between three basic categories of phenomenal experience our everyday perceptions of reality; our everyday fantasies of irreality; and our everyday engagements with external images, not least digital ones are becoming blurred, inverted or are even collapsing in a new era where a specific type of virtuality is coming to the fore. OShiel examines in depth just what this means for the phenomenology behind it, as well as the concrete practical consequences going forward.The work is divided into two main parts. In the first OShiel fully investigates the phenomenological natures of perception and imagination through close textual analyses of the relevant works by Edmund Husserl, Eugen Fink and Jean-Paul Sartre. In each phenomenologist perception and imagination are ultimately seen as different in kind, although the dividing line differs, especially with reference to a middle category of image-consciousness (Bildbewusstsein). This first part argues for basic phenomenological differences between perceptions; physical and external images; and more mental imagery, while also allowing for a more general gradation between them. The second part then applies these theoretical findings to some of the most influential virtual technologies today social media; online gaming; and some virtual, augmented and mixed reality technologies in order to show how previously clear categories of real and irreal, present and absent, genuine and fake, and even true and false, are becoming less so. The first comprehensive exploration of the phenomenology of virtual technology. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Seller: moluna, Greven, Germany
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Über den AutorDaniel O ShielInhaltsverzeichnisAcknowledgements List of Abbreviations Introduction PART I. PERCEPTION, IMAGE AND THE CHALLENGE OF VIRTUALITY1. Husserl1.1.
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The digital age we now live in is fundamentally changing how we relate to our perceptions and images. Daniel O'Shiel provides the first comprehensive phenomenology of virtual technology in order to show how the previously well-established experiential lines and structures between three basic categories of phenomenal experience - our everyday perceptions of reality; our everyday fantasies of irreality; and our everyday engagements with external images, not least digital ones - are becoming blurred, inverted or are even collapsing in a new era where a specific type of virtuality is coming to the fore. O'Shiel examines in depth just what this means for the phenomenology behind it, as well as the concrete practical consequences going forward.The work is divided into two main parts. In the first O'Shiel fully investigates the phenomenological natures of perception and imagination through close textual analyses of the relevant works by Edmund Husserl, Eugen Fink and Jean-Paul Sartre. In each phenomenologist perception and imagination are ultimately seen as different in kind, although the dividing line differs, especially with reference to a middle category of 'image-consciousness' (Bildbewusstsein). This first part argues for basic phenomenological differences between perceptions; physical and external images; and more mental imagery, while also allowing for a more general gradation between them. The second part then applies these theoretical findings to some of the most influential 'virtual technologies' today - social media; online gaming; and some virtual, augmented and mixed reality technologies - in order to show how previously clear categories of real and irreal, present and absent, genuine and fake, and even true and false, are becoming less so.