Ouellet Hubert (21 results)
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Language: French
Published by De l'Homme, Montréal, 1999
- Softcover
Seller: Claudine Bouvier, Gatineau, QC, CanadaClaudine Bouvier
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£ 13.63
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Add to basketCouverture souple. Condition: Très bon. 136 p. Ill.
Language: English
Published by Springer, 2016
- Hardcover
Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
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£ 69.84
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Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.
Language: English
Published by Springer, 2016
- Hardcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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£ 107.12
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Condition: New. In.
Language: English
Published by Springer, 2018
- Softcover
Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
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£ 107.12
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Condition: New. In.
Language: English
Published by Springer, 2018
- Softcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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£ 128.27
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Condition: New. Softcover reprint of the original 1st ed. 2017 edition NO-PA16APR2015-KAP.
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Language: English
Published by Springer, 2018
- Softcover
Seller: preigu, Osnabrück, Germanypreigu
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£ 91.85
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Taschenbuch. Condition: Neu. Game-Based Learning Across the Lifespan | Cross-Generational and Age-Oriented Topics | Margarida Romero (u. a.) | Taschenbuch | Advances in Game-Based Learning | ix | Englisch | 2018 | Springer | EAN 9783319824314 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Hei…delberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Language: English
Published by Springer, 2016
- Hardcover
Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
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£ 139.19
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Hardcover. Condition: Brand New. 9.25x6.25x0.50 inches. In Stock.
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Language: English
Published by Springer International Publishing, Springer International Publishing, 2018
- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 103.73
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the…use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.
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Language: English
Published by Springer International Publishing, 2016
- Hardcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
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£ 103.73
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Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of…DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.
Language: English
Published by Springer, 2018
- Softcover
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Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand
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£ 83.07
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Condition: new. Questo è un articolo print on demand.
Language: English
Published by Springer, 2016
- Hardcover
- Print on Demand
Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand
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£ 83.07
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Condition: new. Questo è un articolo print on demand.
Language: English
Published by Springer, 2018
- Softcover
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Seller: Basi6 International, Irving, TX, U.S.A.Basi6 International
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£ 91.52
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Condition: Brand New. New. US edition. Print on demand title. Delivery takes 20-25 days. Excellent Customer Service.
Language: English
Published by Springer, 2016
- Hardcover
- Print on Demand
Seller: Basi6 International, Irving, TX, U.S.A.Basi6 International
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£ 91.52
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Condition: Brand New. New. US edition. Print on demand title. Delivery takes 20-25 days. Excellent Customer Service.
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Language: English
Published by Springer International Publishing Jul 2018, 2018
- Softcover
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Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.
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£ 103.73
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult diff…iculties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations. 164 pp. Englisch.
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Language: English
Published by Springer International Publishing Nov 2016, 2016
- Hardcover
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Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.
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£ 103.73
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Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficultie…s in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations. 164 pp. Englisch.
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Language: English
Published by Springer International Publishing, 2016
- Hardcover
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Seller: moluna, Greven, Germanymoluna
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£ 89.06
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Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Examines digital game-based learning (DGBL) for various stages of life, from childhood to late adulthoodDetails state of the art methodologies for age-specific game design, development, implementation and assessmentIn…cludes case studies where DGBL h.
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Game-Based Learning Across the Lifespan
Romero, Margarida|Sawchuk, Kimberly|Blat, Josep|Sayago, Sergio|Ouellet, Hubert
Language: English
Published by Springer International Publishing, 2018
- Softcover
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Seller: moluna, Greven, Germanymoluna
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£ 89.06
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Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Examines digital game-based learning (DGBL) for various stages of life, from childhood to late adulthoodDetails state of the art methodologies for age-specific game design, development, implementation and assessmentIn…cludes case studies where DGBL h.
Language: English
Published by Springer, 2018
- Softcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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£ 133.06
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Condition: New. Print on Demand.
Language: English
Published by Springer, 2018
- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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£ 140.16
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Condition: New. PRINT ON DEMAND.
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Language: English
Published by Springer, Birkhäuser Jul 2018, 2018
- Softcover
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Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000
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£ 103.73
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficul…ties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 164 pp. Englisch.
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Language: English
Published by Springer, Birkhäuser Nov 2016, 2016
- Hardcover
- Print on Demand
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000
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£ 103.73
£ 51.34 shippingShips from Germany to U.S.A.Quantity: 1 available
Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in… the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 164 pp. Englisch.











